//Maya ASCII 5.0 scene //Name: FlowTerrain.ma //Last modified: Wed, Mar 19, 2003 02:37:03 PM requires maya "5.0"; currentUnit -l centimeter -a degree -t film; fileInfo "application" "maya"; fileInfo "product" "Maya Unlimited 5.0"; fileInfo "version" "5.0"; fileInfo "cutIdentifier" "200303190009"; fileInfo "osv" "Microsoft Windows 2000 Professional Service Pack 3 (Build 2195)\n"; createNode transform -n "fluid1"; setAttr ".t" -type "double3" -0.034704546406343795 -0.0099480010529675589 0.08301619126078208 ; createNode fluidShape -n "fluidShape1" -p "fluid1"; addAttr -ci true -sn "nts" -ln "notes" -dt "string"; setAttr -k off ".v"; setAttr ".rt" 1; setAttr ".vf" 0; setAttr ".iss" yes; setAttr ".rw" 20; setAttr ".rd" 20; setAttr ".dw" 10; setAttr ".dh" 5; setAttr ".dd" 10; setAttr ".scw" 10; setAttr ".ssw" 3; setAttr ".bod" 4; setAttr ".vmt" 1; setAttr ".cl[0].clp" 0; setAttr ".cl[0].clc" -type "float3" 1 1 1 ; setAttr ".cl[0].cli" 1; setAttr -s 2 ".opa[0:1]" 0 0 1 1 1 1; setAttr -s 3 ".i"; setAttr ".i[0].ip" 0; setAttr ".i[0].ic" -type "float3" 0 0 0 ; setAttr ".i[0].ii" 1; setAttr ".i[1].ip" 0.80000001192092896; setAttr ".i[1].ic" -type "float3" 0.89999998 0.2 0 ; setAttr ".i[1].ii" 1; setAttr ".i[2].ip" 1; setAttr ".i[2].ic" -type "float3" 1.5 1 0 ; setAttr ".i[2].ii" 1; setAttr ".env[0].envp" 0; setAttr ".env[0].envc" -type "float3" 0 0 0 ; setAttr ".env[0].envi" 1; setAttr ".dos" 2; setAttr ".nts" -type "string" ( "Preset Goal:\r\n" + "Make dynamic objects (particles) flow over a surface. \r\n" + "\r\n" + "Basic Construction:\r\n" + "This fluid needs the initial state file: flowTerrain.mcfi as its initial state. If it is not applied, you can apply it by selecting the fluid, and using the initialState tab in the attribute editor. \r\n" + "There are two nurbs surfaces inside the fluid. The templated vertical one is a surface emitter for particles. The horizontal terrain surface isoparms were duplicated to produce curves. The curves were used with the fluid to produce a surface of velocity using Fluid Effects> Add/Edit Contents> With Curve. The initial state of the fluid was saved (velocity), and then the fluid was applied to the particles as a force (Window> Dynamic Relationships). The particles must be set to a sw render type to show up in a render.\r\n" + "\r\n" + "Finer Points:\r\n" + "The particles have a lifespan of 2.5 seconds, or they would collect at the side of the fluid they are rushing to. The particles need a conserve value of zero for this to work well. Display> Velocity Draw will show the velocity vectors. Once you have created them, you can use Fluid Effects> Add/Edit Contents> Paint Fluids Tool to modify it. The lower the number of curves, the resolution of the fluid, and the radius, the faster Contents from Curve will produce results."); createNode transform -n "nurbsPlane1"; addAttr -ci true -h true -sn "dfm" -ln "miDeriveFromMaya" -bt "UNKN" -dv 1 -min 0 -max 1 -at "bool"; addAttr -ci true -sn "hde" -ln "miHide" -bt "UNKN" -min 0 -max 1 -at "bool"; addAttr -ci true -sn "vsb" -ln "miVisible" -bt "UNKN" -dv 2 -at "short"; addAttr -ci true -sn "trc" -ln "miTrace" -bt "UNKN" -dv 2 -at "short"; addAttr -ci true -sn "shd" -ln "miShadow" -bt "UNKN" -dv 2 -at "short"; addAttr -ci true -sn "cst" -ln "miCaustic" -bt "UNKN" -dv 5 -at "short"; addAttr -ci true -sn "glb" -ln "miGlobillum" -bt "UNKN" -dv 5 -at "short"; addAttr -ci true -sn "mieg" -ln "miExportGeoShader" -bt "UNKN" -min 0 -max 1 -at "bool"; addAttr -ci true -sn "migs" -ln "miGeoShader" -bt "UNKN" -at "message"; setAttr ".t" -type "double3" 0 -1.5902639298166332 0 ; setAttr ".s" -type "double3" 9.0171768836612785 9.0171768836612785 9.0171768836612785 ; createNode nurbsSurface -n "nurbsPlaneShape1" -p "nurbsPlane1"; setAttr -k off ".v"; setAttr ".vir" yes; setAttr ".vif" yes; setAttr ".tw" yes; setAttr -s 64 ".cp[0:63]" -type "double3" -0.030871111497869252 0.10756475266012544 0.0023551365040570538 -0.028626136229825572 0.1136498715786405 -0.0064262869584237881 -0.015563916267974154 0.046855753988039518 -0.021741998317440836 0.024456325884900154 0.17933252293778348 0.01278028063818179 0.059339947128511872 0.14859960339045059 0.0017728878074437238 0.00036258109881487366 0.10544678598258173 5.0536921111787869e-006 0 0.10652475070222765 0 0 0.10518761994027501 0 -0.030570303338202265 0.14443407028517061 0.001112237122123938 -0.028860812300341931 0.14372627885426409 -0.010948668448868659 -0.049533224938392573 0.11078067944397474 -0.048101676830874296 -0.034684258031267678 0.18493474384805131 -0.013029401382887662 0.013294752753480021 0.12640626311065445 -0.0077717581919155981 -0.0044096377213060922 0.018431244934527136 -0.00045972865763166393 -0.001977471157296018 0.014985385629214599 -0.0010844566526636568 0.00033752368148681766 0.014171509519395555 -0.0015747410406004025 -0.014957793036852518 0.17747489685340681 0.0023380603854451509 -0.015572925806622451 0.1760736933807964 -0.010012721846907768 -0.0092638684546256234 0.1254176055966523 -0.054552423370437697 -0.0040612253585448066 0.10627666339005545 -0.036115529000138022 0.024982980130419385 0.10987700314709256 -0.0043325690206395123 0.025646171293770337 0.10705078737926457 0.0015186174738147651 0.011981883226569623 0.055321874940569282 0.00027120075039266389 0 0 0 0.00192006195237307 0.17765930438189526 0.00059044631028815076 0.0011844865850289127 0.15999216867809518 -0.0037320266494489385 0.00048045329372403689 0.14684295619340773 -0.053564857241390318 0 0 0 0 -0.11276469425800668 0 -0.00431833406356813 -0.09452348930376378 -0.02208318801613296 -0.0029919541632469626 -0.083352522409769661 -0.025851886702063287 0 -0.086819147930625534 -0.0096988188015121324 0.012030251224707009 0.17358897521138253 0.00071059879230872536 0.0090381127054358218 0.13961959093430254 -0.0019989123644914564 0.010913722815604474 0.12448402198177427 -0.032655013451893922 0 0 0 0 -0.10964472248011718 0 0.0058449227502348211 -0.11393260068187186 -0.026682953403120435 0.0054734292014860519 -0.10613151670216253 -0.039022281135827008 0 -0.11316647027514423 -0.0031536796339364237 0.001522546048334128 0.031514222617479527 9.3749225574479844e-005 0.0020025959190752007 0.033192143879195925 0.00055925789471955589 0.0008120067708933254 0.018328151339192817 0.00014192385465844337 0.00041938694696841416 0.036689100315020429 -0.0047208525949832408 -0.024625609339998911 0.10448341052113685 -0.005048506715482487 -0.030507333970290818 0.10809517892120973 0.00053762041688076856 -0.0096038667278240397 0.034800481509401793 -0.00029145212689207778 0 -0.0017828410159368645 0 0.00010932805081909081 0.015165913484513831 2.469197806032053e-005 0.00024284883885938857 0.015163172941606564 3.3143805019619776e-005 0 0 0 0.0023121501944531331 0.014972547340719523 0.0003535653743211159 0.024317559399039235 0.087134165878713837 0.001666054334204678 0.027005631381081197 0.10482971633696811 -0.0034584491045248633 -0.018272661826914893 0.20900348822406062 -0.011768665986984117 -0.055056608064488477 0.18846254555919348 -0.012419709092191811 0 0.010998697579073805 0 0 0.01303163220269408 0 0 0 0 0 0.085130658510985266 0 0 0.09805625587652754 0 0 0.068639379113569265 0 0.0014364718936459298 0.12800011505774542 0.0076120672223388697 -0.023093167163032668 0.17571034366411495 0.019041100257976284; setAttr ".dvu" 3; setAttr ".dvv" 3; setAttr ".cpr" 15; setAttr ".cps" 4; setAttr ".nufa" 4.5; setAttr ".nvfa" 4.5; createNode transform -n "loftedSurface1"; setAttr ".tmp" yes; setAttr ".t" -type "double3" 0 -0.44500203884954237 0 ; setAttr ".s" -type "double3" 0.9014075029682479 0.9014075029682479 0.9014075029682479 ; setAttr ".rp" -type "double3" -0.13918513648575825 0.76897496704224699 4.5192067830517617 ; setAttr ".sp" -type "double3" -0.15440867313333317 0.85308250098882765 5.0135002961151862 ; setAttr ".spt" -type "double3" 0.015223536647574929 -0.084107533946580645 -0.49429351306342434 ; createNode nurbsSurface -n "loftedSurfaceShape1" -p "loftedSurface1"; setAttr -k off ".v"; setAttr ".vir" yes; setAttr ".vif" yes; setAttr ".dvu" 3; setAttr ".dvv" 3; setAttr ".cpr" 15; setAttr ".cps" 4; setAttr ".cc" -type "nurbsSurface" 3 3 0 0 no 10 0 0 0 0.20000000000000001 0.40000000000000002 0.60000000000000009 0.80000000000000004 1 1 1 6 0 0 0 1 1 1 32 -5.3105379077045178 1.4525939033112643 5.0252800307925218 -5.3105379077045178 1.1411883435258339 5.0252800307925218 -5.3105379077045178 0.82978278374040348 5.0252800307925218 -5.3105379077045178 0.5183772239549731 5.0252800307925218 -4.6406327161316288 1.8214139514140071 5.0128467600036952 -4.6406327161316288 1.5100083916285769 5.0128467600036952 -4.6406327161316288 1.1986028318431463 5.0128467600036952 -4.6406327161316288 0.88719727205771592 5.0128467600036952 -3.1506617388350251 2.1519359146405055 5.0251092108453799 -3.1506617388350251 1.8405303548550751 5.0251092108453799 -3.1506617388350251 1.5291247950696445 5.0251092108453799 -3.1506617388350251 1.2177192352842141 5.0251092108453799 -0.98113688559473256 2.1537806244943543 5.0076270563390386 -0.98113688559473256 1.8423750647089239 5.0076270563390386 -0.98113688559473256 1.5309695049234937 5.0076270563390386 -0.98113688559473256 1.2195639451380633 5.0076270563390386 1.1206880221073305 2.1130633262864071 5.0088289946186988 1.1206880221073305 1.8016577665009768 5.0088289946186988 1.1206880221073305 1.4902522067155461 5.0088289946186988 1.1206880221073305 1.1788466469301158 5.0088289946186988 3.0162630366140895 0.69182690366616617 5.0026583762962007 3.0162630366140895 0.38042134388073578 5.0026583762962007 3.0162630366140895 0.069015784095305358 5.0026583762962007 3.0162630366140895 -0.24238977569012507 5.0026583762962007 4.3359181432989189 0.52828755579597264 5.0019675661865852 4.3359181432989189 0.21688199601054226 5.0019675661865852 4.3359181432989189 -0.094523563774888131 5.0019675661865852 4.3359181432989189 -0.40592912356031857 5.0019675661865852 5.0017205614378515 0.48660105683959215 5.0017205614378515 5.0017205614378515 0.17519549705416174 5.0017205614378515 5.0017205614378515 -0.13621006273126862 5.0017205614378515 5.0017205614378515 -0.44761562251669901 5.0017205614378515 ; createNode pointEmitter -n "emitter3" -p "loftedSurface1"; setAttr ".emt" 2; setAttr ".sro" no; setAttr -l on ".urpp"; setAttr ".d" -type "double3" 0 0 -1 ; setAttr ".spd" 4; createNode transform -n "particle3"; createNode particle -n "particleShape3" -p "particle3"; addAttr -ci true -sn "lifespanPP" -ln "lifespanPP" -bt "life" -dt "doubleArray"; addAttr -ci true -h true -sn "lifespanPP0" -ln "lifespanPP0" -bt "life" -dt "doubleArray"; addAttr -ci true -sn "lifespan" -ln "lifespan" -bt "life" -at "double"; addAttr -is true -ci true -sn "radius" -ln "radius" -dv 0.5 -min 0 -max 10 -at "float"; addAttr -is true -ci true -sn "spriteTwist" -ln "spriteTwist" -min -180 -max 180 -at "float"; addAttr -is true -ci true -sn "spriteScaleX" -ln "spriteScaleX" -dv 1 -at "double"; addAttr -is true -ci true -sn "spriteScaleY" -ln "spriteScaleY" -dv 1 -at "double"; addAttr -is true -ci true -sn "spriteNum" -ln "spriteNum" -dv 1 -at "long"; addAttr -is true -ci true -sn "useLighting" -ln "useLighting" -min 0 -max 1 -at "bool"; addAttr -is true -ci true -sn "betterIllumination" -ln "betterIllumination" -min 0 -max 1 -at "bool"; addAttr -is true -ci true -sn "surfaceShading" -ln "surfaceShading" -min 0 -max 1 -at "float"; addAttr -is true -ci true -sn "threshold" -ln "threshold" -min 0 -max 10 -at "float"; setAttr -k off ".v"; setAttr ".gf" -type "Int32Array" 0 ; setAttr ".pos0" -type "vectorArray" 0 ; setAttr ".vel0" -type "vectorArray" 0 ; setAttr ".acc0" -type "vectorArray" 0 ; setAttr ".usc" yes; setAttr ".scp" -type "string" "FlowTerrain_startup"; setAttr ".mas0" -type "doubleArray" 0 ; setAttr ".id0" -type "doubleArray" 0 ; setAttr ".nid" 62; setAttr ".bt0" -type "doubleArray" 0 ; setAttr ".ag0" -type "doubleArray" 0 ; setAttr ".lfm" 1; setAttr ".irx" -type "string" ""; setAttr ".icx" -type "string" ""; setAttr ".con" 0; setAttr ".cts" 16; setAttr ".chw" 499; setAttr ".prt" 4; setAttr ".lifespanPP0" -type "doubleArray" 0 ; setAttr -k on ".lifespan" 2.5; setAttr -k on ".radius" 0.18600000441074371; setAttr ".spriteScaleX" 0.36; setAttr ".spriteScaleY" 0.3; createNode transform -n "duplicatedCurve1"; createNode nurbsCurve -n "duplicatedCurveShape1" -p "duplicatedCurve1"; setAttr -k off ".v"; setAttr ".tw" yes; createNode transform -n "duplicatedCurve2"; createNode nurbsCurve -n "duplicatedCurveShape2" -p "duplicatedCurve2"; setAttr -k off ".v"; setAttr ".tw" yes; createNode transform -n "duplicatedCurve3"; createNode nurbsCurve -n "duplicatedCurveShape3" -p "duplicatedCurve3"; setAttr -k off ".v"; setAttr ".tw" yes; createNode transform -n "duplicatedCurve4"; createNode nurbsCurve -n "duplicatedCurveShape4" -p "duplicatedCurve4"; setAttr -k off ".v"; setAttr ".tw" yes; createNode transform -n "duplicatedCurve5"; createNode nurbsCurve -n "duplicatedCurveShape5" -p "duplicatedCurve5"; setAttr -k off ".v"; setAttr ".tw" yes; createNode transform -n "duplicatedCurve6"; createNode nurbsCurve -n "duplicatedCurveShape6" -p "duplicatedCurve6"; setAttr -k off ".v"; setAttr ".tw" yes; createNode transform -n "flowCamera"; addAttr -ci true -h true -sn "dfm" -ln "miDeriveFromMaya" -bt "UNKN" -dv 1 -min 0 -max 1 -at "bool"; addAttr -ci true -sn "hde" -ln "miHide" -bt "UNKN" -min 0 -max 1 -at "bool"; addAttr -ci true -sn "vsb" -ln "miVisible" -bt "UNKN" -dv 2 -at "short"; addAttr -ci true -sn "trc" -ln "miTrace" -bt "UNKN" -dv 2 -at "short"; addAttr -ci true -sn "shd" -ln "miShadow" -bt "UNKN" -dv 2 -at "short"; addAttr -ci true -sn "cst" -ln "miCaustic" -bt "UNKN" -dv 5 -at "short"; addAttr -ci true -sn "glb" -ln "miGlobillum" -bt "UNKN" -dv 5 -at "short"; addAttr -ci true -sn "mieg" -ln "miExportGeoShader" -bt "UNKN" -min 0 -max 1 -at "bool"; addAttr -ci true -sn "migs" -ln "miGeoShader" -bt "UNKN" -at "message"; setAttr ".t" -type "double3" -7.3830745716830268 2.1021048682103398 -5.4243520053657122 ; setAttr ".r" -type "double3" 164.66164727039697 -51.400000000001512 179.99999999999994 ; setAttr ".rp" -type "double3" 8.8817841970012523e-016 0 1.7763568394002505e-015 ; setAttr ".rpt" -type "double3" -2.7765524267870623e-015 4.5191469897173699e-016 -2.1936352120925947e-015 ; createNode camera -n "flowCameraShape" -p "flowCamera"; setAttr -k off ".v"; setAttr ".rnd" no; setAttr ".ovr" 1.3; setAttr ".fl" 34.999999999999993; setAttr ".coi" 9.384146219861087; setAttr ".imn" -type "string" "persp1"; setAttr ".den" -type "string" "persp1_depth"; setAttr ".man" -type "string" "persp1_mask"; setAttr ".hc" -type "string" "viewSet -p %camera"; setAttr ".dr" yes; createNode diskCache -n "initialState_fluidShape1"; setAttr ".cn" -type "string" ( "E:/maya/projects/5_Presets//data/FlowTerrain.ma_fluidShape1.mcfi"); setAttr ".ct" -type "string" "mcfi"; setAttr ".hcn" -type "string" "hidden3_fluidShape1.mcfi"; createNode geoConnector -n "geoConnector2"; createNode materialInfo -n "materialInfo3"; createNode shadingEngine -n "blinn2SG"; setAttr ".ihi" 0; setAttr ".ro" yes; createNode blinn -n "blinn2"; setAttr ".c" -type "float3" 1 1 0 ; createNode materialInfo -n "materialInfo1"; createNode shadingEngine -n "fluidShape1SG"; setAttr ".ihi" 0; setAttr ".ro" yes; createNode makeNurbPlane -n "makeNurbPlane1"; setAttr ".ax" -type "double3" 0 1 0 ; setAttr ".u" 5; setAttr ".v" 5; createNode materialInfo -n "materialInfo2"; createNode shadingEngine -n "blinn1SG"; setAttr ".ihi" 0; setAttr ".ro" yes; createNode blinn -n "blinn1"; setAttr ".c" -type "float3" 0.22175999 0.63 0.22890422 ; createNode curveFromSurfaceIso -n "curveFromSurfaceIso1"; setAttr ".ihi" 1; setAttr ".max" 0; setAttr ".idr" 1; createNode curveFromSurfaceIso -n "curveFromSurfaceIso2"; setAttr ".ihi" 1; setAttr ".max" 0; setAttr ".iv" 0.20000000000000001; setAttr ".idr" 1; createNode curveFromSurfaceIso -n "curveFromSurfaceIso3"; setAttr ".ihi" 1; setAttr ".max" 0; setAttr ".iv" 0.40000000000000002; setAttr ".idr" 1; createNode curveFromSurfaceIso -n "curveFromSurfaceIso4"; setAttr ".ihi" 1; setAttr ".max" 0; setAttr ".iv" 0.6; setAttr ".idr" 1; createNode curveFromSurfaceIso -n "curveFromSurfaceIso5"; setAttr ".ihi" 1; setAttr ".max" 0; setAttr ".iv" 0.80000000000000004; setAttr ".idr" 1; createNode curveFromSurfaceIso -n "curveFromSurfaceIso6"; setAttr ".ihi" 1; setAttr ".max" 0; setAttr ".iv" 0.99616275397496501; setAttr ".idr" 1; createNode lightLinker -n "lightLinker1"; select -ne :time1; setAttr ".o" 16; select -ne :renderPartition; setAttr -s 5 ".st"; select -ne :renderGlobalsList1; select -ne :defaultShaderList1; setAttr -s 5 ".s"; select -ne :postProcessList1; setAttr -s 2 ".p"; select -ne :lightList1; select -ne :initialShadingGroup; setAttr -k on ".nds"; setAttr ".ro" yes; select -ne :initialParticleSE; setAttr ".ro" yes; select -ne :defaultRenderGlobals; addAttr -ci true -sn "currentRenderer" -ln "currentRenderer" -dt "string"; setAttr ".mcfr" 33; setAttr ".pfm" -type "string" ""; setAttr ".top" 299; setAttr ".rght" 299; setAttr ".oft" -type "string" ""; setAttr ".prm" -type "string" ""; setAttr ".pom" -type "string" ""; setAttr ".currentRenderer" -type "string" "mayaSoftware"; select -ne :defaultResolution; setAttr ".w" 300; setAttr ".h" 300; setAttr ".dar" 1; select -ne :defaultHardwareRenderGlobals; setAttr ".fn" -type "string" "im"; setAttr ".res" -type "string" "ntsc_4d 646 485 1.333"; connectAttr ":time1.o" "fluidShape1.cti"; connectAttr "initialState_fluidShape1.dc" "fluidShape1.dcic"; connectAttr "particleShape3.fd" "fluidShape1.ind[3]"; connectAttr "makeNurbPlane1.os" "nurbsPlaneShape1.cr"; connectAttr ":time1.o" "emitter3.ct"; connectAttr "geoConnector2.ocd" "emitter3.ocd"; connectAttr "geoConnector2.ocl" "emitter3.t"; connectAttr "geoConnector2.pos" "emitter3.opd"; connectAttr "geoConnector2.vel" "emitter3.ovd"; connectAttr "geoConnector2.swg" "emitter3.swge"; connectAttr "particleShape3.ifl" "emitter3.full[0]"; connectAttr "particleShape3.tss" "emitter3.dt[0]"; connectAttr "particleShape3.inh" "emitter3.inh[0]"; connectAttr "particleShape3.stt" "emitter3.stt[0]"; connectAttr "particleShape3.sd[0]" "emitter3.sd[0]"; connectAttr ":time1.o" "particleShape3.cti"; connectAttr "emitter3.ot[0]" "particleShape3.npt[0]"; connectAttr "fluidShape1.of[3]" "particleShape3.ifc[0]"; connectAttr "curveFromSurfaceIso1.oc" "duplicatedCurveShape1.cr"; connectAttr "curveFromSurfaceIso2.oc" "duplicatedCurveShape2.cr"; connectAttr "curveFromSurfaceIso3.oc" "duplicatedCurveShape3.cr"; connectAttr "curveFromSurfaceIso4.oc" "duplicatedCurveShape4.cr"; connectAttr "curveFromSurfaceIso5.oc" "duplicatedCurveShape5.cr"; connectAttr "curveFromSurfaceIso6.oc" "duplicatedCurveShape6.cr"; connectAttr ":time1.o" "geoConnector2.ct"; connectAttr "loftedSurfaceShape1.l" "geoConnector2.lge"; connectAttr "loftedSurfaceShape1.wm" "geoConnector2.wm"; connectAttr "loftedSurfaceShape1.msg" "geoConnector2.own"; connectAttr "blinn2SG.msg" "materialInfo3.sg"; connectAttr "blinn2.oc" "blinn2SG.ss"; connectAttr "particleShape3.iog" "blinn2SG.dsm" -na; connectAttr "fluidShape1SG.msg" "materialInfo1.sg"; connectAttr "fluidShape1.ocl" "fluidShape1SG.vs"; connectAttr "fluidShape1.iog" "fluidShape1SG.dsm" -na; connectAttr "blinn1SG.msg" "materialInfo2.sg"; connectAttr "blinn1.oc" "blinn1SG.ss"; connectAttr "nurbsPlaneShape1.iog" "blinn1SG.dsm" -na; connectAttr "nurbsPlaneShape1.ws" "curveFromSurfaceIso1.is"; connectAttr "nurbsPlaneShape1.ws" "curveFromSurfaceIso2.is"; connectAttr "nurbsPlaneShape1.ws" "curveFromSurfaceIso3.is"; connectAttr "nurbsPlaneShape1.ws" "curveFromSurfaceIso4.is"; connectAttr "nurbsPlaneShape1.ws" "curveFromSurfaceIso5.is"; connectAttr "nurbsPlaneShape1.ws" "curveFromSurfaceIso6.is"; connectAttr ":defaultLightSet.msg" "lightLinker1.lnk[0].llnk"; connectAttr ":initialShadingGroup.msg" "lightLinker1.lnk[0].olnk"; connectAttr ":defaultLightSet.msg" "lightLinker1.lnk[1].llnk"; connectAttr ":initialParticleSE.msg" "lightLinker1.lnk[1].olnk"; connectAttr ":defaultLightSet.msg" "lightLinker1.lnk[2].llnk"; connectAttr "fluidShape1SG.msg" "lightLinker1.lnk[2].olnk"; connectAttr ":defaultLightSet.msg" "lightLinker1.lnk[3].llnk"; connectAttr "blinn1SG.msg" "lightLinker1.lnk[3].olnk"; connectAttr ":defaultLightSet.msg" "lightLinker1.lnk[4].llnk"; connectAttr "blinn2SG.msg" "lightLinker1.lnk[4].olnk"; connectAttr "fluidShape1SG.pa" ":renderPartition.st" -na; connectAttr "blinn1SG.pa" ":renderPartition.st" -na; connectAttr "blinn2SG.pa" ":renderPartition.st" -na; connectAttr "fluidShape1.msg" ":defaultShaderList1.s" -na; connectAttr "blinn1.msg" ":defaultShaderList1.s" -na; connectAttr "blinn2.msg" ":defaultShaderList1.s" -na; connectAttr "lightLinker1.msg" ":lightList1.ln" -na; connectAttr "loftedSurfaceShape1.iog" ":initialShadingGroup.dsm" -na; // End of FlowTerrain.ma