//Maya ASCII 7.0ff10 (Candidate) scene //Name: Pastel.ma //Last modified: Mon, Jul 11, 2005 08:10:45 PM requires maya "7.0ff10 (Candidate)"; currentUnit -l centimeter -a degree -t film; fileInfo "application" "maya"; fileInfo "product" "Maya Unlimited 7.0"; fileInfo "version" "7.0CG"; fileInfo "cutIdentifier" "200506192018-000000"; fileInfo "osv" "Microsoft Windows XP Service Pack 1 (Build 2600)\n"; createNode transform -s -n "persp"; setAttr -av ".v"; setAttr ".rp" -type "double3" 6.6613381477509392e-016 -2.2204460492503131e-016 -8.8817841970012523e-016 ; setAttr ".rpt" -type "double3" -1.3644860744432694e-015 -2.1022415196876547e-016 1.0885383121725853e-016 ; createNode camera -s -n "perspShape" -p "persp"; setAttr -k off ".v"; setAttr ".fl" 34.999999999999979; setAttr ".coi" 8.3608041359053615; setAttr ".imn" -type "string" "persp"; setAttr ".den" -type "string" "persp_depth"; setAttr ".man" -type "string" "persp_mask"; setAttr ".tp" -type "double3" 3.5290715776385753 0.89499889583823411 4.4282624843976652 ; setAttr ".hc" -type "string" "viewSet -p %camera"; setAttr ".col" -type "float3" 1 1 1 ; createNode transform -n "directionalLight1" -p "persp"; setAttr ".t" -type "double3" 1.1835486497674674 0.38567487752552299 -0.029086617107731527 ; setAttr ".r" -type "double3" 7.4175407894494487 -19.646239525407864 -76.911380506351065 ; setAttr ".s" -type "double3" 0.99999999999999989 1.0000000000000002 0.99999999999999989 ; createNode directionalLight -n "directionalLightShape1" -p "directionalLight1"; setAttr -k off ".v"; createNode transform -s -n "top"; setAttr ".t" -type "double3" 0 100.1 0 ; setAttr ".r" -type "double3" -89.999999999999986 0 0 ; createNode camera -s -n "topShape" -p "top"; setAttr -k off ".v"; setAttr ".rnd" no; setAttr ".coi" 100.1; setAttr ".ow" 30; setAttr ".imn" -type "string" "top"; setAttr ".den" -type "string" "top_depth"; setAttr ".man" -type "string" "top_mask"; setAttr ".hc" -type "string" "viewSet -t %camera"; setAttr ".o" yes; createNode transform -s -n "front"; setAttr ".t" -type "double3" 0 0 100.1 ; createNode camera -s -n "frontShape" -p "front"; setAttr -k off ".v"; setAttr ".rnd" no; setAttr ".coi" 100.1; setAttr ".ow" 30; setAttr ".imn" -type "string" "front"; setAttr ".den" -type "string" "front_depth"; setAttr ".man" -type "string" "front_mask"; setAttr ".hc" -type "string" "viewSet -f %camera"; setAttr ".o" yes; createNode transform -s -n "side"; setAttr ".t" -type "double3" 100.1 0 0 ; setAttr ".r" -type "double3" 0 89.999999999999986 0 ; createNode camera -s -n "sideShape" -p "side"; setAttr -k off ".v"; setAttr ".rnd" no; setAttr ".coi" 100.1; setAttr ".ow" 30; setAttr ".imn" -type "string" "side"; setAttr ".den" -type "string" "side_depth"; setAttr ".man" -type "string" "side_mask"; setAttr ".hc" -type "string" "viewSet -s %camera"; setAttr ".o" yes; createNode transform -n "strokeTeapot1"; createNode stroke -n "strokeShapeTeapot1" -p "strokeTeapot1"; setAttr ".cch" yes; setAttr -k off ".v" no; setAttr ".dpc" 100; setAttr ".mvbs" 2010; setAttr ".fvbs" 720; setAttr ".lvbs" 510; setAttr ".mpl" 100000; setAttr ".usn" yes; setAttr ".nml" -type "double3" 0 1 0 ; setAttr ".pcv[0].smp" 4; setAttr ".ps1" 0.58540000000000003; setAttr ".psc[0]" 0 1 1; createNode transform -n "curveTeapot"; setAttr ".v" no; createNode nurbsCurve -n "curveTeapotShape" -p "curveTeapot"; setAttr -k off ".v"; setAttr ".cc" -type "nurbsCurve" 2 2 0 no 3 5 0 0 1 2 2 4 3.318276 0 4.3617739999999996 3.5035310000000002 0 4.2422880000000003 3.7807019999999998 0 4.0635180000000002 4.2407630000000003 0 3.766788 ; createNode transform -n "pfxToon1"; createNode pfxToon -n "pfxToonShape1" -p "pfxToon1"; setAttr -k off ".v"; setAttr ".dpc" 100; setAttr -s 3 ".ins"; setAttr ".iln" yes; setAttr ".lwd" 0.13224000000000002; setAttr ".clw" 0.41320000000000001; setAttr ".blw" 0.82640000000000002; setAttr ".ilw" 0.5786; setAttr ".amn" 35.703000000000003; setAttr ".amx" 40.164; setAttr ".hco" no; setAttr ".cmo" yes; setAttr -s 2 ".cwd[0:1]" 0 1 3 0.22142857 0.60000002 3; setAttr ".pwm" 0.66116000000000008; setAttr ".cwm" 0.42976000000000003; setAttr ".bwm" 0.54544000000000004; setAttr ".rpf" yes; setAttr ".msl" 0.07546; setAttr ".mns" 0.13224000000000002; setAttr ".pcl" -type "float3" 1 0.28518403 0.12400001 ; setAttr ".ccl" -type "float3" 1 0.73479074 0.102 ; setAttr ".bcl" -type "float3" 0.9752 0.46305749 0 ; setAttr ".icl" -type "float3" 1 0.14700001 0.72320151 ; createNode transform -n "teapot1MeshGroup"; createNode transform -n "teapot1Main" -p "teapot1MeshGroup"; createNode mesh -n "teapot1MainShape" -p "teapot1Main"; setAttr -k off ".v"; setAttr ".vir" yes; setAttr ".vif" yes; setAttr ".uvst[0].uvsn" -type "string" "map1"; setAttr ".cuvs" -type "string" "map1"; setAttr ".dcc" -type "string" "Ambient+Diffuse"; setAttr ".covm[0]" 0 1 1; setAttr ".cdvm[0]" 0 1 1; createNode transform -n "teapot1Leaf" -p "teapot1MeshGroup"; createNode mesh -n "teapot1LeafShape" -p "teapot1Leaf"; setAttr -k off ".v"; setAttr ".vir" yes; setAttr ".vif" yes; setAttr ".uvst[0].uvsn" -type "string" "map1"; setAttr ".cuvs" -type "string" "map1"; setAttr ".dcc" -type "string" "Ambient+Diffuse"; setAttr ".covm[0]" 0 1 1; setAttr ".cdvm[0]" 0 1 1; createNode transform -n "teapot1Flower" -p "teapot1MeshGroup"; createNode mesh -n "teapot1FlowerShape" -p "teapot1Flower"; setAttr -k off ".v"; setAttr ".vir" yes; setAttr ".vif" yes; setAttr ".uvst[0].uvsn" -type "string" "map1"; setAttr ".cuvs" -type "string" "map1"; setAttr ".dcc" -type "string" "Ambient+Diffuse"; setAttr ".covm[0]" 0 1 1; setAttr ".cdvm[0]" 0 1 1; createNode transform -n "annotationLocator1" -p "teapot1MeshGroup"; setAttr ".t" -type "double3" 3.4042099714279175 0.89500065198342327 4.4056377410888672 ; createNode locator -n "annotationLocator1Shape" -p "annotationLocator1"; setAttr -k off ".v"; createNode transform -n "annotation1" -p "annotationLocator1"; setAttr ".t" -type "double3" 1.3628294919151047 1.1413354772222224 0.5811607337304725 ; createNode annotationShape -n "annotationShape1" -p "annotation1"; addAttr -ci true -sn "nts" -ln "notes" -dt "string"; setAttr -k off ".v"; setAttr ".txt" -type "string" "Description (see attribute editor notes)"; setAttr ".nts" -type "string" "This creates a pastel look by using toon profiles with a textured paint effects brush. Also the rampshader fill and imageplane share a camera projected noise texture to simulate paper.\r\n\r\nThe node remapValue1 selects between the papercolor(white indice on the color ramp) and the outColor from a rampShader, which is connected to the second indice on the color ramp. Based on the noise level the paper color or the ramp shader color is selected. Note that is is often useful with toon shading to use the outColor of shaders in shading networks. \r\n"; createNode place3dTexture -n "place3dTexture2"; createNode transform -n "pointLight1"; createNode pointLight -n "pointLightShape1" -p "pointLight1"; setAttr -k off ".v"; setAttr ".in" 0; setAttr ".us" no; createNode lightLinker -n "lightLinker1"; setAttr -s 7 ".lnk"; createNode displayLayerManager -n "layerManager"; createNode displayLayer -n "defaultLayer"; createNode renderLayerManager -n "renderLayerManager"; createNode renderLayer -n "defaultRenderLayer"; setAttr ".g" yes; createNode brush -n "teapot1"; setAttr ".gsc" 4.475; setAttr ".dep" yes; setAttr ".csd" yes; setAttr ".lvs" yes; setAttr ".flw" yes; setAttr ".brt" 5; setAttr ".bwd" 0.28048800000000002; setAttr ".sdn" 12.8096; setAttr ".sft" 0; setAttr ".cl1" -type "float3" 0.926 0.926 0.926 ; setAttr ".spc" -type "float3" 1 0.94718665 0.72799999 ; setAttr ".spe" 0.6; setAttr ".spp" 206.71000000000001; setAttr ".trn" 0.3; setAttr ".glc" -type "float3" 0.53333336 0.53333336 0.53333336 ; setAttr ".gls" 1; setAttr ".dps" 0.6504; setAttr ".rll" yes; setAttr ".ldr" -type "double3" -0.5 -0.5 -0.5 ; setAttr ".grn" 1; setAttr ".tfl" no; setAttr ".tub" yes; setAttr ".tps" 0.070000000000000007; setAttr ".trd" 0; setAttr ".lnx" 0.40000000000000002; setAttr ".lnn" 0.40000000000000002; setAttr ".sgm" 66; setAttr ".tw1" 0.5; setAttr ".tw2" 0.5; setAttr ".wdb" -0.262; setAttr ".elm" 1; setAttr ".elx" 1; setAttr ".azn" 0; setAttr ".azx" 0; setAttr ".twd" 0; setAttr ".bnb" -0.2562; setAttr ".ddl" 0; setAttr ".wgf" 5; setAttr ".crf" 7.7661; setAttr ".nof" 1.26698; setAttr ".smd" 5; setAttr ".srd" 0.17476; setAttr ".spa" 26.214; setAttr ".ssd" 0.6602; setAttr ".slb" 0.00972; setAttr ".slt" 0.02912; setAttr ".nbr" 1; setAttr ".bdr" 0.26214; setAttr ".mbr" yes; setAttr ".mms" 0; setAttr ".cva" 0.204; setAttr ".tin" 2; setAttr ".tur" 0.004; setAttr ".trf" 0.2233; setAttr ".trs" 0.2233; setAttr ".dfm" -0.10000000000000001; setAttr ".dfx" 0.09708; setAttr ".tic" 3; setAttr ".ta1" 129.42; setAttr ".ta2" 55.923000000000002; setAttr ".ttw" 0.32040000000000002; setAttr ".twl" 0.5786; setAttr ".tst" 0.30578; setAttr ".ntc" 1; setAttr ".twb" 0.04958; setAttr ".twt" 0.42976; setAttr ".bat" yes; setAttr ".ll1" 59.505000000000003; setAttr ".ll2" 65.454; setAttr ".lbn" -0.7; setAttr ".lcl[0]" 0.33571428 0.5 1; setAttr ".ltwl" 1; setAttr ".lsg" 16; setAttr ".lst" 0.52066; setAttr ".nlc" 1; setAttr ".lft" -0.011560000000000001; setAttr ".lln" 0.103611; setAttr ".leb" 0.14050000000000001; setAttr ".let" 0.0909; setAttr ".lsd" 0.80700000000000005; setAttr ".ltr" 0.3; setAttr ".lsp" 0.6; setAttr ".lc1" -type "float3" 1 1 1 ; setAttr ".lc2" -type "float3" 1 1 1 ; setAttr ".lim" -type "string" "sideleaf.rgb"; setAttr ".fw1" -58.014000000000003; setAttr ".fw2" -60.990000000000002; setAttr ".ftw" 0; setAttr ".pbn" -3.3884; setAttr ".pcl[0]" 0.11428571 0.5 1; setAttr ".psg" 23; setAttr ".fst" 0.6033; setAttr ".nfl" 1; setAttr ".pft" 0.33058; setAttr ".pln" 0.36364000000000002; setAttr ".ptb" 0.07438; setAttr ".ptt" 0.0909; setAttr ".fsd" 1; setAttr ".ftr" 0.3; setAttr ".fsp" 0.6033; setAttr ".pc1" -type "float3" 1 1 1 ; setAttr ".pc2" -type "float3" 1 0.885732 0.85299999 ; setAttr ".fls" 1; setAttr ".smp" 1; setAttr ".spl" 1; setAttr ".txt" 3; setAttr ".mmd" 3; setAttr ".dsc" 0.041320000000000003; setAttr ".bmi" 0.90908; setAttr ".bbl" 1.47108; setAttr ".lid" no; setAttr ".al1" 0; setAttr ".al2" 1; setAttr ".rpu" 0.3966; setAttr ".bmt" 0.9256; setAttr ".smr" 0.20326; setAttr ".imn" -type "string" "wrapBark.iff"; setAttr ".fra" 0.52066; setAttr ".tbs" 30; setAttr ".ppl" yes; setAttr -s 13 ".wsc[0:12]" 0 0.001 3 0.85000002 0.31999999 3 0.75714284 0.54000002 3 0.40714285 0.86000001 3 0.092857145 0.77999997 3 1 0.003 3 0.72857141 0.41999999 1 0.72142857 0.56 1 0.87857145 0.079999998 3 0.9357143 0.14 3 0.97857141 0.18000001 3 0.028571429 0.46000001 3 0.6857143 0.60000002 3; setAttr -s 6 ".lws[0:5]" 0 1 3 0.60000002 0.74000001 3 1 0.5 1 0.97142857 0.66000003 1 0.22857143 0.89999998 3 0.80714285 0.69999999 3; setAttr -s 11 ".pws[0:10]" 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 0 1 3 0.26428571 0.54000002 3 0.8214286 0.69999999 3 0.042857144 0.81999999 3 1 0.86000001 1 0.92142856 0.94 3; setAttr ".tls[0]" 0 1 1; setAttr ".nth" 100; setAttr ".tln" 0.28100000000000003; setAttr ".tbwd" 0.14049600000000001; setAttr ".ttwd" 0.0082640000000000005; setAttr ".tel" 1.00828; setAttr -s 7 ".env"; setAttr ".env[0].envp" 0; setAttr ".env[0].envc" -type "float3" 0.37144801 0.40200001 0.37345934 ; setAttr ".env[0].envi" 2; setAttr ".env[1].envp" 0.52857142686843872; setAttr ".env[1].envc" -type "float3" 0.72809201 0.73951674 0.764 ; setAttr ".env[1].envi" 2; setAttr ".env[2].envp" 1; setAttr ".env[2].envc" -type "float3" 0.400107 0.4425171 0.59100002 ; setAttr ".env[2].envi" 2; setAttr ".env[3].envp" 0.5; setAttr ".env[3].envc" -type "float3" 0.22551499 0.2326552 0.26499999 ; setAttr ".env[3].envi" 2; setAttr ".env[4].envp" 0.32857143878936768; setAttr ".env[4].envc" -type "float3" 0.54320502 0.63879848 0.685 ; setAttr ".env[4].envi" 2; setAttr ".env[5].envp" 0; setAttr ".env[5].envc" -type "float3" 0 0 0 ; setAttr ".env[5].envi" 0; setAttr ".env[6].envp" 0.71428573131561279; setAttr ".env[6].envc" -type "float3" 0.59761798 0.67640859 0.71399999 ; setAttr ".env[6].envi" 2; setAttr -s 4 ".rro[0:3]" 0 1 1 1 0.16 3 0.15714286 1 3 0.52142859 0.47999999 3; createNode animCurveTL -n "persp_translateX"; setAttr ".tan" 10; setAttr ".wgt" no; setAttr -s 3 ".ktv[0:2]" 1 7.3879994934167472 12 5.1874903092294575 24 3.5568483737188474; createNode animCurveTL -n "persp_translateY"; setAttr ".tan" 10; setAttr ".wgt" no; setAttr -s 3 ".ktv[0:2]" 1 1.9379768306036602 12 2.1085950738438486 24 2.5620262442056685; createNode animCurveTL -n "persp_translateZ"; setAttr ".tan" 10; setAttr ".wgt" no; setAttr -s 3 ".ktv[0:2]" 1 5.0443318293241726 12 3.2090684857849423 24 2.7349719319577366; createNode animCurveTA -n "persp_rotateX"; setAttr ".tan" 10; setAttr ".wgt" no; setAttr -s 3 ".ktv[0:2]" 1 -14.943724091443363 12 -32.448071919730438 24 -51.543724091444219; createNode animCurveTA -n "persp_rotateY"; setAttr ".tan" 10; setAttr ".wgt" no; setAttr -s 3 ".ktv[0:2]" 1 80.929400134846759 12 122.44244360933197 24 167.72940013484643; createNode animCurveTA -n "persp_rotateZ"; setAttr ".tan" 10; setAttr ".wgt" no; setAttr -s 3 ".ktv[0:2]" 1 0 12 0 24 0; createNode animCurveTU -n "persp_scaleX"; setAttr ".tan" 10; setAttr ".wgt" no; setAttr -s 3 ".ktv[0:2]" 1 1 12 1 24 1; createNode animCurveTU -n "persp_scaleY"; setAttr ".tan" 10; setAttr ".wgt" no; setAttr -s 3 ".ktv[0:2]" 1 1 12 1 24 1; createNode animCurveTU -n "persp_scaleZ"; setAttr ".tan" 10; setAttr ".wgt" no; setAttr -s 3 ".ktv[0:2]" 1 1 12 1 24 1; createNode script -n "sceneConfigurationScriptNode"; setAttr ".b" -type "string" "playbackOptions -min 1 -max 24 -ast 1 -aet 48 "; setAttr ".st" 6; createNode brush -n "softPastelOrange1"; setAttr ".dep" yes; setAttr ".bwd" 0.5; setAttr ".sdn" 9.9176; setAttr ".sft" 0.82524; setAttr ".ows" yes; setAttr ".cl1" -type "float3" 1 0.34117648 0.20392157 ; setAttr ".cl2" -type "float3" 1 0.74294722 0.4784928 ; setAttr ".tn1" -type "float3" 0.75206 0.54646528 0.15849583 ; setAttr ".tn2" -type "float3" 0.40545455 0.37407309 0.23581757 ; setAttr ".spc" -type "float3" 1 0.81529158 0.65213239 ; setAttr ".spe" 0.63106; setAttr ".spp" 3.4952000000000001; setAttr ".trn" 0.85436; setAttr ".sof" 0.27184000000000003; setAttr ".sdf" 0.80582; setAttr ".rll" yes; setAttr ".ldr" -type "double3" 0.20000000000000001 -0.20000000000000001 -0.20000000000000001 ; setAttr ".grn" 1; setAttr ".tcm" no; setAttr ".tps" 0.20000000000000001; setAttr ".trd" 0; setAttr ".lnx" 0.050000000000000003; setAttr ".lnn" 0.050000000000000003; setAttr ".tw1" 0.019418000000000001; setAttr ".tw2" 0.018446; setAttr ".elm" 0; setAttr ".elx" 0; setAttr ".wgf" 5; setAttr ".pfl" 1; setAttr ".lcl[0]" 0 0.5 1; setAttr ".lsp" 0.63106; setAttr ".pcl[0]" 0 0.5 1; setAttr ".fsp" 0.63106; setAttr ".mcl" yes; setAttr ".mop" yes; setAttr ".txt" 4; setAttr ".tos" 0.36894; setAttr ".too" 0.73786; setAttr ".tc2" -type "float3" 0.30980393 0.30980393 0.30980393 ; setAttr ".al1" 0.5; setAttr ".al2" -0.24272; setAttr ".txu" 1; setAttr ".frm" no; setAttr ".rpu" 0.10000000000000001; setAttr ".rpv" 0.33000000000000002; setAttr ".bmt" 0.36892000000000003; setAttr ".smr" 0.067960000000000007; setAttr ".imn" -type "string" "pastel.iff"; setAttr ".wsc[0]" 0 1 1; setAttr ".lws[0]" 0 1 1; setAttr ".pws[0]" 0 1 1; setAttr ".tls[0]" 0 1 1; setAttr -s 3 ".env"; setAttr ".env[0].envp" 0.20000000298023224; setAttr ".env[0].envc" -type "float3" 0 0 0.15000001 ; setAttr ".env[0].envi" 1; setAttr ".env[1].envp" 0.5; setAttr ".env[1].envc" -type "float3" 0.47999999 0.55000001 0.69999999 ; setAttr ".env[1].envi" 1; setAttr ".env[2].envp" 1; setAttr ".env[2].envc" -type "float3" 0 0.1 0.44999999 ; setAttr ".env[2].envi" 1; setAttr ".rro[0]" 0 1 1; createNode lambert -n "lambert2"; setAttr ".dc" 0; setAttr ".c" -type "float3" 0 0 0 ; createNode shadingEngine -n "lambert2SG"; setAttr ".ihi" 0; setAttr -s 3 ".dsm"; setAttr ".ro" yes; createNode materialInfo -n "materialInfo4"; createNode projection -n "projection2"; setAttr ".t" 8; setAttr ".vt1" -type "float2" 0.5 0.5 ; setAttr ".vt2" -type "float2" 0.5 0.5 ; setAttr ".vt3" -type "float2" 0.5 0.5 ; createNode noise -n "noise2"; setAttr ".cg" -type "float3" 0.29752001 0.29752001 0.29752001 ; setAttr ".co" -type "float3" 0.71073997 0.71073997 0.71073997 ; setAttr ".ra" 0.89256000518798828; setAttr ".dm" 5; setAttr ".fq" 57.023998260498047; setAttr ".fr" 2.0413999557495117; setAttr ".nty" 4; createNode place2dTexture -n "place2dTexture2"; setAttr ".re" -type "float2" 1.5 1 ; createNode rampShader -n "rampShader1"; setAttr ".dc" 0; setAttr -s 4 ".clr"; setAttr ".clr[0].clrp" 0.72142857313156128; setAttr ".clr[0].clrc" -type "float3" 0.949 0.66088265 0.426101 ; setAttr ".clr[0].clri" 1; setAttr ".clr[1].clrp" 0.68571430444717407; setAttr ".clr[1].clrc" -type "float3" 0.4524 0.54516518 0.57999998 ; setAttr ".clr[1].clri" 1; setAttr ".clr[2].clrp" 0.78571426868438721; setAttr ".clr[2].clrc" -type "float3" 0.949 0.79043156 0.50771499 ; setAttr ".clr[2].clri" 1; setAttr ".clr[3].clrp" 0.88571429252624512; setAttr ".clr[3].clrc" -type "float3" 0.87621182 0.87900001 0.81043798 ; setAttr ".clr[3].clri" 1; setAttr ".it[0].itp" 0; setAttr ".it[0].itc" -type "float3" 0 0 0 ; setAttr ".it[0].iti" 1; setAttr ".ic[0].icp" 0; setAttr ".ic[0].icc" -type "float3" 0 0 0 ; setAttr ".ic[0].ici" 1; setAttr ".tc" 1; setAttr ".ec" 1; setAttr ".spl" 0; setAttr -s 2 ".sro[0:1]" 0 1 2 0.5 0.5 2; setAttr -s 3 ".sc"; setAttr ".sc[0].scp" 1; setAttr ".sc[0].scc" -type "float3" 0.96700001 0.96700001 0.96700001 ; setAttr ".sc[0].sci" 1; setAttr ".sc[1].scp" 0.77857142686843872; setAttr ".sc[1].scc" -type "float3" 0 0 0 ; setAttr ".sc[1].sci" 1; setAttr ".sc[2].scp" 0.83571428060531616; setAttr ".sc[2].scc" -type "float3" 0.50808501 0.50808501 0.50808501 ; setAttr ".sc[2].sci" 1; setAttr -s 3 ".rfl"; setAttr ".rfl[0].rflp" 0; setAttr ".rfl[0].rflfv" 1; setAttr ".rfl[0].rfli" 1; setAttr ".rfl[2:3]" 0.1428571492433548 0 1 1 0.039999999105930328 1; setAttr ".env[0].envp" 0; setAttr ".env[0].envc" -type "float3" 1 1 1 ; setAttr ".env[0].envi" 1; createNode remapValue -n "remapValue1"; setAttr -s 2 ".vl[0:1]" 0 0 1 1 1 1; setAttr -s 2 ".cl"; setAttr ".cl[0].clp" 0.79285717010498047; setAttr ".cl[0].cli" 2; setAttr ".cl[1].clp" 1.2999999523162842; setAttr ".cl[1].clc" -type "float3" 1 1 1 ; setAttr ".cl[1].cli" 1; createNode imagePlane -n "imagePlane1"; setAttr ".t" 1; setAttr ".s" -type "double2" 1.4173200000000001 1.0629926294108702 ; setAttr ".c" -type "double3" 4.2863327718840187 1.0996688802716696 4.5491575666741584 ; setAttr ".w" 10; setAttr ".h" 10; createNode remapValue -n "remapValue2"; setAttr -s 2 ".vl[0:1]" 0 0 1 1 1 1; setAttr -s 3 ".cl"; setAttr ".cl[0].clc" -type "float3" 0.92075902 0.92791235 0.93099999 ; setAttr ".cl[0].cli" 1; setAttr ".cl[1].clp" 1; setAttr ".cl[1].clc" -type "float3" 0.98199999 0.98199999 0.98199999 ; setAttr ".cl[1].cli" 1; setAttr ".cl[2].clp" 0.57142859697341919; setAttr ".cl[2].clc" -type "float3" 0.95300001 0.93522543 0.90820903 ; setAttr ".cl[2].cli" 1; createNode expression -n "expression1"; setAttr -k on ".nds"; setAttr ".ixp" -type "string" ".O[0]=time *2"; select -ne :time1; setAttr ".o" 4; select -ne :renderPartition; setAttr -s 3 ".st"; select -ne :renderGlobalsList1; select -ne :defaultShaderList1; setAttr -s 4 ".s"; select -ne :postProcessList1; setAttr -s 2 ".p"; select -ne :defaultRenderUtilityList1; setAttr -s 4 ".u"; select -ne :lightList1; setAttr -s 2 ".l"; select -ne :defaultTextureList1; setAttr -s 2 ".tx"; select -ne :initialShadingGroup; setAttr ".ro" yes; select -ne :initialParticleSE; setAttr ".ro" yes; select -ne :defaultRenderGlobals; setAttr ".an" yes; setAttr ".ef" 24; setAttr ".ofc" 1; select -ne :defaultResolution; setAttr ".pa" 1; select -ne :defaultLightSet; setAttr -s 2 ".dsm"; select -ne :hardwareRenderGlobals; setAttr ".ctrs" 256; setAttr ".btrs" 512; select -ne :defaultHardwareRenderGlobals; setAttr ".fn" -type "string" "im"; setAttr ".res" -type "string" "ntsc_4d 646 485 1.333"; connectAttr "persp_translateX.o" ":persp.tx"; connectAttr "persp_translateY.o" ":persp.ty"; connectAttr "persp_translateZ.o" ":persp.tz"; connectAttr "persp_rotateX.o" ":persp.rx"; connectAttr "persp_rotateY.o" ":persp.ry"; connectAttr "persp_rotateZ.o" ":persp.rz"; connectAttr "persp_scaleX.o" ":persp.sx"; connectAttr "persp_scaleY.o" ":persp.sy"; connectAttr "persp_scaleZ.o" ":persp.sz"; connectAttr "imagePlane1.msg" ":perspShape.ip" -na; connectAttr "teapot1.obr" "strokeShapeTeapot1.brs"; connectAttr "curveTeapotShape.ws" "strokeShapeTeapot1.pcv[0].crv"; connectAttr "strokeShapeTeapot1.omm" "pfxToonShape1.ins[0].srf"; connectAttr "strokeShapeTeapot1.wm" "pfxToonShape1.ins[0].iwm"; connectAttr "strokeShapeTeapot1.olm" "pfxToonShape1.ins[1].srf"; connectAttr "strokeShapeTeapot1.wm" "pfxToonShape1.ins[1].iwm"; connectAttr "strokeShapeTeapot1.ofm" "pfxToonShape1.ins[2].srf"; connectAttr "strokeShapeTeapot1.wm" "pfxToonShape1.ins[2].iwm"; connectAttr "softPastelOrange1.obr" "pfxToonShape1.brs"; connectAttr "strokeShapeTeapot1.wmm" "teapot1MainShape.i"; connectAttr "strokeShapeTeapot1.wlm" "teapot1LeafShape.i"; connectAttr "strokeShapeTeapot1.wfm" "teapot1FlowerShape.i"; connectAttr "annotationLocator1Shape.wm" "annotationShape1.dom" -na; connectAttr ":defaultLightSet.msg" "lightLinker1.lnk[0].llnk"; connectAttr ":initialShadingGroup.msg" "lightLinker1.lnk[0].olnk"; connectAttr ":defaultLightSet.msg" "lightLinker1.lnk[1].llnk"; connectAttr ":initialParticleSE.msg" "lightLinker1.lnk[1].olnk"; connectAttr ":defaultLightSet.msg" "lightLinker1.lnk[5].llnk"; connectAttr "lambert2SG.msg" "lightLinker1.lnk[5].olnk"; connectAttr "layerManager.dli[0]" "defaultLayer.id"; connectAttr "renderLayerManager.rlmi[0]" "defaultRenderLayer.rlid"; connectAttr ":time1.o" "teapot1.tim"; connectAttr ":time1.o" "softPastelOrange1.tim"; connectAttr "remapValue1.oc" "lambert2.ic"; connectAttr "lambert2.oc" "lambert2SG.ss"; connectAttr "teapot1FlowerShape.iog" "lambert2SG.dsm" -na; connectAttr "teapot1LeafShape.iog" "lambert2SG.dsm" -na; connectAttr "teapot1MainShape.iog" "lambert2SG.dsm" -na; connectAttr "lambert2SG.msg" "materialInfo4.sg"; connectAttr "lambert2.msg" "materialInfo4.m"; connectAttr "place3dTexture2.wim" "projection2.pm"; connectAttr "noise2.oc" "projection2.im"; connectAttr ":perspShape.msg" "projection2.lc"; connectAttr "place2dTexture2.o" "noise2.uv"; connectAttr "place2dTexture2.ofs" "noise2.fs"; connectAttr "expression1.out[0]" "noise2.ti"; connectAttr "projection2.ocr" "remapValue1.i"; connectAttr "rampShader1.oc" "remapValue1.cl[0].clc"; connectAttr "remapValue2.oc" "imagePlane1.stx"; connectAttr "noise2.ocr" "remapValue2.i"; connectAttr ":time1.o" "expression1.tim"; connectAttr "lambert2SG.pa" ":renderPartition.st" -na; connectAttr "lambert2.msg" ":defaultShaderList1.s" -na; connectAttr "rampShader1.msg" ":defaultShaderList1.s" -na; connectAttr "place3dTexture2.msg" ":defaultRenderUtilityList1.u" -na; connectAttr "place2dTexture2.msg" ":defaultRenderUtilityList1.u" -na; connectAttr "remapValue1.msg" ":defaultRenderUtilityList1.u" -na; connectAttr "remapValue2.msg" ":defaultRenderUtilityList1.u" -na; connectAttr "lightLinker1.msg" ":lightList1.ln" -na; connectAttr "directionalLightShape1.ltd" ":lightList1.l" -na; connectAttr "pointLightShape1.ltd" ":lightList1.l" -na; connectAttr "projection2.msg" ":defaultTextureList1.tx" -na; connectAttr "noise2.msg" ":defaultTextureList1.tx" -na; connectAttr "directionalLight1.iog" ":defaultLightSet.dsm" -na; connectAttr "pointLight1.iog" ":defaultLightSet.dsm" -na; // End of Pastel.ma