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#ifndef QT3DRENDER_RENDER_QUICK_QUICK3DEFFECT_P_H
#define QT3DRENDER_RENDER_QUICK_QUICK3DEFFECT_P_H

//
//  W A R N I N G
//  -------------
//
// This file is not part of the Qt API.  It exists for the convenience
// of other Qt classes.  This header file may change from version to
// version without notice, or even be removed.
//
// We mean it.
//

#include <Qt3DQuickRender/private/qt3dquickrender_global_p.h>
#include <QQmlListProperty>
#include <Qt3DRender/qeffect.h>
#include <Qt3DRender/qtechnique.h>

QT_BEGIN_NAMESPACE

namespace Qt3DRender {
namespace Render {
namespace Quick {

class QT3DQUICKRENDERSHARED_PRIVATE_EXPORT Quick3DEffect : public QObject
{
    Q_OBJECT
    Q_PROPERTY(QQmlListProperty<Qt3DRender::QTechnique> techniques READ techniqueList)
    Q_PROPERTY(QQmlListProperty<Qt3DRender::QParameter> parameters READ parameterList)

public:
    explicit Quick3DEffect(QObject *parent = 0);

    inline QEffect *parentEffect() const { return qobject_cast<QEffect*>(parent()); }

    QQmlListProperty<QTechnique> techniqueList();
    QQmlListProperty<QParameter> parameterList();

private:
    static void appendTechnique(QQmlListProperty<QTechnique> *list, QTechnique *bar);
    static QTechnique *techniqueAt(QQmlListProperty<QTechnique> *list, int index);
    static int techniqueCount(QQmlListProperty<QTechnique> *list);
    static void clearTechniqueList(QQmlListProperty<QTechnique> *list);

    static void appendParameter(QQmlListProperty<QParameter> *list, QParameter *param);
    static QParameter *parameterAt(QQmlListProperty<QParameter> *list, int index);
    static int parametersCount(QQmlListProperty<QParameter> *list);
    static void clearParameterList(QQmlListProperty<QParameter> *list);
};

} // namespace Quick
} // namespace Render
} // namespace Qt3DRender

QT_END_NAMESPACE

#endif // QT3DRENDER_RENDER_QUICK_QUICK3DEFFECT_P_H
