//Maya ASCII 2009 scene //Name: JetTrail.ma //Last modified: Mon, Feb 02, 2009 11:48:47 AM //Codeset: 1252 requires maya "2009"; currentUnit -l centimeter -a degree -t pal; fileInfo "application" "maya"; fileInfo "product" "Maya Unlimited 2009"; fileInfo "version" "2009P03"; fileInfo "cutIdentifier" "200902020025-744193"; fileInfo "osv" "Microsoft Windows XP Service Pack 2 (Build 2600)\n"; createNode transform -s -n "persp"; setAttr ".t" -type "double3" 22.318032632593571 9.4821221742514847 -21.706426158751093 ; setAttr ".r" -type "double3" -20.138352729600992 125.79999999999708 0 ; createNode camera -s -n "perspShape" -p "persp"; setAttr -k off ".v"; setAttr ".ovr" 1.3; setAttr ".fl" 34.999999999999986; setAttr ".coi" 39.550357141543586; setAttr ".imn" -type "string" "persp"; setAttr ".den" -type "string" "persp_depth"; setAttr ".man" -type "string" "persp_mask"; setAttr ".tp" -type "double3" 0 -2.2204460492503131e-016 23.409294717362208 ; setAttr ".hc" -type "string" "viewSet -p %camera"; setAttr ".dr" yes; createNode transform -s -n "top"; setAttr ".v" no; setAttr ".t" -type "double3" 0 100.1 0 ; setAttr ".r" -type "double3" -89.999999999999986 0 0 ; createNode camera -s -n "topShape" -p "top"; setAttr -k off ".v" no; setAttr ".rnd" no; setAttr ".coi" 100.1; setAttr ".ow" 30; setAttr ".imn" -type "string" "top"; setAttr ".den" -type "string" "top_depth"; setAttr ".man" -type "string" "top_mask"; setAttr ".hc" -type "string" "viewSet -t %camera"; setAttr ".o" yes; createNode transform -s -n "front"; setAttr ".v" no; setAttr ".t" -type "double3" 0 0 100.1 ; createNode camera -s -n "frontShape" -p "front"; setAttr -k off ".v" no; setAttr ".rnd" no; setAttr ".coi" 100.1; setAttr ".ow" 30; setAttr ".imn" -type "string" "front"; setAttr ".den" -type "string" "front_depth"; setAttr ".man" -type "string" "front_mask"; setAttr ".hc" -type "string" "viewSet -f %camera"; setAttr ".o" yes; createNode transform -s -n "side"; setAttr ".v" no; setAttr ".t" -type "double3" 100.1 0 0 ; setAttr ".r" -type "double3" 0 89.999999999999986 0 ; createNode camera -s -n "sideShape" -p "side"; setAttr -k off ".v" no; setAttr ".rnd" no; setAttr ".coi" 100.1; setAttr ".ow" 30; setAttr ".imn" -type "string" "side"; setAttr ".den" -type "string" "side_depth"; setAttr ".man" -type "string" "side_mask"; setAttr ".hc" -type "string" "viewSet -s %camera"; setAttr ".o" yes; createNode pointEmitter -n "emitter1"; setAttr ".r" -type "double3" 90.000000000000028 0 0 ; setAttr ".rp" -type "double3" 0 -1.5887930633330463 7.0556585611083301e-016 ; setAttr ".rpt" -type "double3" 0 1.5887930633330463 -1.5887930633330469 ; setAttr ".sp" -type "double3" 0 -1.5887930633330463 7.0556585611083301e-016 ; setAttr ".emt" 4; setAttr ".rat" 194.216; setAttr ".sro" no; setAttr -l on ".urpp"; setAttr ".d" -type "double3" 0 1 0 ; setAttr ".vol" 3; setAttr ".afa" 0; setAttr ".alx" 2; createNode transform -n "nParticle1"; createNode nParticle -n "nParticleShape1" -p "nParticle1"; addAttr -ci true -sn "opacityPP" -ln "opacityPP" -dt "doubleArray"; addAttr -ci true -h true -sn "opacityPP0" -ln "opacityPP0" -dt "doubleArray"; addAttr -ci true -sn "radiusPP" -ln "radiusPP" -dt "doubleArray"; addAttr -ci true -h true -sn "radiusPP0" -ln "radiusPP0" -dt "doubleArray"; addAttr -ci true -sn "lifespanPP" -ln "lifespanPP" -bt "life" -dt "doubleArray"; addAttr -ci true -h true -sn "lifespanPP0" -ln "lifespanPP0" -bt "life" -dt "doubleArray"; addAttr -ci true -sn "lifespan" -ln "lifespan" -bt "life" -at "double"; addAttr -is true -ci true -sn "betterIllumination" -ln "betterIllumination" -min 0 -max 1 -at "bool"; addAttr -is true -ci true -sn "surfaceShading" -ln "surfaceShading" -min 0 -max 1 -at "float"; setAttr -k off ".v"; setAttr ".gf" -type "Int32Array" 0 ; setAttr ".pos0" -type "vectorArray" 0 ; setAttr ".vel0" -type "vectorArray" 0 ; setAttr ".acc0" -type "vectorArray" 0 ; setAttr ".mas0" -type "doubleArray" 0 ; setAttr ".id0" -type "doubleArray" 0 ; setAttr ".bt0" -type "doubleArray" 0 ; setAttr ".ag0" -type "doubleArray" 0 ; setAttr ".lfm" 2; setAttr ".lfr" 2; setAttr ".irbx" -type "string" ""; setAttr ".irax" -type "string" ""; setAttr ".icx" -type "string" ""; setAttr ".inh" 0.1; setAttr ".chw" 150; setAttr ".prt" 8; setAttr ".cofl" 1; setAttr ".scld" no; setAttr -s 2 ".fsc[0:1]" 0 1 1 1 0 1; setAttr -s 2 ".pfdo[0:1]" 0 1 1 1 0 1; setAttr ".igsg" yes; setAttr ".eopr" 0.10745999962091446; setAttr ".ra" 3.6363999843597412; setAttr -s 4 ".rdc[0:3]" 0.33070865 0.74000001 3 1 1 1 0 0.12 3 0.039370079 0.38 3; setAttr ".rci" 2; setAttr ".rsr" 0.13224000000000002; setAttr ".mssc[0]" 0 1 1; setAttr ".pfsc[0]" 0 1 1; setAttr ".op" 0.98; setAttr -s 6 ".opc[0:5]" 0 0 3 0.021820918 0.98026317 1 1 0 3 0.45823929 0.56578946 3 0.73890144 0.125 3 0.14747931 0.94736844 3; setAttr ".oci" 2; setAttr ".cl[0].clp" 0; setAttr ".cl[0].clc" -type "float3" 1 0.98372799 0.89200002 ; setAttr ".cl[0].cli" 1; setAttr ".inca[2].incap" 0.78740155696868896; setAttr ".inca[2].incac" -type "float3" 0.022152003 0.067993857 0.142 ; setAttr ".inca[2].incai" 2; setAttr ".icar" 0.1; setAttr ".opacityPP0" -type "doubleArray" 0 ; setAttr ".radiusPP0" -type "doubleArray" 0 ; setAttr ".lifespanPP0" -type "doubleArray" 0 ; setAttr -k on ".lifespan" 6; setAttr -k on ".betterIllumination"; setAttr -k on ".surfaceShading"; createNode transform -n "fluid1"; setAttr ".r" -type "double3" -107.10404246929258 3.8120627516114833 -15.698340226180781 ; createNode fluidShape -n "npThickCloudFluid" -p "fluid1"; setAttr -k off ".v"; setAttr ".rt" 1; setAttr ".iss" yes; setAttr ".covm[0]" 0 1 1; setAttr ".cdvm[0]" 0 1 1; setAttr ".bod" 5; setAttr ".sdp" 0; setAttr ".dmt" 0; setAttr ".vmt" 0; setAttr ".ss" yes; setAttr ".qua" 0.60000002384185791; setAttr ".cl[0].clp" 0; setAttr ".cl[0].cli" 1; setAttr -s 2 ".opa[0:1]" 0.18897638 0 1 1 0.88 1; setAttr ".opi" 4; setAttr ".oib" 0.045079998672008514; setAttr ".shp" 0.23965999484062195; setAttr -s 2 ".i"; setAttr ".i[0].ip" 0; setAttr ".i[0].ii" 1; setAttr ".i[1].ip" 0.96062994003295898; setAttr ".i[1].ic" -type "float3" 0.071383007 0.16574144 0.221 ; setAttr ".i[1].ii" 1; setAttr ".ili" 0; setAttr ".env[0].envp" 0; setAttr ".env[0].envc" -type "float3" 0 0 0 ; setAttr ".env[0].envi" 1; setAttr ".dos" 0; setAttr ".ctl" 0.019999999552965164; setAttr ".tty" 4; setAttr ".itx" yes; setAttr ".otx" yes; setAttr ".otxg" 0.69419997930526733; setAttr ".a" 0.91736000776290894; setAttr ".ra" 0.69422000646591187; setAttr ".dm" 3; setAttr ".fq" 2.7684800624847412; setAttr ".in" yes; createNode turbulenceField -n "turbulenceField1"; setAttr ".mag" 2; setAttr ".att" 0.2; setAttr ".fc[0]" 0 1 1; setAttr ".amag[0]" 0 1 1; setAttr ".crad[0]" 0 1 1; setAttr ".frq" 10; setAttr ".phx" 8; setAttr ".phy" 3; setAttr ".phz" 2; setAttr ".nslv" 1; createNode transform -n "pointLight1"; createNode pointLight -n "pointLightShape1" -p "pointLight1"; setAttr -k off ".v"; setAttr ".cl" -type "float3" 1 1 0 ; setAttr ".in" 4; setAttr ".de" 2; setAttr ".us" no; createNode parentConstraint -n "pointLight1_parentConstraint1" -p "pointLight1"; addAttr -ci true -k true -sn "w0" -ln "emitter1W0" -bt "W000" -dv 1 -min 0 -at "double"; setAttr -k on ".nds"; setAttr -k off ".v"; setAttr -k off ".tx"; setAttr -k off ".ty"; setAttr -k off ".tz"; setAttr -k off ".rx"; setAttr -k off ".ry"; setAttr -k off ".rz"; setAttr -k off ".sx"; setAttr -k off ".sy"; setAttr -k off ".sz"; setAttr ".erp" yes; setAttr ".lr" -type "double3" 90.000000000000028 0 0 ; setAttr ".rst" -type "double3" 0 0 22.909294717362208 ; setAttr ".rsrr" -type "double3" 90.000000000000028 0 0 ; setAttr -k on ".w0"; createNode transform -n "directionalLight1"; setAttr ".r" -type "double3" -28.261991038633433 38.286272235327012 421.1217181299038 ; setAttr ".s" -type "double3" 2.6863349557060161 2.6863349557060161 2.6863349557060161 ; createNode directionalLight -n "directionalLightShape1" -p "directionalLight1"; setAttr -k off ".v"; setAttr ".in" 1.0743999481201172; setAttr ".urs" yes; createNode lightLinker -n "lightLinker1"; setAttr -s 3 ".lnk"; setAttr -s 3 ".slnk"; createNode displayLayerManager -n "layerManager"; createNode displayLayer -n "defaultLayer"; createNode renderLayerManager -n "renderLayerManager"; createNode renderLayer -n "defaultRenderLayer"; setAttr ".g" yes; createNode nucleus -n "nucleus1"; createNode shadingEngine -n "nParticleThickCloudSE"; setAttr ".ihi" 0; setAttr ".ro" yes; createNode materialInfo -n "materialInfo1"; createNode particleSamplerInfo -n "particleSamplerInfo1"; createNode blinn -n "npThickCloudBlinn"; createNode animCurveTL -n "emitter1_translateZ"; setAttr ".tan" 10; setAttr -s 2 ".ktv[0:1]" 1 22.909294717362208 100 -40.761670449940382; createNode script -n "sceneConfigurationScriptNode"; setAttr ".b" -type "string" "playbackOptions -min 1 -max 150 -ast 1 -aet 200 "; setAttr ".st" 6; createNode imagePlane -n "imagePlane1"; setAttr ".t" 1; setAttr ".fc" 12; setAttr ".c" -type "double3" -6.8406310222897133 -3.0749681824314479 2.0071600609735256 ; setAttr ".w" 10; setAttr ".h" 10; createNode ramp -n "ramp1"; setAttr -s 2 ".cel"; setAttr ".cel[1].ep" 0; setAttr ".cel[1].ec" -type "float3" 0.31400001 0.512254 1 ; setAttr ".cel[2].ep" 1; setAttr ".cel[2].ec" -type "float3" 0.049165979 0.049165979 0.79299998 ; createNode place2dTexture -n "place2dTexture1"; createNode remapValue -n "remapValue1"; setAttr ".omx" 0.5; setAttr -s 5 ".vl[0:4]" 0.0078740157 0.02 1 1 1 1 0.047244094 0.41999999 1 0.18897638 0.72000003 1 0.52755898 0.92000002 1; setAttr -s 2 ".cl"; setAttr ".cl[0].cli" 1; setAttr ".cl[1].clp" 1; setAttr ".cl[1].clc" -type "float3" 1 1 1 ; setAttr ".cl[1].cli" 1; select -ne :time1; setAttr ".o" 1; select -ne :renderPartition; setAttr -s 3 ".st"; select -ne :renderGlobalsList1; select -ne :defaultShaderList1; setAttr -s 4 ".s"; select -ne :postProcessList1; setAttr -s 2 ".p"; select -ne :defaultRenderUtilityList1; setAttr -s 2 ".u"; select -ne :lightList1; setAttr -s 2 ".l"; select -ne :defaultTextureList1; select -ne :initialShadingGroup; setAttr -k on ".nds"; setAttr ".ro" yes; select -ne :initialParticleSE; setAttr ".ro" yes; select -ne :defaultRenderGlobals; setAttr ".mcfr" 25; setAttr ".edl" no; setAttr ".an" yes; setAttr ".fs" 1; setAttr ".ef" 200; setAttr ".ep" 4; setAttr ".ofc" 1; setAttr ".pff" yes; setAttr ".ifp" -type "string" ""; select -ne :defaultResolution; setAttr ".h" 360; setAttr ".pa" 1; setAttr ".al" yes; setAttr ".dar" 1.7777777910232544; select -ne :defaultLightSet; setAttr -s 2 ".dsm"; select -ne :hardwareRenderGlobals; setAttr ".ctrs" 256; setAttr ".btrs" 512; setAttr ".hwfr" 25; select -ne :defaultHardwareRenderGlobals; setAttr ".fn" -type "string" "im"; setAttr ".res" -type "string" "ntsc_4d 646 485 1.333"; connectAttr "imagePlane1.msg" ":perspShape.ip" -na; connectAttr ":time1.o" "emitter1.ct"; connectAttr "nParticleShape1.ifl" "emitter1.full[0]"; connectAttr "nParticleShape1.tss" "emitter1.dt[0]"; connectAttr "nParticleShape1.inh" "emitter1.inh[0]"; connectAttr "nParticleShape1.stt" "emitter1.stt[0]"; connectAttr "nParticleShape1.sd[0]" "emitter1.sd[0]"; connectAttr "emitter1_translateZ.o" "emitter1.tz"; connectAttr ":time1.o" "nParticleShape1.cti"; connectAttr "nucleus1.noao[0]" "nParticleShape1.nxst"; connectAttr "nucleus1.stf" "nParticleShape1.stf"; connectAttr "nParticleShape1.inor" "nParticleShape1.opacityPP"; connectAttr "nParticleShape1.inrr" "nParticleShape1.radiusPP"; connectAttr "emitter1.ot[0]" "nParticleShape1.npt[0]"; connectAttr "turbulenceField1.of[0]" "nParticleShape1.ifc[0]"; connectAttr "particleSamplerInfo1.ot" "npThickCloudFluid.t"; connectAttr "particleSamplerInfo1.oc" "npThickCloudFluid.cl[0].clc"; connectAttr "particleSamplerInfo1.oi" "npThickCloudFluid.i[0].ic"; connectAttr "remapValue1.ov" "npThickCloudFluid.tti"; connectAttr "particleSamplerInfo1.pid" "npThickCloudFluid.tory"; connectAttr "nParticleShape1.fd" "turbulenceField1.ind[0]"; connectAttr "nParticleShape1.ppfd[0]" "turbulenceField1.ppda[0]"; connectAttr "pointLight1_parentConstraint1.ctx" "pointLight1.tx"; connectAttr "pointLight1_parentConstraint1.cty" "pointLight1.ty"; connectAttr "pointLight1_parentConstraint1.ctz" "pointLight1.tz"; connectAttr "pointLight1_parentConstraint1.crx" "pointLight1.rx"; connectAttr "pointLight1_parentConstraint1.cry" "pointLight1.ry"; connectAttr "pointLight1_parentConstraint1.crz" "pointLight1.rz"; connectAttr "pointLight1.ro" "pointLight1_parentConstraint1.cro"; connectAttr "pointLight1.pim" "pointLight1_parentConstraint1.cpim"; connectAttr "pointLight1.rp" "pointLight1_parentConstraint1.crp"; connectAttr "pointLight1.rpt" "pointLight1_parentConstraint1.crt"; connectAttr "emitter1.t" "pointLight1_parentConstraint1.tg[0].tt"; connectAttr "emitter1.rp" "pointLight1_parentConstraint1.tg[0].trp"; connectAttr "emitter1.rpt" "pointLight1_parentConstraint1.tg[0].trt"; connectAttr "emitter1.r" "pointLight1_parentConstraint1.tg[0].tr"; connectAttr "emitter1.ro" "pointLight1_parentConstraint1.tg[0].tro"; connectAttr "emitter1.s" "pointLight1_parentConstraint1.tg[0].ts"; connectAttr "emitter1.pm" "pointLight1_parentConstraint1.tg[0].tpm"; connectAttr "pointLight1_parentConstraint1.w0" "pointLight1_parentConstraint1.tg[0].tw" ; connectAttr ":defaultLightSet.msg" "lightLinker1.lnk[0].llnk"; connectAttr ":initialShadingGroup.msg" "lightLinker1.lnk[0].olnk"; connectAttr ":defaultLightSet.msg" "lightLinker1.lnk[1].llnk"; connectAttr ":initialParticleSE.msg" "lightLinker1.lnk[1].olnk"; connectAttr ":defaultLightSet.msg" "lightLinker1.lnk[2].llnk"; connectAttr "nParticleThickCloudSE.msg" "lightLinker1.lnk[2].olnk"; connectAttr ":defaultLightSet.msg" "lightLinker1.slnk[0].sllk"; connectAttr ":initialShadingGroup.msg" "lightLinker1.slnk[0].solk"; connectAttr ":defaultLightSet.msg" "lightLinker1.slnk[1].sllk"; connectAttr ":initialParticleSE.msg" "lightLinker1.slnk[1].solk"; connectAttr ":defaultLightSet.msg" "lightLinker1.slnk[2].sllk"; connectAttr "nParticleThickCloudSE.msg" "lightLinker1.slnk[2].solk"; connectAttr "layerManager.dli[0]" "defaultLayer.id"; connectAttr "renderLayerManager.rlmi[0]" "defaultRenderLayer.rlid"; connectAttr ":time1.o" "nucleus1.cti"; connectAttr "nParticleShape1.cust" "nucleus1.niao[0]"; connectAttr "nParticleShape1.stst" "nucleus1.nias[0]"; connectAttr "npThickCloudBlinn.oc" "nParticleThickCloudSE.ss"; connectAttr "npThickCloudFluid.ocl" "nParticleThickCloudSE.vs"; connectAttr "nParticleShape1.iog" "nParticleThickCloudSE.dsm" -na; connectAttr "nParticleThickCloudSE.msg" "materialInfo1.sg"; connectAttr "npThickCloudBlinn.msg" "materialInfo1.m"; connectAttr "particleSamplerInfo1.msg" "materialInfo1.t" -na; connectAttr "particleSamplerInfo1.oc" "npThickCloudBlinn.c"; connectAttr "particleSamplerInfo1.ot" "npThickCloudBlinn.it"; connectAttr "particleSamplerInfo1.oi" "npThickCloudBlinn.ic"; connectAttr "ramp1.oc" "imagePlane1.stx"; connectAttr "place2dTexture1.o" "ramp1.uv"; connectAttr "place2dTexture1.ofs" "ramp1.fs"; connectAttr "particleSamplerInfo1.anl" "remapValue1.i"; connectAttr "nParticleThickCloudSE.pa" ":renderPartition.st" -na; connectAttr "npThickCloudBlinn.msg" ":defaultShaderList1.s" -na; connectAttr "npThickCloudFluid.msg" ":defaultShaderList1.s" -na; connectAttr "place2dTexture1.msg" ":defaultRenderUtilityList1.u" -na; connectAttr "remapValue1.msg" ":defaultRenderUtilityList1.u" -na; connectAttr "lightLinker1.msg" ":lightList1.ln" -na; connectAttr "pointLightShape1.ltd" ":lightList1.l" -na; connectAttr "directionalLightShape1.ltd" ":lightList1.l" -na; connectAttr "ramp1.msg" ":defaultTextureList1.tx" -na; connectAttr "pointLight1.iog" ":defaultLightSet.dsm" -na; connectAttr "directionalLight1.iog" ":defaultLightSet.dsm" -na; // End of JetTrail.ma