//Maya ASCII 2009 scene //Name: CurveFlow.ma //Last modified: Mon, Feb 02, 2009 11:40:28 AM //Codeset: 1252 requires maya "2009"; currentUnit -l centimeter -a degree -t film; fileInfo "application" "maya"; fileInfo "product" "Maya Unlimited 2009"; fileInfo "version" "2009P03"; fileInfo "cutIdentifier" "200902020025-744193"; fileInfo "osv" "Microsoft Windows XP Service Pack 2 (Build 2600)\n"; createNode transform -s -n "persp"; setAttr ".v" no; setAttr ".t" -type "double3" -9.1516376235777415 7.518633594197599 -28.675146871100587 ; setAttr ".r" -type "double3" 165.26164727032818 -23.800000000055441 -180 ; createNode camera -s -n "perspShape" -p "persp"; setAttr -k off ".v" no; setAttr ".fl" 34.999999999999986; setAttr ".coi" 33.235510878926007; setAttr ".imn" -type "string" "persp"; setAttr ".den" -type "string" "persp_depth"; setAttr ".man" -type "string" "persp_mask"; setAttr ".tp" -type "double3" 6.9341423806405071 0.86057291797319557 -0.8731932396036175 ; setAttr ".hc" -type "string" "viewSet -p %camera"; createNode transform -s -n "top"; setAttr ".v" no; setAttr ".t" -type "double3" 0 100.1 0 ; setAttr ".r" -type "double3" -89.999999999999986 0 0 ; createNode camera -s -n "topShape" -p "top"; setAttr -k off ".v" no; setAttr ".rnd" no; setAttr ".coi" 100.1; setAttr ".ow" 30; setAttr ".imn" -type "string" "top"; setAttr ".den" -type "string" "top_depth"; setAttr ".man" -type "string" "top_mask"; setAttr ".hc" -type "string" "viewSet -t %camera"; setAttr ".o" yes; createNode transform -s -n "front"; setAttr ".v" no; setAttr ".t" -type "double3" 0 0 100.1 ; createNode camera -s -n "frontShape" -p "front"; setAttr -k off ".v" no; setAttr ".rnd" no; setAttr ".coi" 100.1; setAttr ".ow" 30; setAttr ".imn" -type "string" "front"; setAttr ".den" -type "string" "front_depth"; setAttr ".man" -type "string" "front_mask"; setAttr ".hc" -type "string" "viewSet -f %camera"; setAttr ".o" yes; createNode transform -s -n "side"; setAttr ".v" no; setAttr ".t" -type "double3" 100.1 0 0 ; setAttr ".r" -type "double3" 0 89.999999999999986 0 ; createNode camera -s -n "sideShape" -p "side"; setAttr -k off ".v" no; setAttr ".rnd" no; setAttr ".coi" 100.1; setAttr ".ow" 30; setAttr ".imn" -type "string" "side"; setAttr ".den" -type "string" "side_depth"; setAttr ".man" -type "string" "side_mask"; setAttr ".hc" -type "string" "viewSet -s %camera"; setAttr ".o" yes; createNode transform -n "curve1"; setAttr ".t" -type "double3" 2.612606772261 0 -5.9578974387732622 ; createNode nurbsCurve -n "curveShape1" -p "curve1"; setAttr -k off ".v"; setAttr ".cc" -type "nurbsCurve" 3 3 0 no 3 8 0 0 0 1 2 3 3 3 6 -4.9725244444347396 0 -0.95376904043397204 -0.25554969719741294 0 2.2172019289412965 2.6110915685030704 0 -0.64943933676044097 8.4164725033820602 0 1.0100201761539935 10.921588316928379 0 4.1101144584534204 12.236575812207882 0 4.0853754404324825 ; createNode pointEmitter -n "emitter1"; setAttr ".t" -type "double3" -2.4751582682194595 4.8864258359463904 -1.5273179992808252 ; setAttr ".emt" 4; setAttr ".sro" no; setAttr -l on ".urpp"; setAttr ".vol" 1; createNode transform -n "nParticle1"; createNode nParticle -n "nParticleShape1" -p "nParticle1"; addAttr -ci true -sn "rgbPP" -ln "rgbPP" -dt "vectorArray"; addAttr -ci true -h true -sn "rgbPP0" -ln "rgbPP0" -dt "vectorArray"; addAttr -ci true -sn "opacityPP" -ln "opacityPP" -dt "doubleArray"; addAttr -ci true -h true -sn "opacityPP0" -ln "opacityPP0" -dt "doubleArray"; addAttr -ci true -sn "radiusPP" -ln "radiusPP" -dt "doubleArray"; addAttr -ci true -h true -sn "radiusPP0" -ln "radiusPP0" -dt "doubleArray"; addAttr -ci true -sn "lifespanPP" -ln "lifespanPP" -bt "life" -dt "doubleArray"; addAttr -ci true -h true -sn "lifespanPP0" -ln "lifespanPP0" -bt "life" -dt "doubleArray"; addAttr -ci true -sn "lifespan" -ln "lifespan" -bt "life" -at "double"; setAttr -k off ".v"; setAttr ".gf" -type "Int32Array" 0 ; setAttr ".pos0" -type "vectorArray" 0 ; setAttr ".vel0" -type "vectorArray" 0 ; setAttr ".acc0" -type "vectorArray" 0 ; setAttr ".mas0" -type "doubleArray" 0 ; setAttr ".id0" -type "doubleArray" 0 ; setAttr ".bt0" -type "doubleArray" 0 ; setAttr ".ag0" -type "doubleArray" 0 ; setAttr ".lfm" 1; setAttr ".irbx" -type "string" ""; setAttr ".irax" -type "string" ""; setAttr ".icx" -type "string" ""; setAttr ".con" 0.56198; setAttr ".chw" 1000; setAttr ".prt" 7; setAttr ".boce" 0.89999997615814209; setAttr ".fron" 0.019999999552965164; setAttr ".cofl" 1; setAttr ".scld" no; setAttr -s 2 ".fsc[0:1]" 0 1 1 1 0 1; setAttr -s 2 ".pfdo[0:1]" 0 1 1 1 0 1; setAttr ".thr" 0; setAttr ".rdc[0]" 0 1 1; setAttr ".rci" 1; setAttr ".mssc[0]" 0 1 1; setAttr ".pfsc[0]" 0 1 1; setAttr ".opc[0]" 0 1 1; setAttr ".oci" 1; setAttr -s 2 ".cl"; setAttr ".cl[0].clp" 0; setAttr ".cl[0].clc" -type "float3" 1 0 0 ; setAttr ".cl[0].cli" 1; setAttr ".cl[1].clp" 1; setAttr ".cl[1].clc" -type "float3" 0 0.5 1 ; setAttr ".cl[1].cli" 1; setAttr ".coi" 6; setAttr ".inca[0].incap" 0; setAttr ".inca[0].incac" -type "float3" 0 0 0 ; setAttr ".inca[0].incai" 1; setAttr ".rgbPP0" -type "vectorArray" 0 ; setAttr ".opacityPP0" -type "doubleArray" 0 ; setAttr ".radiusPP0" -type "doubleArray" 0 ; setAttr ".lifespanPP0" -type "doubleArray" 0 ; setAttr -k on ".lifespan" 5; createNode volumeAxisField -n "volumeAxisField1"; setAttr ".mag" 55.372000000000014; setAttr -k off ".apv"; setAttr ".vol" 7; setAttr -k off ".vex"; setAttr ".trin" 0.16528; setAttr ".trra" 7.0248; setAttr ".tsr" 4.1652799999999992; setAttr ".fc[0]" 0 1 1; setAttr ".amag[0]" 0 1 1; setAttr -s 3 ".crad[0:2]" 0 1 1 0.26771653 0.16 1 1 1 1; setAttr ".afa" -0.36; setAttr ".alx" 1.0744000000000007; setAttr ".arx" 0.90920000000000023; createNode transform -n "CurveFlowCam"; setAttr ".t" -type "double3" -7.6179250405478598 8.2675242557656592 -30.357490714340091 ; setAttr ".r" -type "double3" -16.538352729602639 200.59999999999917 0 ; createNode camera -n "CurveFlowCamShape" -p "CurveFlowCam"; setAttr -k off ".v"; setAttr ".rnd" no; setAttr ".fl" 34.999999999999993; setAttr ".coi" 32.33549586957561; setAttr ".imn" -type "string" "persp1"; setAttr ".den" -type "string" "persp1_depth"; setAttr ".man" -type "string" "persp1_mask"; setAttr ".hc" -type "string" "viewSet -p %camera"; createNode lightLinker -n "lightLinker1"; setAttr -s 3 ".lnk"; setAttr -s 3 ".slnk"; createNode displayLayerManager -n "layerManager"; createNode displayLayer -n "defaultLayer"; createNode renderLayerManager -n "renderLayerManager"; createNode renderLayer -n "defaultRenderLayer"; setAttr ".g" yes; createNode nucleus -n "nucleus1"; createNode shadingEngine -n "nParticleBallsSE"; setAttr ".ihi" 0; setAttr ".ro" yes; createNode materialInfo -n "materialInfo1"; createNode particleSamplerInfo -n "particleSamplerInfo1"; createNode blinn -n "npBallsBlinn"; createNode particleCloud -n "npBallsVolume"; createNode script -n "sceneConfigurationScriptNode"; setAttr ".b" -type "string" "playbackOptions -min 1 -max 1000 -ast 1 -aet 1000 "; setAttr ".st" 6; select -ne :time1; setAttr ".o" 1; select -ne :renderPartition; setAttr -s 3 ".st"; select -ne :renderGlobalsList1; select -ne :defaultShaderList1; setAttr -s 4 ".s"; select -ne :postProcessList1; setAttr -s 2 ".p"; select -ne :lightList1; select -ne :initialShadingGroup; setAttr -k on ".nds"; setAttr ".ro" yes; select -ne :initialParticleSE; setAttr ".ro" yes; select -ne :hardwareRenderGlobals; setAttr ".ctrs" 256; setAttr ".btrs" 512; select -ne :defaultHardwareRenderGlobals; setAttr ".fn" -type "string" "im"; setAttr ".res" -type "string" "ntsc_4d 646 485 1.333"; connectAttr ":time1.o" "emitter1.ct"; connectAttr "nParticleShape1.ifl" "emitter1.full[0]"; connectAttr "nParticleShape1.tss" "emitter1.dt[0]"; connectAttr "nParticleShape1.inh" "emitter1.inh[0]"; connectAttr "nParticleShape1.stt" "emitter1.stt[0]"; connectAttr "nParticleShape1.sd[0]" "emitter1.sd[0]"; connectAttr ":time1.o" "nParticleShape1.cti"; connectAttr "nucleus1.noao[0]" "nParticleShape1.nxst"; connectAttr "nucleus1.stf" "nParticleShape1.stf"; connectAttr "nParticleShape1.incr" "nParticleShape1.rgbPP"; connectAttr "nParticleShape1.inor" "nParticleShape1.opacityPP"; connectAttr "nParticleShape1.inrr" "nParticleShape1.radiusPP"; connectAttr "emitter1.ot[0]" "nParticleShape1.npt[0]"; connectAttr "volumeAxisField1.of[0]" "nParticleShape1.ifc[0]"; connectAttr "nParticleShape1.fd" "volumeAxisField1.ind[0]"; connectAttr "nParticleShape1.ppfd[0]" "volumeAxisField1.ppda[0]"; connectAttr ":time1.o" "volumeAxisField1.tim"; connectAttr "curveShape1.ws" "volumeAxisField1.icv"; connectAttr ":defaultLightSet.msg" "lightLinker1.lnk[0].llnk"; connectAttr ":initialShadingGroup.msg" "lightLinker1.lnk[0].olnk"; connectAttr ":defaultLightSet.msg" "lightLinker1.lnk[1].llnk"; connectAttr ":initialParticleSE.msg" "lightLinker1.lnk[1].olnk"; connectAttr ":defaultLightSet.msg" "lightLinker1.lnk[2].llnk"; connectAttr "nParticleBallsSE.msg" "lightLinker1.lnk[2].olnk"; connectAttr ":defaultLightSet.msg" "lightLinker1.slnk[0].sllk"; connectAttr ":initialShadingGroup.msg" "lightLinker1.slnk[0].solk"; connectAttr ":defaultLightSet.msg" "lightLinker1.slnk[1].sllk"; connectAttr ":initialParticleSE.msg" "lightLinker1.slnk[1].solk"; connectAttr ":defaultLightSet.msg" "lightLinker1.slnk[2].sllk"; connectAttr "nParticleBallsSE.msg" "lightLinker1.slnk[2].solk"; connectAttr "layerManager.dli[0]" "defaultLayer.id"; connectAttr "renderLayerManager.rlmi[0]" "defaultRenderLayer.rlid"; connectAttr ":time1.o" "nucleus1.cti"; connectAttr "nParticleShape1.cust" "nucleus1.niao[0]"; connectAttr "nParticleShape1.stst" "nucleus1.nias[0]"; connectAttr "npBallsBlinn.oc" "nParticleBallsSE.ss"; connectAttr "npBallsVolume.oi" "nParticleBallsSE.vs"; connectAttr "nParticleShape1.iog" "nParticleBallsSE.dsm" -na; connectAttr "nParticleBallsSE.msg" "materialInfo1.sg"; connectAttr "npBallsBlinn.msg" "materialInfo1.m"; connectAttr "particleSamplerInfo1.msg" "materialInfo1.t" -na; connectAttr "particleSamplerInfo1.oc" "npBallsBlinn.c"; connectAttr "particleSamplerInfo1.ot" "npBallsBlinn.it"; connectAttr "particleSamplerInfo1.oi" "npBallsBlinn.ic"; connectAttr "particleSamplerInfo1.ot" "npBallsVolume.t"; connectAttr "particleSamplerInfo1.oc" "npBallsVolume.c"; connectAttr "particleSamplerInfo1.oi" "npBallsVolume.i"; connectAttr "nParticleBallsSE.pa" ":renderPartition.st" -na; connectAttr "npBallsBlinn.msg" ":defaultShaderList1.s" -na; connectAttr "npBallsVolume.msg" ":defaultShaderList1.s" -na; connectAttr "lightLinker1.msg" ":lightList1.ln" -na; // End of CurveFlow.ma