SFX_WIN Version=23 GroupVersion=-1.0 Advanced=0 HelpID=0 NumberOfNodes=53 #NT=10100 1 Hw Material Base-Hw Shader Nodes-Core PC=31 name=1 v=5000 _Material version=1 v=2003 1.331 posx=1 v=2003 459.23 posy=1 v=2003 -369.764 classname=1 v=5000 Hw Material Base submenuname=1 v=5000 Core bitmapnodeindex=1 v=2002 10 isadvanced=1 v=2001 1 advanceddelete=1 v=2001 1 helpid=1 v=2002 73 grpnodecolor=1 v=5012 4 grpPosX=1 v=2003 -1136.06 grpPosY=1 v=2003 -136.761 value_NumLights=2 e=1 v=2002 3 value_Opacity=2 e=1 v=2001 0 value_Wireframe=2 e=3 v=2001 0 value_DepthTest=2 e=4 v=2001 1 value_DepthWrite=2 e=4 v=2001 1 value_CastShadow=2 e=5 v=2001 1 value_SurfaceMaskCutoff=2 e=6 v=2003 0.0 options_Tessellation=2 e=900 v=5012 0 value_FlatTessellationBlend=2 e=901 v=2003 0.0 value_BoundingBoxMultiplier=2 e=902 v=2003 1.0 value_ClippingBiasAdd=2 e=902 v=2003 5.0 options_Displacement=2 e=1000 v=5012 0 options_VDM_CoordSys=2 e=1001 v=5012 0 value_DisplacementMultiplier=2 e=1002 v=2003 1.0 value_DisplacementOffset=2 e=1003 v=2003 0.5 config_HwShader=2 e=2000 v=5012 4 shadername_HwShader=2 e=2001 v=5000 saveshadertodisk_HwShader=2 e=2002 v=5015 group=-1 ISC=9 SVT=2002 2002 0 _NumberOfLights SVT=5001 3002 0 _ObjectVertexPosition SVT=5001 2003 0 SVT=5001 3002 0 _Displacement SVT=5001 5018 0 _SurfaceShader SVT=5001 2003 0 _SurfaceMask SVT=2001 2001 0 _Opacity SVT=2001 2001 0 _Gamma SVT=1001 1002 0 OSC=0 #NT=10100 1 Traditional Game Surface Shader-Hw Shader Nodes-Surface Shaders PC=22 name=1 v=5000 TraditionalGameSurfaceShader version=1 v=2003 1.18 posx=1 v=2003 81.5984 posy=1 v=2003 -571.43 classname=1 v=5000 Traditional Game Surface Shader submenuname=1 v=5000 Surface Shaders bitmapnodeindex=1 v=2002 10 isadvanced=1 v=2001 1 advanceddelete=1 v=2001 1 helpid=1 v=2002 74 grpnodecolor=1 v=5012 4 grpPosX=1 v=2003 -938.624 grpPosY=1 v=2003 174.085 options_Diffuse=2 e=1 v=5012 0 options_Specular=2 e=1 v=5012 0 value_FlipBackFaces=2 e=1 v=2001 1 value_TranslucencyDistortion=2 e=1100 v=2003 0.2 value_TranslucencyPower=2 e=1101 v=2003 3.0 value_TranslucencyMinimum=2 e=1102 v=2003 0.0 color_TranslucencyOuter=2 e=1104 v=3003 1.0,0.64,0.25,1.0 color_TranslucencyMedium=2 e=1105 v=3003 1.0,0.21,0.14,1.0 color_TranslucencyInner=2 e=1106 v=3003 0.25,0.05,0.02,1.0 group=-1 ISC=17 SVT=5001 2003 0 _Opacity SVT=5001 3002 0 _Emissive SVT=5001 2003 0 _AmbientOcclusion SVT=5001 3002 0 _DiffuseColor SVT=5001 2003 0 _SpecularPower SVT=5001 3002 0 _SpecularColor SVT=5001 3002 0 _Reflection SVT=5001 2003 0 _ReflectionIntensity SVT=5001 3002 0 _Normal SVT=5001 3002 0 _ObjectThickness SVT=5001 2003 0 _BlendedNormal SVT=5001 2003 0 _BlendedNormalMask SVT=5001 3002 0 _AnisotropicDirection SVT=5001 3001 0 _AnisotropicSpread SVT=5001 3002 0 _IBL SVT=5001 2003 0 _Weight SVT=1001 1002 0 OSC=2 SVT=5001 5018 0 _SurfaceShader CC=1 C=1 0 0 0 4 0 0 CPC=0 SVT=1001 1002 0 CC=0 #NT=10100 1 Normal Map-Hw Shader Nodes-Textures PC=25 name=1 v=5000 NormalMap version=1 v=2003 1.12 posx=1 v=2003 -750.141 posy=1 v=2003 527.266 collapsed=1 v=2001 1 classname=1 v=5000 Normal Map submenuname=1 v=5000 Textures bitmapnodeindex=1 v=2002 64 helpid=1 v=2002 75 grpnodecolor=1 v=5012 6 grpPosX=1 v=2003 -753.418 grpPosY=1 v=2003 -97.1114 defineinheader_MyTexture=2 e=1 v=2001 1 flipy_UVs=2 e=1 v=2001 1 texturepath_MyTexture=2 e=1 v=5000 uvindex_UVs=2 e=2 v=2002 0 uvsetname_UVs=2 e=3 v=5000 autoPreviewTexture_MyTexture=2 e=4 v=2001 1 texturenodename_MyTexture=2 e=5 v=5000 NormalMap addressu_Sampler=2 e=7 v=5012 0 addressv_Sampler=2 e=8 v=5012 0 addressw_Sampler=2 e=9 v=5012 0 uiorder_MyTexture=2 e=13 v=2002 18 options_Normal=2 e=800 v=5012 0 value_InvertGreenChannel=2 e=900 v=2001 0 group=-1 ISC=3 SVT=5001 3001 0 _UV SVT=5001 2003 0 _NormalHeight SVT=1001 1002 0 OSC=3 SVT=5001 3002 0 _Normal CC=1 C=2 0 0 44 1 2 0 CPC=0 SVT=5001 2003 0 CC=0 SVT=5001 1002 0 CC=0 #NT=10100 1 Texture Map-Hw Shader Nodes-Textures PC=24 name=1 v=5000 AOMap version=1 v=2003 1.88 posx=1 v=2003 -1373.42 posy=1 v=2003 -1051.4 collapsed=1 v=2001 1 classname=1 v=5000 Texture Map submenuname=1 v=5000 Textures bitmapnodeindex=1 v=2002 64 helpid=1 v=2002 19 grpnodecolor=1 v=5012 6 grpPosX=1 v=2003 -1103.29 grpPosY=1 v=2003 -17.5179 defineinheader_MyTexture=2 e=1 v=2001 1 flipy_UVs=2 e=1 v=2001 1 texturepath_MyTexture=2 e=1 v=5000 uvindex_UVs=2 e=2 v=2002 0 uvsetname_UVs=2 e=3 v=5000 autoPreviewTexture_MyTexture=2 e=4 v=2001 1 value_ConvertToLinearSpace=2 e=4 v=2001 0 texturenodename_MyTexture=2 e=5 v=5000 AmbientOcclusionMap addressu_Sampler=2 e=7 v=5012 0 addressv_Sampler=2 e=8 v=5012 0 addressw_Sampler=2 e=9 v=5012 0 uiorder_MyTexture=2 e=13 v=2002 3 group=-1 ISC=4 SVT=5001 3001 0 _UV SVT=5001 2003 0 SVT=2001 2001 0 _ConvertToLinearSpace SVT=1001 1002 0 OSC=7 SVT=5001 3003 0 _RGBA CC=0 SVT=5001 3002 0 _Color CC=2 C=3 1 0 17 0 1 0 CPC=0 C=3 1 0 27 0 1 0 CPC=0 SVT=5001 2003 0 _Red CC=0 SVT=5001 2003 0 _Green CC=0 SVT=5001 2003 0 _Blue CC=0 SVT=5001 2003 0 CC=0 SVT=5001 1002 0 CC=0 #NT=20017 0 PC=7 name=1 v=5000 SpecularPower posx=1 v=2003 -493.093 posy=1 v=2003 -366.436 collapsed=1 v=2001 1 value=2 e=0 v=2003 80.0 defineinheader=2 e=0 v=2001 1 uiorder=2 e=0 v=2002 13 group=-1 ISC=0 OSC=1 SVT=5001 2003 1 CC=1 C=4 0 1 1 4 0 0 CPC=0 #NT=10100 1 Texture Map-Hw Shader Nodes-Textures PC=24 name=1 v=5000 IlluminationMap version=1 v=2003 1.88 posx=1 v=2003 -1364.09 posy=1 v=2003 -633.52 collapsed=1 v=2001 1 classname=1 v=5000 Texture Map submenuname=1 v=5000 Textures bitmapnodeindex=1 v=2002 64 helpid=1 v=2002 19 grpnodecolor=1 v=5012 6 grpPosX=1 v=2003 -1103.29 grpPosY=1 v=2003 -17.5179 defineinheader_MyTexture=2 e=1 v=2001 1 flipy_UVs=2 e=1 v=2001 1 texturepath_MyTexture=2 e=1 v=5000 uvindex_UVs=2 e=2 v=2002 0 uvsetname_UVs=2 e=3 v=5000 autoPreviewTexture_MyTexture=2 e=4 v=2001 1 value_ConvertToLinearSpace=2 e=4 v=2001 0 texturenodename_MyTexture=2 e=5 v=5000 IlluminationMap addressu_Sampler=2 e=7 v=5012 0 addressv_Sampler=2 e=8 v=5012 0 addressw_Sampler=2 e=9 v=5012 0 uiorder_MyTexture=2 e=13 v=2002 10 group=-1 ISC=4 SVT=5001 3001 0 _UV SVT=5001 2003 0 SVT=2001 2001 0 _ConvertToLinearSpace SVT=1001 1002 0 OSC=7 SVT=5001 3003 0 _RGBA CC=0 SVT=5001 3002 0 _Color CC=1 C=5 1 0 18 0 1 0 CPC=0 SVT=5001 2003 0 _Red CC=0 SVT=5001 2003 0 _Green CC=0 SVT=5001 2003 0 _Blue CC=0 SVT=5001 2003 0 CC=0 SVT=5001 1002 0 CC=0 #NT=10100 1 Texture Map-Hw Shader Nodes-Textures PC=24 name=1 v=5000 DiffuseMap version=1 v=2003 1.88 posx=1 v=2003 -2238.06 posy=1 v=2003 -619.046 collapsed=1 v=2001 1 classname=1 v=5000 Texture Map submenuname=1 v=5000 Textures bitmapnodeindex=1 v=2002 64 helpid=1 v=2002 19 grpnodecolor=1 v=5012 6 grpPosX=1 v=2003 -1103.29 grpPosY=1 v=2003 -17.5179 defineinheader_MyTexture=2 e=1 v=2001 1 flipy_UVs=2 e=1 v=2001 1 texturepath_MyTexture=2 e=1 v=5000 uvindex_UVs=2 e=2 v=2002 0 uvsetname_UVs=2 e=3 v=5000 autoPreviewTexture_MyTexture=2 e=4 v=2001 1 value_ConvertToLinearSpace=2 e=4 v=2001 0 texturenodename_MyTexture=2 e=5 v=5000 DiffuseMap addressu_Sampler=2 e=7 v=5012 0 addressv_Sampler=2 e=8 v=5012 0 addressw_Sampler=2 e=9 v=5012 0 uiorder_MyTexture=2 e=13 v=2002 7 group=-1 ISC=4 SVT=5001 3001 0 _UV SVT=5001 2003 0 SVT=2001 2001 0 _ConvertToLinearSpace SVT=1001 1002 0 OSC=7 SVT=5001 3003 0 _RGBA CC=0 SVT=5001 3002 0 _Color CC=1 C=6 1 0 49 0 1 0 CPC=0 SVT=5001 2003 0 _Red CC=0 SVT=5001 2003 0 _Green CC=0 SVT=5001 2003 0 _Blue CC=0 SVT=5001 2003 0 CC=0 SVT=5001 1002 0 CC=0 #NT=10100 1 Texture Map-Hw Shader Nodes-Textures PC=24 name=1 v=5000 GlowMap version=1 v=2003 1.88 posx=1 v=2003 -927.261 posy=1 v=2003 -1114.89 collapsed=1 v=2001 1 classname=1 v=5000 Texture Map submenuname=1 v=5000 Textures bitmapnodeindex=1 v=2002 64 helpid=1 v=2002 19 grpnodecolor=1 v=5012 6 grpPosX=1 v=2003 -1103.29 grpPosY=1 v=2003 -17.5179 defineinheader_MyTexture=2 e=1 v=2001 1 flipy_UVs=2 e=1 v=2001 1 texturepath_MyTexture=2 e=1 v=5000 uvindex_UVs=2 e=2 v=2002 0 uvsetname_UVs=2 e=3 v=5000 autoPreviewTexture_MyTexture=2 e=4 v=2001 1 value_ConvertToLinearSpace=2 e=4 v=2001 0 texturenodename_MyTexture=2 e=5 v=5000 GlowMap addressu_Sampler=2 e=7 v=5012 0 addressv_Sampler=2 e=8 v=5012 0 addressw_Sampler=2 e=9 v=5012 0 uiorder_MyTexture=2 e=13 v=2002 5 group=-1 ISC=4 SVT=5001 3001 0 _UV SVT=5001 2003 0 SVT=2001 2001 0 _ConvertToLinearSpace SVT=1001 1002 0 OSC=7 SVT=5001 3003 0 _RGBA CC=0 SVT=5001 3002 0 _Color CC=1 C=7 1 0 19 0 1 0 CPC=0 SVT=5001 2003 0 _Red CC=0 SVT=5001 2003 0 _Green CC=0 SVT=5001 2003 0 _Blue CC=0 SVT=5001 2003 0 CC=0 SVT=5001 1002 0 CC=0 #NT=10100 1 Texture Map-Hw Shader Nodes-Textures PC=24 name=1 v=5000 IBLMap version=1 v=2003 1.88 posx=1 v=2003 -1042.49 posy=1 v=2003 882.72 collapsed=1 v=2001 1 classname=1 v=5000 Texture Map submenuname=1 v=5000 Textures bitmapnodeindex=1 v=2002 64 helpid=1 v=2002 19 grpnodecolor=1 v=5012 6 grpPosX=1 v=2003 -1103.29 grpPosY=1 v=2003 -17.5179 defineinheader_MyTexture=2 e=1 v=2001 1 flipy_UVs=2 e=1 v=2001 1 texturepath_MyTexture=2 e=1 v=5000 uvindex_UVs=2 e=2 v=2002 0 uvsetname_UVs=2 e=3 v=5000 autoPreviewTexture_MyTexture=2 e=4 v=2001 1 value_ConvertToLinearSpace=2 e=4 v=2001 0 texturenodename_MyTexture=2 e=5 v=5000 IBLMap addressu_Sampler=2 e=7 v=5012 0 addressv_Sampler=2 e=8 v=5012 0 addressw_Sampler=2 e=9 v=5012 0 uiorder_MyTexture=2 e=13 v=2002 20 group=-1 ISC=4 SVT=5001 3001 0 _UV SVT=5001 2003 0 SVT=2001 2001 0 _ConvertToLinearSpace SVT=1001 1002 0 OSC=7 SVT=5001 3003 0 _RGBA CC=0 SVT=5001 3002 0 _Color CC=1 C=8 1 0 14 0 1 0 CPC=0 SVT=5001 2003 0 _Red CC=0 SVT=5001 2003 0 _Green CC=0 SVT=5001 2003 0 _Blue CC=0 SVT=5001 2003 0 CC=0 SVT=5001 1002 0 CC=0 #NT=20017 0 PC=7 name=1 v=5000 ReflectionIntensity posx=1 v=2003 -490.089 posy=1 v=2003 274.788 collapsed=1 v=2001 1 value=2 e=0 v=2003 0.3 defineinheader=2 e=0 v=2001 1 uiorder=2 e=0 v=2002 16 group=-1 ISC=0 OSC=1 SVT=5001 2003 1 CC=1 C=9 0 1 1 7 0 0 CPC=0 #NT=10100 1 Texture Map-Hw Shader Nodes-Textures PC=24 name=1 v=5000 SpecularMap version=1 v=2003 1.88 posx=1 v=2003 -746.189 posy=1 v=2003 -139.404 collapsed=1 v=2001 1 classname=1 v=5000 Texture Map submenuname=1 v=5000 Textures bitmapnodeindex=1 v=2002 64 helpid=1 v=2002 19 grpnodecolor=1 v=5012 6 grpPosX=1 v=2003 -1103.29 grpPosY=1 v=2003 -17.5179 defineinheader_MyTexture=2 e=1 v=2001 1 flipy_UVs=2 e=1 v=2001 1 texturepath_MyTexture=2 e=1 v=5000 uvindex_UVs=2 e=2 v=2002 0 uvsetname_UVs=2 e=3 v=5000 autoPreviewTexture_MyTexture=2 e=4 v=2001 1 value_ConvertToLinearSpace=2 e=4 v=2001 0 texturenodename_MyTexture=2 e=5 v=5000 SpecularMap addressu_Sampler=2 e=7 v=5012 0 addressv_Sampler=2 e=8 v=5012 0 addressw_Sampler=2 e=9 v=5012 0 uiorder_MyTexture=2 e=13 v=2002 12 group=-1 ISC=4 SVT=5001 3001 0 _UV SVT=5001 2003 0 SVT=2001 2001 0 _ConvertToLinearSpace SVT=1001 1002 0 OSC=7 SVT=5001 3003 0 _RGBA CC=0 SVT=5001 3002 0 _Color CC=1 C=10 1 0 37 1 2 0 CPC=0 SVT=5001 2003 0 _Red CC=0 SVT=5001 2003 0 _Green CC=0 SVT=5001 2003 0 _Blue CC=0 SVT=5001 2003 0 CC=0 SVT=5001 1002 0 CC=0 #NT=10100 1 Texture Map-Hw Shader Nodes-Textures PC=24 name=1 v=5000 DisplacementMap version=1 v=2003 1.88 posx=1 v=2003 -55.5792 posy=1 v=2003 445.998 collapsed=1 v=2001 1 classname=1 v=5000 Texture Map submenuname=1 v=5000 Textures bitmapnodeindex=1 v=2002 64 helpid=1 v=2002 19 grpnodecolor=1 v=5012 6 grpPosX=1 v=2003 -1103.29 grpPosY=1 v=2003 -17.5179 defineinheader_MyTexture=2 e=1 v=2001 1 flipy_UVs=2 e=1 v=2001 1 texturepath_MyTexture=2 e=1 v=5000 uvindex_UVs=2 e=2 v=2002 0 uvsetname_UVs=2 e=3 v=5000 autoPreviewTexture_MyTexture=2 e=4 v=2001 1 value_ConvertToLinearSpace=2 e=4 v=2001 0 texturenodename_MyTexture=2 e=5 v=5000 DisplacementMap addressu_Sampler=2 e=7 v=5012 0 addressv_Sampler=2 e=8 v=5012 0 addressw_Sampler=2 e=9 v=5012 0 uiorder_MyTexture=2 e=13 v=2002 24 group=-1 ISC=4 SVT=5001 3001 0 _UV SVT=5001 2003 0 SVT=2001 2001 0 _ConvertToLinearSpace SVT=1001 1002 0 OSC=7 SVT=5001 3003 0 _RGBA CC=0 SVT=5001 3002 0 _Color CC=1 C=11 1 0 24 1 2 0 CPC=0 SVT=5001 2003 0 _Red CC=0 SVT=5001 2003 0 _Green CC=0 SVT=5001 2003 0 _Blue CC=0 SVT=5001 2003 0 CC=0 SVT=5001 1002 0 CC=0 #NT=10100 1 Reflection Cube Map-Hw Shader Nodes-Textures PC=22 name=1 v=5000 _ReflectionCubeMap geotype=1 v=5012 1 version=1 v=2003 1.81 posx=1 v=2003 -754.401 posy=1 v=2003 181.209 collapsed=1 v=2001 1 classname=1 v=5000 Reflection Cube Map submenuname=1 v=5000 Textures bitmapnodeindex=1 v=2002 64 helpid=1 v=2002 4 grpnodecolor=1 v=5012 6 grpPosX=1 v=2003 -866.011 grpPosY=1 v=2003 24.6381 defineinheader_MyTexture=2 e=1 v=2001 1 texturepath_MyTexture=2 e=1 v=5000 autoPreviewTexture_MyTexture=2 e=4 v=2001 1 value_ConvertToLinearSpace=2 e=4 v=2001 0 texturenodename_MyTexture=2 e=5 v=5000 ReflectionMap addressu_Sampler=2 e=7 v=5012 1 addressv_Sampler=2 e=8 v=5012 1 addressw_Sampler=2 e=9 v=5012 1 uiorder_MyTexture=2 e=12 v=2002 15 group=-1 ISC=4 SVT=5001 3002 0 _Normal SVT=5001 2003 0 SVT=5001 3002 0 _ReflectionVector SVT=1001 1002 0 OSC=2 SVT=5001 3002 0 _Color CC=1 C=12 0 0 41 1 2 0 CPC=0 SVT=1001 1002 0 CC=0 #NT=20017 0 PC=7 name=1 v=5000 IBLBlur posx=1 v=2003 -1249.69 posy=1 v=2003 899.875 collapsed=1 v=2001 1 value=2 e=0 v=2003 6.0 defineinheader=2 e=0 v=2001 1 uiorder=2 e=0 v=2002 22 group=-1 ISC=0 OSC=1 SVT=5001 2003 1 CC=1 C=13 0 1 8 1 0 0 CPC=0 #NT=20016 0 PC=3 name=1 v=5000 MulGIIntensity posx=1 v=2003 -793.147 posy=1 v=2003 889.261 group=-1 ISC=2 SVT=5001 3002 1 SVT=5001 2003 2 OSC=1 SVT=5001 3002 3 CC=1 C=14 0 3 47 1 2 0 CPC=0 #NT=20017 0 PC=7 name=1 v=5000 IBLIntensity posx=1 v=2003 -1044.56 posy=1 v=2003 984.36 collapsed=1 v=2001 1 value=2 e=0 v=2003 0.3 defineinheader=2 e=0 v=2001 1 uiorder=2 e=0 v=2002 21 group=-1 ISC=0 OSC=1 SVT=5001 2003 1 CC=1 C=15 0 1 14 1 2 0 CPC=0 #NT=10100 1 Texture Map-Hw Shader Nodes-Textures PC=24 name=1 v=5000 IndirectIllumMap version=1 v=2003 1.88 posx=1 v=2003 -1802.54 posy=1 v=2003 -954.446 collapsed=1 v=2001 1 classname=1 v=5000 Texture Map submenuname=1 v=5000 Textures bitmapnodeindex=1 v=2002 64 helpid=1 v=2002 19 grpnodecolor=1 v=5012 6 grpPosX=1 v=2003 -1103.29 grpPosY=1 v=2003 -17.5179 defineinheader_MyTexture=2 e=1 v=2001 1 flipy_UVs=2 e=1 v=2001 1 texturepath_MyTexture=2 e=1 v=5000 uvindex_UVs=2 e=2 v=2002 0 uvsetname_UVs=2 e=3 v=5000 autoPreviewTexture_MyTexture=2 e=4 v=2001 1 value_ConvertToLinearSpace=2 e=4 v=2001 0 texturenodename_MyTexture=2 e=5 v=5000 IndirectIllumMap addressu_Sampler=2 e=7 v=5012 0 addressv_Sampler=2 e=8 v=5012 0 addressw_Sampler=2 e=9 v=5012 0 uiorder_MyTexture=2 e=13 v=2002 1 group=-1 ISC=4 SVT=5001 3001 0 _UV SVT=5001 2003 0 SVT=2001 2001 0 _ConvertToLinearSpace SVT=1001 1002 0 OSC=7 SVT=5001 3003 0 _RGBA CC=0 SVT=5001 3002 0 _Color CC=1 C=16 1 0 25 0 1 0 CPC=0 SVT=5001 2003 0 _Red CC=0 SVT=5001 2003 0 _Green CC=0 SVT=5001 2003 0 _Blue CC=0 SVT=5001 2003 0 CC=0 SVT=5001 1002 0 CC=0 #NT=20016 0 PC=3 name=1 v=5000 MulAOambient posx=1 v=2003 -1145.44 posy=1 v=2003 -1050.54 group=-1 ISC=2 SVT=5001 3002 1 SVT=5001 3002 2 OSC=1 SVT=5001 3002 3 CC=1 C=17 0 3 31 1 2 0 CPC=0 #NT=20016 0 PC=3 name=1 v=5000 MulDirectIllum posx=1 v=2003 -1151.93 posy=1 v=2003 -573.194 group=-1 ISC=2 SVT=5001 3002 1 SVT=5001 3002 2 OSC=1 SVT=5001 3002 3 CC=1 C=18 0 3 35 1 2 0 CPC=0 #NT=20026 0 PC=3 name=1 v=5000 AddGlow posx=1 v=2003 -728.757 posy=1 v=2003 -997.703 group=-1 ISC=2 SVT=5001 3002 1 SVT=5001 3002 2 OSC=1 SVT=5001 3002 3 CC=1 C=19 0 3 33 1 2 0 CPC=0 #NT=20017 0 PC=7 name=1 v=5000 TessellationAmount posx=1 v=2003 -54.2584 posy=1 v=2003 224.329 collapsed=1 v=2001 1 value=2 e=0 v=2003 2.0 defineinheader=2 e=0 v=2001 1 uiorder=2 e=0 v=2002 23 group=-1 ISC=0 OSC=1 SVT=5001 2003 1 CC=1 C=20 0 1 21 1 2 0 CPC=0 #NT=20091 0 PC=3 name=1 v=5000 WantTessellation posx=1 v=2003 149.074 posy=1 v=2003 139.905 group=-1 ISC=2 SVT=2001 2001 1 SVT=5001 2003 2 OSC=1 SVT=5001 2003 3 CC=1 C=21 0 3 0 2 0 0 CPC=0 #NT=20116 0 PC=7 name=1 v=5000 Tessellation posx=1 v=2003 -57.5324 posy=1 v=2003 120.937 collapsed=1 v=2001 1 value=2 e=1 v=2001 0 exposesetting=1 v=2001 1 uiorder=2 e=0 v=2002 12 group=-1 ISC=0 OSC=2 SVT=2001 2001 1 CC=1 C=22 0 1 21 0 1 0 CPC=0 SVT=2001 2001 2 CC=0 #NT=20116 0 PC=7 name=1 v=5000 Displacement posx=1 v=2003 -58.1082 posy=1 v=2003 349.051 collapsed=1 v=2001 1 value=2 e=1 v=2001 0 exposesetting=1 v=2001 1 uiorder=2 e=0 v=2002 9 group=-1 ISC=0 OSC=2 SVT=2001 2001 1 CC=1 C=23 0 1 24 0 1 0 CPC=0 SVT=2001 2001 2 CC=0 #NT=20091 0 PC=3 name=1 v=5000 WantDisplacement posx=1 v=2003 144.333 posy=1 v=2003 394.666 group=-1 ISC=2 SVT=2001 2001 1 SVT=5001 3002 2 OSC=1 SVT=5001 3002 3 CC=1 C=24 0 3 0 3 0 0 CPC=0 #NT=20016 0 PC=3 name=1 v=5000 LimitAmbientToAlbedo posx=1 v=2003 -1586.02 posy=1 v=2003 -956.2 group=-1 ISC=2 SVT=5001 3002 1 SVT=5001 3002 2 OSC=1 SVT=5001 3002 3 CC=1 C=25 0 3 28 1 2 0 CPC=0 #NT=20143 0 PC=7 name=1 v=5000 NoAmbient posx=1 v=2003 -1581.18 posy=1 v=2003 -807.797 collapsed=1 v=2001 1 valueX=2 e=0 v=2003 0.0 valueY=2 e=0 v=2003 0.0 valueZ=2 e=0 v=2003 0.0 group=-1 ISC=0 OSC=1 SVT=5001 3002 1 CC=1 C=26 0 1 28 3 5 0 CPC=0 #NT=20016 0 PC=3 name=1 v=5000 MulAOdiffuse posx=1 v=2003 -744.169 posy=1 v=2003 -618.187 group=-1 ISC=2 SVT=5001 3002 1 SVT=5001 3002 2 OSC=1 SVT=5001 3002 3 CC=1 C=27 0 3 32 1 2 0 CPC=0 #NT=20163 0 PC=3 name=1 v=5000 WantIndirectIllum posx=1 v=2003 -1370.39 posy=1 v=2003 -944.306 group=-1 ISC=4 SVT=5001 2001 1 SVT=5001 3002 2 SVT=5001 3002 3 SVT=5001 3002 5 OSC=1 SVT=5001 3002 4 CC=2 C=28 0 4 17 1 2 0 CPC=0 C=28 0 4 31 3 5 0 CPC=0 #NT=20088 0 PC=6 name=1 v=5000 IndirectIllum posx=1 v=2003 -1586.11 posy=1 v=2003 -1058.23 collapsed=1 v=2001 1 value=2 e=0 v=2001 0 defineinheader=2 e=0 v=2001 1 group=-1 ISC=0 OSC=1 SVT=5001 2001 1 CC=1 C=29 0 1 28 0 1 0 CPC=0 #NT=20088 0 PC=7 name=1 v=5000 AmbientOcclusion posx=1 v=2003 -1146.66 posy=1 v=2003 -1145.57 collapsed=1 v=2001 1 value=2 e=0 v=2001 0 defineinheader=2 e=0 v=2001 1 uiorder=2 e=0 v=2002 2 group=-1 ISC=0 OSC=1 SVT=5001 2001 1 CC=2 C=30 0 1 31 0 1 0 CPC=0 C=30 0 1 32 0 1 0 CPC=3 cx=-541.494 cy=-656.091 cm=1 #NT=20163 0 PC=3 name=1 v=5000 WantAO posx=1 v=2003 -928.6 posy=1 v=2003 -1005.77 group=-1 ISC=4 SVT=5001 2001 1 SVT=5001 3002 2 SVT=5001 1003 3 SVT=5001 3002 5 OSC=1 SVT=5001 3002 4 CC=2 C=31 0 4 19 1 2 0 CPC=0 C=31 0 4 33 3 5 0 CPC=0 #NT=20163 0 PC=3 name=1 v=5000 WantAO posx=1 v=2003 -493.305 posy=1 v=2003 -597.034 group=-1 ISC=4 SVT=5001 2001 1 SVT=5001 3002 2 SVT=5001 1003 3 SVT=5001 3002 5 OSC=1 SVT=5001 3002 4 CC=1 C=32 0 4 1 3 0 0 CPC=0 #NT=20163 0 PC=3 name=1 v=5000 WantGlow posx=1 v=2003 -483.716 posy=1 v=2003 -985.238 group=-1 ISC=4 SVT=5001 2001 1 SVT=5001 3002 2 SVT=5001 1003 3 SVT=5001 3002 5 OSC=1 SVT=5001 3002 4 CC=1 C=33 0 4 1 1 0 0 CPC=0 #NT=20088 0 PC=7 name=1 v=5000 Glow posx=1 v=2003 -726.093 posy=1 v=2003 -1099.25 collapsed=1 v=2001 1 value=2 e=0 v=2001 0 defineinheader=2 e=0 v=2001 1 uiorder=2 e=0 v=2002 4 group=-1 ISC=0 OSC=1 SVT=5001 2001 1 CC=1 C=34 0 1 33 0 1 0 CPC=0 #NT=20163 0 PC=3 name=1 v=5000 WantDirectIllum posx=1 v=2003 -956.507 posy=1 v=2003 -528.222 group=-1 ISC=4 SVT=5001 2001 1 SVT=5001 3002 2 SVT=5001 1003 3 SVT=5001 3002 5 OSC=1 SVT=5001 3002 4 CC=2 C=35 0 4 27 1 2 0 CPC=0 C=35 0 4 32 3 5 0 CPC=0 #NT=20088 0 PC=7 name=1 v=5000 Illumination posx=1 v=2003 -1151.07 posy=1 v=2003 -679.688 collapsed=1 v=2001 1 value=2 e=0 v=2001 0 defineinheader=2 e=0 v=2001 1 uiorder=2 e=0 v=2002 9 group=-1 ISC=0 OSC=1 SVT=5001 2001 1 CC=1 C=36 0 1 35 0 1 0 CPC=0 #NT=20163 0 PC=3 name=1 v=5000 WantSpecular posx=1 v=2003 -504.256 posy=1 v=2003 -176.543 group=-1 ISC=4 SVT=5001 2001 1 SVT=5001 3002 2 SVT=5001 1003 3 SVT=5001 3002 5 OSC=1 SVT=5001 3002 4 CC=1 C=37 0 4 1 5 0 0 CPC=0 #NT=20088 0 PC=7 name=1 v=5000 Specular posx=1 v=2003 -746.286 posy=1 v=2003 -229.511 collapsed=1 v=2001 1 value=2 e=0 v=2001 0 defineinheader=2 e=0 v=2001 1 uiorder=2 e=0 v=2002 11 group=-1 ISC=0 OSC=1 SVT=5001 2001 1 CC=1 C=38 0 1 37 0 1 0 CPC=0 #NT=20011 0 PC=5 name=1 v=5000 DefaultSpec posx=1 v=2003 -745.922 posy=1 v=2003 -39.876 collapsed=1 v=2001 1 color=2 e=0 v=3003 1.0,1.0,1.0,1.0 group=-1 ISC=0 OSC=6 SVT=5001 3003 1 CC=0 SVT=5001 3002 2 CC=1 C=39 1 2 37 3 5 0 CPC=0 SVT=5001 2003 3 CC=0 SVT=5001 2003 4 CC=0 SVT=5001 2003 5 CC=0 SVT=5001 2003 6 CC=0 #NT=20088 0 PC=7 name=1 v=5000 Reflection posx=1 v=2003 -756.02 posy=1 v=2003 87.6965 collapsed=1 v=2001 1 value=2 e=0 v=2001 0 defineinheader=2 e=0 v=2001 1 uiorder=2 e=0 v=2002 14 group=-1 ISC=0 OSC=1 SVT=5001 2001 1 CC=1 C=40 0 1 41 0 1 0 CPC=0 #NT=20163 0 PC=3 name=1 v=5000 WantReflection posx=1 v=2003 -489.774 posy=1 v=2003 92.705 group=-1 ISC=4 SVT=5001 2001 1 SVT=5001 3002 2 SVT=5001 1003 3 SVT=5001 3002 5 OSC=1 SVT=5001 3002 4 CC=1 C=41 0 4 1 6 0 0 CPC=0 #NT=20143 0 PC=7 name=1 v=5000 DefaultReflection posx=1 v=2003 -753.303 posy=1 v=2003 283.645 collapsed=1 v=2001 1 valueX=2 e=0 v=2003 0.0 valueY=2 e=0 v=2003 0.0 valueZ=2 e=0 v=2003 0.0 group=-1 ISC=0 OSC=1 SVT=5001 3002 1 CC=1 C=42 0 1 41 3 5 0 CPC=0 #NT=20088 0 PC=7 name=1 v=5000 Normal posx=1 v=2003 -751.944 posy=1 v=2003 432.765 collapsed=1 v=2001 1 value=2 e=0 v=2001 0 defineinheader=2 e=0 v=2001 1 uiorder=2 e=0 v=2002 17 group=-1 ISC=0 OSC=1 SVT=5001 2001 1 CC=1 C=43 0 1 44 0 1 0 CPC=0 #NT=20163 0 PC=3 name=1 v=5000 WantNormal posx=1 v=2003 -539.24 posy=1 v=2003 483.782 group=-1 ISC=4 SVT=5001 2001 1 SVT=5001 3002 2 SVT=5001 1003 3 SVT=5001 3002 5 OSC=1 SVT=5001 3002 4 CC=1 C=44 0 4 1 8 0 0 CPC=0 #NT=10100 1 Vertex World Normal-Hw Shader Nodes-Inputs Common PC=12 name=1 v=5000 _WorldNormal version=1 v=2003 1.64 posx=1 v=2003 -751.992 posy=1 v=2003 635.843 collapsed=1 v=2001 1 classname=1 v=5000 Vertex World Normal submenuname=1 v=5000 Inputs Common bitmapnodeindex=1 v=2002 60 helpid=1 v=2002 26 grpnodecolor=1 v=5012 5 grpPosX=1 v=2003 -947.761 grpPosY=1 v=2003 -80.2239 group=-1 ISC=0 OSC=3 SVT=5001 3002 0 _WorldNormal CC=1 C=45 0 0 44 3 5 0 CPC=0 SVT=5001 3003 0 _WorldNormalVertShader CC=0 SVT=5001 1002 0 CC=0 #NT=20088 0 PC=7 name=1 v=5000 IBL posx=1 v=2003 -790.446 posy=1 v=2003 784.108 collapsed=1 v=2001 1 value=2 e=0 v=2001 0 defineinheader=2 e=0 v=2001 1 uiorder=2 e=0 v=2002 19 group=-1 ISC=0 OSC=1 SVT=5001 2001 1 CC=1 C=46 0 1 47 0 1 0 CPC=0 #NT=20163 0 PC=2 posx=1 v=2003 -464.705 posy=1 v=2003 769.117 group=-1 ISC=4 SVT=5001 2001 1 SVT=5001 3002 2 SVT=5001 1003 3 SVT=5001 3002 5 OSC=1 SVT=5001 3002 4 CC=1 C=47 0 4 1 14 0 0 CPC=0 #NT=20143 0 PC=7 name=1 v=5000 DefaultIBL posx=1 v=2003 -785.51 posy=1 v=2003 1037.04 collapsed=1 v=2001 1 valueX=2 e=0 v=2003 0.0 valueY=2 e=0 v=2003 0.0 valueZ=2 e=0 v=2003 0.0 group=-1 ISC=0 OSC=1 SVT=5001 3002 1 CC=1 C=48 0 1 47 3 5 0 CPC=0 #NT=20016 0 PC=2 posx=1 v=2003 -2019.71 posy=1 v=2003 -549.6 group=-1 ISC=2 SVT=5001 3002 1 SVT=5001 3002 2 OSC=1 SVT=5001 3002 3 CC=1 C=49 0 3 52 1 2 0 CPC=0 #NT=20011 0 PC=6 name=1 v=5000 DiffuseColor posx=1 v=2003 -2233.61 posy=1 v=2003 -450.874 collapsed=1 v=2001 1 defineinheader=2 e=0 v=2001 1 uiorder=2 e=0 v=2002 8 group=-1 ISC=0 OSC=6 SVT=5001 3003 1 CC=0 SVT=5001 3002 2 CC=2 C=50 1 2 49 1 2 0 CPC=0 C=50 1 2 52 3 5 0 CPC=0 SVT=5001 2003 3 CC=0 SVT=5001 2003 4 CC=0 SVT=5001 2003 5 CC=0 SVT=5001 2003 6 CC=0 #NT=20088 0 PC=6 name=1 v=5000 Diffuse posx=1 v=2003 -2019.72 posy=1 v=2003 -650.464 collapsed=1 v=2001 1 defineinheader=2 e=0 v=2001 1 uiorder=2 e=0 v=2002 6 group=-1 ISC=0 OSC=1 SVT=5001 2001 1 CC=1 C=51 0 1 52 0 1 0 CPC=0 #NT=20163 0 PC=3 name=1 v=5000 WantDiffuse posx=1 v=2003 -1794.83 posy=1 v=2003 -536.928 group=-1 ISC=4 SVT=5001 2001 1 SVT=5001 3002 2 SVT=5001 1003 3 SVT=5001 3002 5 OSC=1 SVT=5001 3002 4 CC=3 C=52 0 4 25 1 2 0 CPC=0 C=52 0 4 18 1 2 0 CPC=0 C=52 0 4 35 3 5 0 CPC=0