//Maya ASCII 2009 scene //Name: ParticleStreaks.ma //Last modified: Mon, Feb 02, 2009 11:55:31 AM //Codeset: 1252 requires maya "2009"; currentUnit -l centimeter -a degree -t film; fileInfo "application" "maya"; fileInfo "product" "Maya Unlimited 2009"; fileInfo "version" "2009P03"; fileInfo "cutIdentifier" "200902020025-744193"; fileInfo "osv" "Microsoft Windows XP Service Pack 2 (Build 2600)\n"; createNode transform -s -n "persp"; setAttr ".v" no; setAttr ".t" -type "double3" 5.7754837090177107 2.8122518907014533 15.984775889207826 ; setAttr ".r" -type "double3" -12.338352729602992 20.200000000000589 0 ; createNode camera -s -n "perspShape" -p "persp"; setAttr -k off ".v" no; setAttr ".fl" 34.999999999999993; setAttr ".coi" 17.20713954528572; setAttr ".imn" -type "string" "persp"; setAttr ".den" -type "string" "persp_depth"; setAttr ".man" -type "string" "persp_mask"; setAttr ".hc" -type "string" "viewSet -p %camera"; setAttr ".col" -type "float3" 0.26403201 0.3676931 0.44600001 ; createNode transform -s -n "top"; setAttr ".v" no; setAttr ".t" -type "double3" 0 100.1 0 ; setAttr ".r" -type "double3" -89.999999999999986 0 0 ; createNode camera -s -n "topShape" -p "top"; setAttr -k off ".v" no; setAttr ".rnd" no; setAttr ".coi" 100.1; setAttr ".ow" 30; setAttr ".imn" -type "string" "top"; setAttr ".den" -type "string" "top_depth"; setAttr ".man" -type "string" "top_mask"; setAttr ".hc" -type "string" "viewSet -t %camera"; setAttr ".o" yes; createNode transform -s -n "front"; setAttr ".v" no; setAttr ".t" -type "double3" 0 0 100.1 ; createNode camera -s -n "frontShape" -p "front"; setAttr -k off ".v" no; setAttr ".rnd" no; setAttr ".coi" 100.1; setAttr ".ow" 30; setAttr ".imn" -type "string" "front"; setAttr ".den" -type "string" "front_depth"; setAttr ".man" -type "string" "front_mask"; setAttr ".hc" -type "string" "viewSet -f %camera"; setAttr ".o" yes; createNode transform -s -n "side"; setAttr ".v" no; setAttr ".t" -type "double3" 100.1 0 0 ; setAttr ".r" -type "double3" 0 89.999999999999986 0 ; createNode camera -s -n "sideShape" -p "side"; setAttr -k off ".v" no; setAttr ".rnd" no; setAttr ".coi" 100.1; setAttr ".ow" 30; setAttr ".imn" -type "string" "side"; setAttr ".den" -type "string" "side_depth"; setAttr ".man" -type "string" "side_mask"; setAttr ".hc" -type "string" "viewSet -s %camera"; setAttr ".o" yes; createNode transform -n "pCube1"; createNode mesh -n "pCubeShape1" -p "pCube1"; addAttr -ci true -sn "mso" -ln "miShadingSamplesOverride" -min 0 -max 1 -at "bool"; addAttr -ci true -sn "msh" -ln "miShadingSamples" -min 0 -smx 8 -at "float"; addAttr -ci true -sn "mdo" -ln "miMaxDisplaceOverride" -min 0 -max 1 -at "bool"; addAttr -ci true -sn "mmd" -ln "miMaxDisplace" -min 0 -smx 1 -at "float"; setAttr -k off ".v"; setAttr ".ovs" no; setAttr ".ove" yes; setAttr ".mb" no; setAttr ".csh" no; setAttr ".rcsh" no; setAttr ".vis" no; setAttr ".uvst[0].uvsn" -type "string" "map1"; setAttr ".cuvs" -type "string" "map1"; setAttr ".dcc" -type "string" "Ambient+Diffuse"; setAttr ".smo" no; setAttr ".covm[0]" 0 1 1; setAttr ".cdvm[0]" 0 1 1; createNode pointEmitter -n "emitter1" -p "pCube1"; setAttr ".rat" 200; setAttr ".sro" no; setAttr -l on ".urpp"; setAttr ".spd" 0; createNode transform -n "nParticle1"; createNode nParticle -n "nParticleShape1" -p "nParticle1"; addAttr -ci true -sn "lifespanPP" -ln "lifespanPP" -bt "life" -dt "doubleArray"; addAttr -ci true -h true -sn "lifespanPP0" -ln "lifespanPP0" -bt "life" -dt "doubleArray"; addAttr -ci true -sn "lifespan" -ln "lifespan" -bt "life" -at "double"; addAttr -ci true -sn "opacityPP" -ln "opacityPP" -dt "doubleArray"; addAttr -ci true -h true -sn "opacityPP0" -ln "opacityPP0" -dt "doubleArray"; addAttr -ci true -sn "radiusPP" -ln "radiusPP" -dt "doubleArray"; addAttr -ci true -h true -sn "radiusPP0" -ln "radiusPP0" -dt "doubleArray"; addAttr -is true -ci true -sn "betterIllumination" -ln "betterIllumination" -min 0 -max 1 -at "bool"; addAttr -is true -ci true -sn "surfaceShading" -ln "surfaceShading" -min 0 -max 1 -at "float"; addAttr -ci true -sn "incandescencePP" -ln "incandescencePP" -dt "vectorArray"; addAttr -ci true -h true -sn "incandescencePP0" -ln "incandescencePP0" -dt "vectorArray"; setAttr -k off ".v"; setAttr ".gf" -type "Int32Array" 0 ; setAttr ".pos0" -type "vectorArray" 0 ; setAttr ".vel0" -type "vectorArray" 0 ; setAttr ".acc0" -type "vectorArray" 0 ; setAttr ".mas0" -type "doubleArray" 0 ; setAttr ".id0" -type "doubleArray" 0 ; setAttr ".bt0" -type "doubleArray" 0 ; setAttr ".ag0" -type "doubleArray" 0 ; setAttr ".lfm" 1; setAttr ".irbx" -type "string" ""; setAttr ".irax" -type "string" ""; setAttr ".icx" -type "string" ""; setAttr ".chw" 350; setAttr ".prt" 8; setAttr ".cofl" 1; setAttr ".scld" no; setAttr -s 2 ".fsc[0:1]" 0 1 1 1 0 1; setAttr -s 2 ".pfdo[0:1]" 0 1 1 1 0 1; setAttr ".igsg" yes; setAttr ".ra" 0.25; setAttr -s 2 ".rdc[0:1]" 0 0.38 1 1 1 1; setAttr ".rci" 2; setAttr ".mssc[0]" 0 1 1; setAttr ".pfsc[0]" 0 1 1; setAttr ".op" 0.05786; setAttr -s 4 ".opc[1:4]" 0 0.92000002 1 0.52755904 0.059999999 1 1 0 1 0.27559054 0.41999999 1; setAttr ".oci" 2; setAttr ".cl[0].clp" 0; setAttr ".cl[0].clc" -type "float3" 0 0 0 ; setAttr ".cl[0].cli" 1; setAttr -s 5 ".inca"; setAttr ".inca[0].incap" 0; setAttr ".inca[0].incac" -type "float3" 40 12.760967 8.8400002 ; setAttr ".inca[0].incai" 3; setAttr ".inca[1].incap" 0.12598425149917603; setAttr ".inca[1].incac" -type "float3" 1.1670001 0.24977498 0.063018024 ; setAttr ".inca[1].incai" 1; setAttr ".inca[2].incap" 0.81102359294891357; setAttr ".inca[2].incac" -type "float3" 0.117476 0.15704225 0.17200001 ; setAttr ".inca[2].incai" 1; setAttr ".inca[3].incap" 0.0064935064874589443; setAttr ".inca[3].incac" -type "float3" 2.5 1.2607684 0.21500006 ; setAttr ".inca[3].incai" 1; setAttr ".inca[4].incap" 0.4645669162273407; setAttr ".inca[4].incac" -type "float3" 0.23758398 0.32669446 0.49599999 ; setAttr ".inca[4].incai" 1; setAttr ".ini" 2; setAttr ".lifespanPP0" -type "doubleArray" 0 ; setAttr -k on ".lifespan" 7; setAttr ".opacityPP0" -type "doubleArray" 0 ; setAttr ".radiusPP0" -type "doubleArray" 0 ; setAttr -k on ".betterIllumination"; setAttr -k on ".surfaceShading"; setAttr ".incandescencePP0" -type "vectorArray" 0 ; createNode transform -n "ParticleStreaksCam"; setAttr ".t" -type "double3" 5.643056288380782 0.90553601693351549 15.09333036573604 ; setAttr ".r" -type "double3" -5.1383527296023841 22.600000000000179 -2.1531896409584814e-016 ; createNode camera -n "ParticleStreaksCamShape" -p "ParticleStreaksCam"; setAttr -k off ".v"; setAttr ".rnd" no; setAttr ".fl" 34.999999999999993; setAttr ".coi" 15.871550716602817; setAttr ".imn" -type "string" "persp1"; setAttr ".den" -type "string" "persp1_depth"; setAttr ".man" -type "string" "persp1_mask"; setAttr ".hc" -type "string" "viewSet -p %camera"; createNode lightLinker -n "lightLinker1"; setAttr -s 3 ".lnk"; setAttr -s 3 ".slnk"; createNode displayLayerManager -n "layerManager"; createNode displayLayer -n "defaultLayer"; createNode renderLayerManager -n "renderLayerManager"; createNode renderLayer -n "defaultRenderLayer"; setAttr ".g" yes; createNode polyCube -n "polyCube1"; setAttr ".cuv" 4; createNode geoConnector -n "geoConnector1"; createNode nucleus -n "nucleus1"; setAttr ".sstp" 1; setAttr ".mcit" 1; createNode shadingEngine -n "nParticleCloudSE"; setAttr ".ihi" 0; setAttr ".ro" yes; createNode materialInfo -n "materialInfo1"; createNode particleSamplerInfo -n "particleSamplerInfo1"; createNode blinn -n "npCloudBlinn"; createNode particleCloud -n "npCloudVolume"; setAttr ".gi" 1; createNode animCurveTU -n "pCube1_visibility"; setAttr ".tan" 9; setAttr ".wgt" no; setAttr -s 5 ".ktv[0:4]" 1 1 37 1 72 1 218 1 268 1; setAttr -s 5 ".kot[0:4]" 5 5 5 5 5; createNode animCurveTL -n "pCube1_translateX"; setAttr ".tan" 10; setAttr ".wgt" no; setAttr -s 5 ".ktv[0:4]" 1 0 37 -5.7242001052855969 72 -5.7242001052855969 218 4.6528884378331004 268 1.6222704996384683; createNode animCurveTL -n "pCube1_translateY"; setAttr ".tan" 10; setAttr ".wgt" no; setAttr -s 5 ".ktv[0:4]" 1 0 37 3.3580836249804342 72 3.3580836249804342 218 -1.5078578124498971 268 -1.5078578124498971; createNode animCurveTL -n "pCube1_translateZ"; setAttr ".tan" 10; setAttr ".wgt" no; setAttr -s 5 ".ktv[0:4]" 1 0 37 -1.313024534436374 72 4.457712090818128 218 2.8411621785047734 268 -5.6813049191629981; createNode animCurveTA -n "pCube1_rotateX"; setAttr ".tan" 10; setAttr ".wgt" no; setAttr -s 5 ".ktv[0:4]" 1 0 37 -31.794907265280692 72 39.393925415227365 218 -32.657547388321838 268 -116.13221881688673; createNode animCurveTA -n "pCube1_rotateY"; setAttr ".tan" 10; setAttr ".wgt" no; setAttr -s 5 ".ktv[0:4]" 1 0 37 4.7020996914891642 72 34.629016900466738 218 -10.80221932028295 268 37.946495882219772; createNode animCurveTA -n "pCube1_rotateZ"; setAttr ".tan" 10; setAttr ".wgt" no; setAttr -s 5 ".ktv[0:4]" 1 0 37 26.882590486497428 72 -47.198689708210694 218 -72.875263559460905 268 84.468242615964741; createNode animCurveTU -n "pCube1_scaleX"; setAttr ".tan" 10; setAttr ".wgt" no; setAttr -s 5 ".ktv[0:4]" 1 1 37 1 72 1 218 1.4479224320111832 268 0.13013225851485263; createNode animCurveTU -n "pCube1_scaleY"; setAttr ".tan" 10; setAttr ".wgt" no; setAttr -s 5 ".ktv[0:4]" 1 1 37 1 72 1 218 2.8391195746445104 268 0.25516632263859018; createNode animCurveTU -n "pCube1_scaleZ"; setAttr ".tan" 10; setAttr ".wgt" no; setAttr -s 5 ".ktv[0:4]" 1 1 37 1 72 1 218 0.62302937037633932 268 0.055994863602978839; createNode script -n "sceneConfigurationScriptNode"; setAttr ".b" -type "string" "playbackOptions -min 1 -max 350 -ast 1 -aet 350 "; setAttr ".st" 6; select -ne :time1; setAttr ".o" 1; select -ne :renderPartition; setAttr -s 3 ".st"; select -ne :renderGlobalsList1; select -ne :defaultShaderList1; setAttr -s 4 ".s"; select -ne :postProcessList1; setAttr -s 2 ".p"; select -ne :lightList1; select -ne :initialShadingGroup; setAttr -k on ".nds"; setAttr ".ro" yes; select -ne :initialParticleSE; setAttr ".ro" yes; select -ne :shaderGlow1; setAttr ".gt" 2; setAttr ".ht" 2; setAttr ".gi" 0.10000000149011612; setAttr ".gs" 0.050560001283884048; setAttr ".gecc" 0.13223999738693237; setAttr ".gv" 0.46283999085426331; setAttr ".hi" 0.30000001192092896; setAttr ".hs" 0.17355999350547791; setAttr ".hecc" 0.24796000123023987; setAttr ".hv" 0.2644599974155426; setAttr ".qual" 20; setAttr ".ra" 17.856000900268555; setAttr ".ae" no; select -ne :defaultRenderGlobals; setAttr ".an" yes; setAttr ".ef" 350; setAttr ".ofc" 1; select -ne :defaultResolution; setAttr ".pa" 1; select -ne :hardwareRenderGlobals; setAttr ".ctrs" 256; setAttr ".btrs" 512; select -ne :defaultHardwareRenderGlobals; setAttr ".fn" -type "string" "im"; setAttr ".res" -type "string" "ntsc_4d 646 485 1.333"; connectAttr "pCube1_visibility.o" "pCube1.v"; connectAttr "pCube1_translateX.o" "pCube1.tx"; connectAttr "pCube1_translateY.o" "pCube1.ty"; connectAttr "pCube1_translateZ.o" "pCube1.tz"; connectAttr "pCube1_rotateX.o" "pCube1.rx"; connectAttr "pCube1_rotateY.o" "pCube1.ry"; connectAttr "pCube1_rotateZ.o" "pCube1.rz"; connectAttr "pCube1_scaleX.o" "pCube1.sx"; connectAttr "pCube1_scaleY.o" "pCube1.sy"; connectAttr "pCube1_scaleZ.o" "pCube1.sz"; connectAttr "polyCube1.out" "pCubeShape1.i"; connectAttr ":time1.o" "emitter1.ct"; connectAttr "geoConnector1.ocd" "emitter1.ocd"; connectAttr "geoConnector1.ocl" "emitter1.t"; connectAttr "geoConnector1.pos" "emitter1.opd"; connectAttr "geoConnector1.vel" "emitter1.ovd"; connectAttr "geoConnector1.swg" "emitter1.swge"; connectAttr "nParticleShape1.ifl" "emitter1.full[0]"; connectAttr "nParticleShape1.tss" "emitter1.dt[0]"; connectAttr "nParticleShape1.inh" "emitter1.inh[0]"; connectAttr "nParticleShape1.stt" "emitter1.stt[0]"; connectAttr "nParticleShape1.sd[0]" "emitter1.sd[0]"; connectAttr ":time1.o" "nParticleShape1.cti"; connectAttr "nucleus1.noao[0]" "nParticleShape1.nxst"; connectAttr "nucleus1.stf" "nParticleShape1.stf"; connectAttr "emitter1.ot[0]" "nParticleShape1.npt[0]"; connectAttr "nParticleShape1.inor" "nParticleShape1.opacityPP"; connectAttr "nParticleShape1.inrr" "nParticleShape1.radiusPP"; connectAttr "nParticleShape1.inir" "nParticleShape1.incandescencePP"; connectAttr ":defaultLightSet.msg" "lightLinker1.lnk[0].llnk"; connectAttr ":initialShadingGroup.msg" "lightLinker1.lnk[0].olnk"; connectAttr ":defaultLightSet.msg" "lightLinker1.lnk[1].llnk"; connectAttr ":initialParticleSE.msg" "lightLinker1.lnk[1].olnk"; connectAttr ":defaultLightSet.msg" "lightLinker1.lnk[2].llnk"; connectAttr "nParticleCloudSE.msg" "lightLinker1.lnk[2].olnk"; connectAttr ":defaultLightSet.msg" "lightLinker1.slnk[0].sllk"; connectAttr ":initialShadingGroup.msg" "lightLinker1.slnk[0].solk"; connectAttr ":defaultLightSet.msg" "lightLinker1.slnk[1].sllk"; connectAttr ":initialParticleSE.msg" "lightLinker1.slnk[1].solk"; connectAttr ":defaultLightSet.msg" "lightLinker1.slnk[2].sllk"; connectAttr "nParticleCloudSE.msg" "lightLinker1.slnk[2].solk"; connectAttr "layerManager.dli[0]" "defaultLayer.id"; connectAttr "renderLayerManager.rlmi[0]" "defaultRenderLayer.rlid"; connectAttr ":time1.o" "geoConnector1.ct"; connectAttr "pCubeShape1.o" "geoConnector1.lge"; connectAttr "pCubeShape1.wm" "geoConnector1.wm"; connectAttr "pCubeShape1.msg" "geoConnector1.own"; connectAttr ":time1.o" "nucleus1.cti"; connectAttr "nParticleShape1.cust" "nucleus1.niao[0]"; connectAttr "nParticleShape1.stst" "nucleus1.nias[0]"; connectAttr "npCloudBlinn.oc" "nParticleCloudSE.ss"; connectAttr "npCloudVolume.oi" "nParticleCloudSE.vs"; connectAttr "nParticleShape1.iog" "nParticleCloudSE.dsm" -na; connectAttr "nParticleCloudSE.msg" "materialInfo1.sg"; connectAttr "npCloudBlinn.msg" "materialInfo1.m"; connectAttr "particleSamplerInfo1.msg" "materialInfo1.t" -na; connectAttr "particleSamplerInfo1.oc" "npCloudBlinn.c"; connectAttr "particleSamplerInfo1.ot" "npCloudBlinn.it"; connectAttr "particleSamplerInfo1.oi" "npCloudBlinn.ic"; connectAttr "particleSamplerInfo1.ot" "npCloudVolume.t"; connectAttr "particleSamplerInfo1.oc" "npCloudVolume.c"; connectAttr "particleSamplerInfo1.oi" "npCloudVolume.i"; connectAttr "nParticleCloudSE.pa" ":renderPartition.st" -na; connectAttr "npCloudBlinn.msg" ":defaultShaderList1.s" -na; connectAttr "npCloudVolume.msg" ":defaultShaderList1.s" -na; connectAttr "lightLinker1.msg" ":lightList1.ln" -na; connectAttr "pCubeShape1.iog" ":initialShadingGroup.dsm" -na; // End of ParticleStreaks.ma