// =========================================================================== // Copyright 2018 Autodesk, Inc. All rights reserved. // // Use of this software is subject to the terms of the Autodesk license // agreement provided at the time of installation or download, or which // otherwise accompanies this software in either electronic or hard copy form. // =========================================================================== global proc MASHcheckNoiseType ( string $nodeName ) { if ( `objExists $nodeName` == 0 ) return; string $nodeAttr = $nodeName + ".noiseType"; int $value = `getAttr $nodeAttr`; string $uniformAttr = $nodeName + ".uniformNoise"; int $uniform = `getAttr $uniformAttr`; //perlin of bFM if ($value == 1 || $value == 4 || $value == 5) { editorTemplate -dimControl $nodeName "frequencyX" false; editorTemplate -dimControl $nodeName "frequencyY" false; editorTemplate -dimControl $nodeName "frequencyZ" false; if ($uniform == 1) { editorTemplate -dimControl $nodeName "amplitudeY" true; editorTemplate -dimControl $nodeName "amplitudeZ" true; editorTemplate -dimControl $nodeName "frequencyY" true; editorTemplate -dimControl $nodeName "frequencyZ" true; } else { editorTemplate -dimControl $nodeName "amplitudeY" false; editorTemplate -dimControl $nodeName "amplitudeZ" false; editorTemplate -dimControl $nodeName "frequencyY" false; editorTemplate -dimControl $nodeName "frequencyZ" false; } } else { editorTemplate -dimControl $nodeName "frequencyX" true; editorTemplate -dimControl $nodeName "frequencyY" true; editorTemplate -dimControl $nodeName "frequencyZ" true; } //perlin looping if ($value == 5) { editorTemplate -dimControl $nodeName "loopNoiseRadius" false; } else { editorTemplate -dimControl $nodeName "loopNoiseRadius" true; } //seek if ($value == 3) { editorTemplate -dimControl $nodeName "fov" false; editorTemplate -dimControl $nodeName "octaves" true; editorTemplate -dimControl $nodeName "persistence" true; editorTemplate -dimControl $nodeName "step" true; } else { editorTemplate -dimControl $nodeName "fov" true; editorTemplate -dimControl $nodeName "octaves" false; editorTemplate -dimControl $nodeName "persistence" false; editorTemplate -dimControl $nodeName "step" false; } } global proc AEMASH_NoiseTemplate( string $nodeName ) { editorTemplate -beginScrollLayout; python("import MASH.nodeHeaders; MASH.nodeHeaders.addHeader('" + $nodeName + "', 'Noise')") editorTemplate -endLayout; editorTemplate -beginLayout (getPluginResource("MASH", "kNoiseNode")) -collapse 0; editorTemplate -label (getPluginResource("MASH", "kNoiseType")) -addControl "noiseType" "MASHcheckNoiseType"; editorTemplate -addSeparator; editorTemplate -label (getPluginResource("MASH", "kAmplitudeX")) -addControl "amplitudeX"; editorTemplate -label (getPluginResource("MASH", "kAmplitudeY")) -addControl "amplitudeY"; editorTemplate -label (getPluginResource("MASH", "kAmplitudeZ")) -addControl "amplitudeZ"; editorTemplate -addSeparator; editorTemplate -beginLayout (getPluginResource("MASH", "kPerlinSettings")) -collapse 0; editorTemplate -label (getPluginResource("MASH", "kFrequencyX")) -addControl "frequencyX"; editorTemplate -label (getPluginResource("MASH", "kFrequencyY")) -addControl "frequencyY"; editorTemplate -label (getPluginResource("MASH", "kFrequencyZ")) -addControl "frequencyZ"; editorTemplate -endLayout; editorTemplate -beginLayout (getPluginResource("MASH", "kSeekSettings")) -collapse 1; editorTemplate -label (getPluginResource("MASH", "kSeekAngle")) -addControl "fov"; editorTemplate -endLayout; editorTemplate -beginLayout (getPluginResource("MASH", "kPerlinLoopSet")) -collapse 1; editorTemplate -label (getPluginResource("MASH", "kLoopTime")) -addControl "loopNoiseRadius"; editorTemplate -endLayout; editorTemplate -beginLayout (getPluginResource("MASH", "kStrength")) -collapse 0; editorTemplate -label (getPluginResource("MASH", "kStrength")) -addControl "Envelope"; editorTemplate -label (getPluginResource("MASH", "kRandStrength")) -addControl "randEnvelope"; editorTemplate -label (getPluginResource("MASH", "kStepStrength")) -addControl "StepEnvelope"; editorTemplate -addSeparator; editorTemplate -label (getPluginResource("MASH", "kStrengthMap")) -addControl "mColour"; editorTemplate -label (getPluginResource("MASH", "kMapProjAxis")) -addControl "mapDirection"; editorTemplate -callCustom "MASHmapHelperButton" "MASHmapHelperButtonEdit" ""; editorTemplate -beginLayout (getPluginResource("MASH", "kPerPointAdjust")) -collapse 1; editorTemplate - bn; editorTemplate -label (getPluginResource("MASH", "kMapAmpAdjust")) -ann (getPluginResource("MASH", "kMapAmpAdjustAnn")) -addControl "strengthAffectsAmplitude"; editorTemplate -label (getPluginResource("MASH", "kMapFreqAdjust")) -ann (getPluginResource("MASH", "kMapFreqAdjustAnn")) -addControl "strengthAffectsFrequency"; editorTemplate -label (getPluginResource("MASH", "kMapStepAdjust")) -ann (getPluginResource("MASH", "kMapStepAdjustAnn")) -addControl "strengthAffectsStep"; editorTemplate -en; editorTemplate -endLayout; editorTemplate -endLayout; editorTemplate -label (getPluginResource("MASH", "kStep")) -addControl "step"; editorTemplate -label (getPluginResource("MASH", "kOctaves")) -addControl "octaves"; editorTemplate -label (getPluginResource("MASH", "kRandSeed")) -addControl "seed"; editorTemplate -label (getPluginResource("MASH", "kPersistence")) -addControl "persistence"; editorTemplate -label (getPluginResource("MASH", "kAbsoluteNoise")) -addControl "positiveNoise" ; editorTemplate -label (getPluginResource("MASH", "kWholeNumbers")) -addControl "intRes"; editorTemplate -label (getPluginResource("MASH", "kUniformNoise")) -addControl "uniformNoise" "MASHcheckNoiseType"; editorTemplate -suppress "inIterations"; editorTemplate -suppress "modular"; editorTemplate -suppress "offsetValues"; editorTemplate -beginLayout (getPluginResource("MASH", "kFalloffObject")) -collapse 1; editorTemplate -callCustom "MASHfalloffButtons" "MASHfalloffButtonsEdit" ""; editorTemplate -endLayout; editorTemplate -label (getPluginResource("MASH", "kTime")) -addControl "time"; editorTemplate -endLayout; AEdependNodeTemplate $nodeName; editorTemplate -addExtraControls; editorTemplate -endScrollLayout; }