SFX_WIN Version=24 GroupVersion=1.02 Advanced=1 HelpID=83 NumberOfNodes=21 #NT=10100 0 PC=14 name=1 v=5000 StreamLightData version=1 v=2003 1.02 posx=1 v=2003 315.98 posy=1 v=2003 478.561 classname=1 v=5000 Beast Lighting submenuname=1 v=5000 Lighting isadvanced=1 v=2001 1 helpid=1 v=2002 83 grpnodecolor=1 v=5012 10 grpPosX=1 v=2003 -2017.72 grpPosY=1 v=2003 -183.221 value_UseStreamLightData=2 e=1500 v=2001 0 value_BakedLightColorSet=2 e=1502 v=5000 BakedLightColorSet value_BakedLightColorSetUnshared=2 e=1503 v=2001 1 group=-1 ISC=3 SVT=5001 3003 0 AfterLoop SVT=5001 3002 0 _AlbedoColor SVT=1001 1002 0 OSC=3 SVT=5001 3003 0 AfterLoop CC=2 C=0 0 0 6 0 1 0 CPC=0 C=0 0 0 9 2 3 0 CPC=0 SVT=5001 3002 0 _AlbedoColor CC=1 C=0 1 0 7 0 1 0 CPC=0 SVT=1001 1002 0 CC=0 #NT=10101 0 PC=2 posx=1 v=2003 1034.0 posy=1 v=2003 43.8331 group=0 ISC=2 SVT=5001 3003 0 SVT=1001 1002 0 OSC=2 SVT=5001 3003 0 CC=1 C=1 0 0 -1 2 4 0 CPC=0 SVT=1001 1002 0 CC=0 #NT=20028 0 PC=9 name=1 v=5000 StreamLightmapTexture posx=1 v=2003 -966.1 posy=1 v=2003 199.904 collapsed=1 v=2001 1 fullpathinshader=2 e=0 v=2001 0 autoPreviewTexture=2 e=0 v=2001 0 texturepath=2 e=0 v=5000 texturenodename=2 e=0 v=5000 typeofmap=2 e=0 v=5012 3 group=0 ISC=3 SVT=2002 2002 1 SVT=2002 2002 3 SVT=2002 2002 4 OSC=1 SVT=5001 5011 2 CC=2 C=2 0 2 3 0 1 0 CPC=0 C=2 0 2 4 0 3 0 CPC=0 #NT=20029 0 PC=3 name=1 v=5000 StreamLightmapSampler posx=1 v=2003 -493.865 posy=1 v=2003 148.53 group=0 ISC=7 SVT=5001 5011 1 SVT=5001 3001 2 SVT=5001 2003 3 SVT=5001 5013 4 SVT=5001 2002 11 SVT=5001 2002 12 SVT=2002 2002 13 OSC=6 SVT=5001 3003 5 CC=0 SVT=5001 3002 6 CC=1 C=3 1 6 19 1 2 0 CPC=0 SVT=5001 2003 7 CC=0 SVT=5001 2003 8 CC=0 SVT=5001 2003 9 CC=0 SVT=5001 2003 10 CC=0 #NT=20092 0 PC=9 name=1 v=5000 StreamLightmapSamplerState posx=1 v=2003 -745.595 posy=1 v=2003 277.772 collapsed=1 v=2001 1 filter=2 e=0 v=5012 0 addressu=2 e=0 v=5012 1 addressv=2 e=0 v=5012 1 addressw=2 e=0 v=5012 1 bordercolor=2 e=0 v=3003 0.0,0.0,0.0,0.0 group=0 ISC=2 SVT=5001 5011 3 SVT=2002 2002 2 OSC=1 SVT=5001 5013 1 CC=1 C=4 0 1 3 3 4 0 CPC=0 #NT=10100 1 UV Set-Hw Shader Nodes-Inputs Common PC=16 name=1 v=5000 StreamLightMapUVset note=1 v=5000 The real UVset name is passed to use by beastGetLiveBakeUVSet version=1 v=2003 1.68 posx=1 v=2003 -1447.2 posy=1 v=2003 -11.4983 classname=1 v=5000 UV Set submenuname=1 v=5000 Inputs Common bitmapnodeindex=1 v=2002 65 hidechildproperties=1 v=2001 1 helpid=1 v=2002 23 grpnodecolor=1 v=5012 5 grpPosX=1 v=2003 -450.0 grpPosY=1 v=2003 -221.667 uvindex_UVs=2 e=2 v=2002 0 uvsetname_UVs=2 e=3 v=5000 perinstanceunshared_UVs=2 e=4 v=2001 0 group=0 ISC=4 SVT=2002 2002 0 SVT=5000 5000 0 SVT=2001 2001 0 SVT=1001 1002 0 OSC=3 SVT=5001 3003 0 _UVWZ CC=0 SVT=5001 3001 0 _UV CC=1 C=5 1 0 15 0 1 0 CPC=0 SVT=5001 1002 0 CC=0 #NT=20026 0 PC=2 posx=1 v=2003 490.714 posy=1 v=2003 -17.1431 group=0 ISC=2 SVT=5001 3003 1 SVT=5001 3003 2 OSC=1 SVT=5001 3003 3 CC=1 C=6 0 3 9 1 2 0 CPC=0 #NT=20016 0 PC=3 name=1 v=5000 StreamLightDataAlbedo posx=1 v=2003 64.2857 posy=1 v=2003 66.8864 group=0 ISC=2 SVT=5001 3002 1 SVT=5001 3002 2 OSC=1 SVT=5001 3002 3 CC=1 C=7 0 3 8 4 5 0 CPC=0 #NT=20020 0 PC=7 posx=1 v=2003 270.536 posy=1 v=2003 76.9025 collapsed=1 v=2001 1 x=1 v=2003 0.0 y=1 v=2003 0.0 z=1 v=2003 0.0 w=1 v=2003 0.0 group=0 ISC=6 SVT=5001 2003 1 SVT=5001 2003 2 SVT=5001 3001 3 SVT=5001 2003 4 SVT=5001 3002 5 SVT=5001 2003 6 OSC=3 SVT=5001 3001 7 CC=0 SVT=5001 3002 8 CC=0 SVT=5001 3003 9 CC=1 C=8 2 9 6 1 2 0 CPC=0 #NT=20093 0 PC=3 name=1 v=5000 UserWantsStreamLightData posx=1 v=2003 702.646 posy=1 v=2003 -167.109 group=0 ISC=3 SVT=2001 2001 1 SVT=5001 3003 2 SVT=5001 3003 3 OSC=1 SVT=5001 3003 4 CC=1 C=9 0 4 1 0 0 0 CPC=0 #NT=20116 0 PC=5 name=1 v=5000 UseStreamLightData posx=1 v=2003 480.839 posy=1 v=2003 -190.577 value=2 e=1500 v=2001 0 exposesetting=1 v=2001 1 group=0 ISC=0 OSC=2 SVT=2001 2001 1 CC=1 C=10 0 1 9 0 1 0 CPC=0 SVT=2001 2001 2 CC=0 #NT=10100 1 Vertex Color-Hw Shader Nodes-Inputs Common PC=15 name=1 v=5000 StreamVertexColor version=1 v=2003 1.64 posx=1 v=2003 -493.902 posy=1 v=2003 469.86 classname=1 v=5000 Vertex Color submenuname=1 v=5000 Inputs Common bitmapnodeindex=1 v=2002 70 hidechildproperties=1 v=2001 1 helpid=1 v=2002 24 grpnodecolor=1 v=5012 5 grpPosX=1 v=2003 -546.642 grpPosY=1 v=2003 -40.0495 colorsetindex_Vertex=2 e=1 v=2002 0 colorsetname_Vertex=2 e=2 v=5000 perinstanceunshared_Vertex=2 e=3 v=2001 1 group=0 ISC=4 SVT=2002 2002 0 SVT=2001 2001 0 SVT=5000 5000 0 SVT=1001 1002 0 OSC=7 SVT=5001 3003 0 _RGBA CC=0 SVT=5001 3002 0 _RGB CC=1 C=11 1 0 19 2 3 0 CPC=0 SVT=5001 2003 0 _Red CC=0 SVT=5001 2003 0 _Green CC=0 SVT=5001 2003 0 _Blue CC=0 SVT=5001 2003 0 _Alpha CC=0 SVT=5001 1002 0 CC=0 #NT=20167 0 PC=6 name=1 v=5000 StreamLightMapUVset note=1 v=5000 Hardcoded name - do not change posx=1 v=2003 -1678.37 posy=1 v=2003 45.4593 collapsed=1 v=2001 1 value=2 e=0 v=5000 StreamLightMapUVset group=0 ISC=0 OSC=1 SVT=5000 5000 1 CC=1 C=12 0 1 5 1 0 0 CPC=0 #NT=20167 0 PC=7 name=1 v=5000 BakedLightColorSet note=1 v=5000 Set by Beast posx=1 v=2003 -804.905 posy=1 v=2003 574.087 collapsed=1 v=2001 1 value=2 e=1502 v=5000 BakedLightColorSet exposesetting=1 v=2001 1 group=0 ISC=0 OSC=1 SVT=5000 5000 1 CC=1 C=13 0 1 11 2 0 0 CPC=0 #NT=20116 0 PC=7 name=1 v=5000 BakedLightColorSetUnshared note=1 v=5000 Set by Beast posx=1 v=2003 -807.442 posy=1 v=2003 458.487 collapsed=1 v=2001 1 value=2 e=1503 v=2001 1 exposesetting=1 v=2001 1 group=0 ISC=0 OSC=2 SVT=2001 2001 1 CC=1 C=14 0 1 11 1 0 0 CPC=0 SVT=2001 2001 2 CC=0 #NT=20016 0 PC=3 name=1 v=5000 AtlasScaledUVs posx=1 v=2003 -1225.82 posy=1 v=2003 35.512 group=0 ISC=2 SVT=5001 3001 1 SVT=5001 3001 2 OSC=1 SVT=5001 3001 3 CC=1 C=15 0 3 17 0 1 0 CPC=0 #NT=20139 0 PC=4 name=1 v=5000 BeastAtlasScaleUV posx=1 v=2003 -1439.67 posy=1 v=2003 203.333 exposetoui=1 v=2001 1 group=0 ISC=0 OSC=1 SVT=5001 3001 1 CC=1 C=16 0 1 15 1 2 0 CPC=0 #NT=20026 0 PC=3 name=1 v=5000 AtlasOffsetUVs posx=1 v=2003 -968.333 posy=1 v=2003 53.3334 group=0 ISC=2 SVT=5001 3001 1 SVT=5001 3001 2 OSC=1 SVT=5001 3001 3 CC=1 C=17 0 3 3 1 2 0 CPC=0 #NT=20139 0 PC=7 name=1 v=5000 BeastAtlasOffsetUV note=1 v=5000 For Final Bake Beast will provide Atlas UV values posx=1 v=2003 -1236.67 posy=1 v=2003 203.333 valueX=2 e=0 v=2003 0.0 valueY=2 e=0 v=2003 0.0 exposetoui=1 v=2001 1 group=0 ISC=0 OSC=1 SVT=5001 3001 1 CC=1 C=18 0 1 17 1 2 0 CPC=0 #NT=20163 0 PC=4 name=1 v=5000 LightmapOrVertexColors note=1 v=5000 Can be switched per shape using the same shader posx=1 v=2003 -200.0 posy=1 v=2003 102.5 group=0 ISC=4 SVT=5001 2001 1 SVT=5001 3002 2 SVT=5001 3002 3 SVT=5001 1003 5 OSC=1 SVT=5001 3002 4 CC=1 C=19 0 4 7 1 2 0 CPC=0 #NT=20088 0 PC=5 name=1 v=5000 LightDataTypeSwitch note=1 v=5000 Expose as Uniform but not as attribute so it is hidden from user posx=1 v=2003 -495.0 posy=1 v=2003 30.0 exposetoui=1 v=2001 1 group=0 ISC=0 OSC=1 SVT=5001 2001 1 CC=1 C=20 0 1 19 0 1 0 CPC=0