<!--
Copyright 2016 Autodesk, Inc. All rights reserved. 

Use of this software is subject to the terms of the Autodesk 
license agreement provided at the time of installation or download, 
or which otherwise accompanies this software in either electronic 
or hard copy form.
-->
<fragment_graph  name="mayaPreUIScript" ref="mayaPreUIScript" class="FragmentGraph" version="1.0" feature_level="0" >
    <fragments>
            <fragment_ref name="mayaUIPassScript1" ref="mayaUIPassScript1" />
    </fragments>
    <connections>
    </connections>
    <properties>
        <world  name="preOpaqueUIList" ref="mayaUIPassScript1.opaqueUIList" />
        <world  name="preTransparentUIBitmapsList" ref="mayaUIPassScript1.transparentBitmapsList" />
        <world  name="preTransparentUIList" ref="mayaUIPassScript1.transparentUIList" />
        <camera  name="camera" ref="mayaUIPassScript1.camera" />
        <target  name="final" ref="mayaUIPassScript1.final" />
        <target  name="finalDesc" ref="mayaUIPassScript1.finalDesc" />
        <target  name="depth" ref="mayaUIPassScript1.depth" />
        <float4  name="viewport" ref="mayaUIPassScript1.viewport" />
        <string  name="PreUIDrawAgents" ref="mayaUIPassScript1.drawAgents" />
        <bool  name="isPreUI" ref="mayaUIPassScript1.isPreUI" />
        <bool  name="enableLineAA" ref="mayaUIPassScript1.enableLineAA" />
        <bool  name="drawPreUI" ref="mayaUIPassScript1.drawUI" />
    </properties>
    <values>
<float4 name="viewport" value="0.000000,0.000000,1.000000,1.000000"  />
<string name="PreUIDrawAgents" value="RealizeBoxAgent,SwapAgent,DrawAgent"  />
<bool name="isPreUI" value="true"  />
<bool name="enableLineAA" value="false"  />
<bool name="drawPreUI" value="true"  />
    </values>
    <outputs>
        <target  name="output" ref="mayaUIPassScript1.output" />
    </outputs>
</fragment_graph>