//Maya ASCII 5.0ff03 scene //Name: Cigarette2D.ma //Last modified: Tue, Jan 07, 2003 05:25:29 PM requires maya "5.0ff03"; currentUnit -l centimeter -a degree -t ntsc; fileInfo "application" "maya"; fileInfo "product" "Maya Unlimited 5.0 Beta"; fileInfo "version" "5.0Mainline"; fileInfo "cutIdentifier" "200301060019"; fileInfo "osv" "Microsoft Windows 2000 Professional Service Pack 3 (Build 2195)\n"; createNode transform -n "Cigarette"; setAttr ".t" -type "double3" 2.3371999989623573 -3.0938842889482925 -0.20274953813781593 ; setAttr ".r" -type "double3" 21.131302092582011 -61.770092795080117 88.048890180733466 ; setAttr ".s" -type "double3" 0.17520635014153327 0.17520635014153327 0.17520635014153327 ; createNode transform -n "cig" -p "Cigarette"; setAttr ".t" -type "double3" -1.9008603423731356 2.2886547850887302 -0.75874069665789912 ; setAttr ".s" -type "double3" 1 9.0387621324440204 1 ; createNode nurbsSurface -n "cigShape" -p "cig"; setAttr -k off ".v"; setAttr ".vir" yes; setAttr ".vif" yes; setAttr ".tw" yes; setAttr -s 49 ".cp[7:48]" -type "double3" -9.2448142760262128e-006 7.7315220906259974e-005 -0.00075136760617722231 0.00073637564901996022 0.00034922152013328045 6.6857715825792766e-007 -8.791301891813378e-006 0.00024603723926497345 0.0007501868320962668 -0.00076230579003699894 0.00051650886933440887 4.0802717506528523e-007 -9.2448142760262128e-006 7.7315220906259974e-005 -0.00075136760617722231 0.00073637564901996022 0.00034922152013328045 6.6857715825792766e-007 -8.791301891813378e-006 0.00024603723926497345 0.0007501868320962668 1.8555545846854656e-005 -0.00015518171412765014 0.0015080926071258105 -0.0014780017972901849 -0.00070093305651314219 -1.3419213993084945e-006 1.7645287447763669e-005 -0.00049382877111459056 -0.001505722639820295 0.0015300469661900795 -0.0010367005457183054 -8.1896366167961976e-007 1.8555545846854656e-005 -0.00015518171412765014 0.0015080926071258105 -0.0014780017972901849 -0.00070093305651314219 -1.3419213993084945e-006 1.7645287447763669e-005 -0.00049382877111459056 -0.001505722639820295 -2.6098375447911049e-005 0.00021826308270868344 -0.0021211322693024393 0.0020788095449235655 0.00098586235206444411 1.8874124630065704e-006 -2.4818096998752148e-005 0.00069457017226343121 0.0021177989102612038 -0.0021520110755803845 0.001458119329501309 1.1518723986650437e-006 -2.6098375447911049e-005 0.00021826308270868344 -0.0021211322693024393 0.0020788095449235655 0.00098586235206444411 1.8874124630065704e-006 -2.4818096998752148e-005 0.00069457017226343121 0.0021177989102612038 5.3969714640333954e-005 -0.0004513536221466552 0.0043863612706556143 -0.0042988406752832997 -0.0020386981528170978 -3.9030441598114207e-006 5.1322183468038851e-005 -0.0014363251870034288 -0.0043794681045945527 0.0044502166001523236 -0.0030152943536341237 -2.3819959450172967e-006 5.3969714640333954e-005 -0.0004513536221466552 0.0043863612706556143 -0.0042988406752832997 -0.0020386981528170978 -3.9030441598114207e-006 5.1322183468038851e-005 -0.0014363251870034288 -0.0043794681045945527 -0.00011129764044726098 0.00093079226906200851 -0.0090456594558085968 0.008865172384143305 0.0042042522459446729 8.0489512936867021e-006 -0.00010583783813977732 0.0029620242628676241 0.0090314442034169495 -0.0091773434484232475 0.0062182123630818431 4.9122091695626754e-006 -0.00011129764044726098 0.00093079226906200851 -0.0090456594558085968 0.008865172384143305 0.0042042522459446729 8.0489512936867021e-006 -0.00010583783813977732 0.0029620242628676241 0.0090314442034169495 0 -0.0092887000257406704 0 0 -0.0071913495895276069 0 0 -0.0092887000257404484 0 0 -0.012422215069870401 0 0 -0.0092887000257406704 0 0 -0.0071913495895276069 0 0 -0.0092887000257404484 0; setAttr ".dvu" 0; setAttr ".dvv" 0; setAttr ".cpr" 4; setAttr ".cps" 16; setAttr ".nufa" 4.5; setAttr ".nvfa" 4.5; createNode transform -n "heater" -p "Cigarette"; setAttr ".t" -type "double3" -1.9008603423731356 10.797828788739634 -0.75874069665789912 ; setAttr ".s" -type "double3" 0.97307510148855092 1.5279143369891794 0.97307510148855092 ; createNode nurbsSurface -n "heaterShape" -p "heater"; setAttr -k off ".v"; setAttr ".vir" yes; setAttr ".vif" yes; setAttr ".tw" yes; setAttr ".dvu" 3; setAttr ".dvv" 3; setAttr ".cpr" 15; setAttr ".cps" 4; createNode place3dTexture -n "place3dTexture1" -p "Cigarette"; setAttr ".t" -type "double3" -2.9357775243807747 2.1758414157764401 -1.54361115325485 ; createNode place3dTexture -n "place3dTexture2" -p "Cigarette"; setAttr ".t" -type "double3" -1.9008603423731356 2.2886547850887302 -0.75874069665789912 ; createNode place3dTexture -n "place3dTexture3" -p "Cigarette"; setAttr ".t" -type "double3" -1.9008603423731356 2.2886547850887302 -0.75874069665789912 ; createNode fluidEmitter -n "fluidEmitter1"; setAttr ".t" -type "double3" 0.4629102359906927 -3.6321088077540709 -0.28370390370950194 ; setAttr -k off ".rat"; setAttr -k off ".sro"; setAttr -l on -k off ".urpp"; setAttr -k off ".npuv"; setAttr ".max" 0.14000000000000001; setAttr -k off ".dx"; setAttr -k off ".dy"; setAttr -k off ".dz"; setAttr -k off ".spr"; setAttr -k off ".spd"; setAttr -k off ".srnd"; setAttr -k off ".tspd"; setAttr -k off ".nspd"; setAttr -k off ".afc"; setAttr -k off ".afa"; setAttr -k off ".alx"; setAttr -k off ".arx"; setAttr -k off ".rnd"; setAttr -k off ".drs"; setAttr -k off ".ssz"; setAttr -k off ".dss"; setAttr ".fhe" 1; setAttr ".ffe" 1; createNode transform -n "Smoke"; setAttr ".t" -type "double3" 1.3423389517423718 2.5 -0.28296669172916822 ; createNode fluidShape -n "SmokeShape" -p "Smoke"; addAttr -ci true -sn "nts" -ln "notes" -dt "string"; setAttr -k off ".v"; setAttr ".rt" 1; setAttr ".vf" 0; setAttr ".iss" yes; setAttr ".is2" yes; setAttr ".rw" 80; setAttr ".rh" 120; setAttr ".rd" 1; setAttr ".dw" 10; setAttr ".dh" 15.000000000000005; setAttr ".dd" 0.25; setAttr ".scd" 0; setAttr ".ssd" 1; setAttr ".bod" 2; setAttr ".hss" no; setAttr ".ots" 1; setAttr ".bndx" 0; setAttr ".bndy" 0; setAttr ".dsc" 0.82643997669219971; setAttr ".dds" 0.56198000000000004; setAttr ".dsb" 12; setAttr ".vsw" 10; setAttr ".tbs" 0.029999999329447746; setAttr ".e2w" -type "matrix" 0.81106382608413696 0 0.58495765924453735 0 0.2242153137922287 0.92362314462661743 -0.31088221073150635 0 -0.54028046131134033 0.38330176472663879 0.74911731481552124 0 -0.40829378366470337 -2.9712951183319092 0.79784166812896729 1; setAttr ".cl[0].clp" 0; setAttr ".cl[0].clc" -type "float3" 1 1 1 ; setAttr ".cl[0].cli" 1; setAttr -s 2 ".opa[0:1]" 0 0 1 1 1 1; setAttr ".t" -type "float3" 0.057859998 0.057859998 0.057859998 ; setAttr -s 3 ".i"; setAttr ".i[0].ip" 0; setAttr ".i[0].ic" -type "float3" 0 0 0 ; setAttr ".i[0].ii" 1; setAttr ".i[1].ip" 0.80000001192092896; setAttr ".i[1].ic" -type "float3" 0.89999998 0.2 0 ; setAttr ".i[1].ii" 1; setAttr ".i[2].ip" 1; setAttr ".i[2].ic" -type "float3" 1.5 1 0 ; setAttr ".i[2].ii" 1; setAttr ".env[0].envp" 0; setAttr ".env[0].envc" -type "float3" 0 0 0 ; setAttr ".env[0].envi" 0; setAttr ".nts" -type "string" ( "Example Goal:\r\n" + "Simple 2D Cigarette Smoke.\r\n" + "\r\n" + "This scene uses a 2D fluid to simulate cigarette smoke. The motion is driven by bouyancy and swirl. Dissipation is increased to get the correct look and keep the smoke from revealing the edge of the volume. This would be useful for sequences involving limited camera movement where a quick smoke effect is required.\r\n" + "\r\n" + "Render using Cigarette2DCamera.\r\n" + "Render Time: $\r\n"); createNode transform -n "directionalLight1"; setAttr ".r" -type "double3" -27.170846410278031 7.7158044187314756 -18.017107756418778 ; createNode directionalLight -n "directionalLightShape1" -p "directionalLight1"; setAttr -k off ".v"; createNode transform -n "Cigarette2DCamera"; setAttr ".v" no; setAttr ".t" -type "double3" -1.1279848872880536 -1.7684026457900435 6.3754169169304893 ; setAttr ".r" -type "double3" 2.6616472703975185 -15.799999999999997 0 ; createNode camera -n "Cigarette2DCameraShape" -p "Cigarette2DCamera"; setAttr -k off ".v" no; setAttr ".fl" 34.999999999999993; setAttr ".coi" 6.5168402296180803; setAttr ".imn" -type "string" "persp"; setAttr ".den" -type "string" "persp_depth"; setAttr ".man" -type "string" "persp_mask"; setAttr ".hc" -type "string" "viewSet -p %camera"; createNode rebuildSurface -n "rebuildSurface1"; setAttr ".end" 1; setAttr ".kc" no; setAttr ".kr" 0; createNode insertKnotSurface -n "insertKnotSurface1"; setAttr -s 2 ".p[0:1]" 1.9602509296549 1.9792133934038001; setAttr -s 2 ".nk[0:1]" 1 1; createNode makeNurbCylinder -n "makeNurbCylinder1"; setAttr ".ax" -type "double3" 0 1 0 ; setAttr ".s" 11; setAttr ".nsp" 4; createNode materialInfo -n "materialInfo6"; createNode shadingEngine -n "lambert2SG2"; setAttr ".ihi" 0; setAttr ".ro" yes; createNode lambert -n "lambert6"; setAttr ".dc" 0.80992001295089722; createNode ramp -n "ramp1"; setAttr ".t" 1; setAttr ".in" 0; setAttr -s 2 ".cel"; setAttr ".cel[0].ep" 0; setAttr ".cel[0].ec" -type "float3" 1 0.52183998 0.31199998 ; setAttr ".cel[1].ep" 0.25999999046325684; setAttr ".cel[1].ec" -type "float3" 1 0.96268666 0.94200003 ; createNode place2dTexture -n "place2dTexture1"; createNode detachSurface -n "detachSurface1"; setAttr ".p[0]" 2.1746218690000001; setAttr -s 2 ".k[0:1]" yes yes; createNode makeNurbSphere -n "makeNurbSphere1"; setAttr ".ax" -type "double3" 0 1 0 ; createNode materialInfo -n "materialInfo3"; createNode shadingEngine -n "lambert4SG"; setAttr ".ihi" 0; setAttr ".ro" yes; createNode lambert -n "lambert4"; setAttr ".dc" 0.69422000646591187; setAttr ".gi" 0.19833999872207642; createNode crater -n "crater2"; setAttr ".sh" 3.1403999328613281; setAttr ".c1" -type "float3" 0.85299999 0.64508468 0.16718797 ; setAttr ".c2" -type "float3" 0.64300001 0.17778951 0 ; setAttr ".c3" -type "float3" 0 0 0 ; createNode crater -n "crater1"; setAttr ".c1" -type "float3" 0 0 0 ; setAttr ".c2" -type "float3" 0.099179998 0.099179998 0.099179998 ; setAttr ".c3" -type "float3" 0.43000001 0.11889501 0 ; createNode bump3d -n "bump3d2"; setAttr ".bd" 1.5291999578475952; createNode brownian -n "brownian1"; setAttr ".ail" yes; setAttr ".l" 3.3801400661468506; setAttr ".ic" 0.13223999738693237; setAttr ".oct" 3.281019926071167; createNode materialInfo -n "materialInfo4"; createNode shadingEngine -n "fluidShape1SG"; setAttr ".ihi" 0; setAttr ".ro" yes; createNode lightLinker -n "lightLinker1"; setAttr ".ihi" 0; setAttr -s 5 ".lnk"; select -ne :time1; setAttr ".o" 119; select -ne :renderPartition; setAttr -s 5 ".st"; select -ne :renderGlobalsList1; select -ne :defaultShaderList1; setAttr -s 5 ".s"; select -ne :postProcessList1; setAttr -s 2 ".p"; select -ne :defaultRenderUtilityList1; setAttr -s 5 ".u"; select -ne :lightList1; select -ne :defaultTextureList1; setAttr -s 4 ".tx"; select -ne :initialShadingGroup; setAttr -k on ".nds"; setAttr ".ro" yes; select -ne :initialParticleSE; setAttr ".ro" yes; select -ne :defaultRenderGlobals; addAttr -ci true -sn "currentRenderer" -ln "currentRenderer" -dt "string"; setAttr ".sdf" -type "string" ""; setAttr ".pfm" -type "string" ""; setAttr ".top" 215; setAttr ".left" 96; setAttr ".bot" 10; setAttr ".rght" 217; setAttr ".fs" 1; setAttr ".ef" 10; setAttr ".bf" 1; setAttr ".ofe" -type "string" ""; setAttr ".efe" -type "string" ""; setAttr ".lse" -type "string" ""; setAttr ".rse" -type "string" ""; setAttr ".oft" -type "string" ""; setAttr ".ifp" -type "string" ""; setAttr -k on ".mbf"; setAttr ".prm" -type "string" ""; setAttr ".pom" -type "string" ""; setAttr ".pfrm" -type "string" ""; setAttr ".pfom" -type "string" ""; setAttr ".currentRenderer" -type "string" "mayaSoftware"; select -ne :defaultLightSet; connectAttr "rebuildSurface1.os" "cigShape.cr"; connectAttr "detachSurface1.os[1]" "heaterShape.cr"; connectAttr ":time1.o" "fluidEmitter1.ct"; connectAttr "SmokeShape.ifl" "fluidEmitter1.full[0]"; connectAttr "SmokeShape.ots" "fluidEmitter1.dt[0]"; connectAttr "SmokeShape.inh" "fluidEmitter1.inh[0]"; connectAttr "SmokeShape.sti" "fluidEmitter1.stt[0]"; connectAttr "SmokeShape.sd[0]" "fluidEmitter1.sd[0]"; connectAttr ":time1.o" "SmokeShape.cti"; connectAttr "fluidEmitter1.ef" "SmokeShape.eml[0].emfr"; connectAttr "fluidEmitter1.efc" "SmokeShape.fce[0]"; connectAttr "insertKnotSurface1.os" "rebuildSurface1.is"; connectAttr "makeNurbCylinder1.os" "insertKnotSurface1.is"; connectAttr "lambert2SG2.msg" "materialInfo6.sg"; connectAttr "lambert6.oc" "lambert2SG2.ss"; connectAttr "cigShape.iog" "lambert2SG2.dsm" -na; connectAttr "ramp1.oc" "lambert6.c"; connectAttr "place2dTexture1.o" "ramp1.uv"; connectAttr "place2dTexture1.ofs" "ramp1.fs"; connectAttr "makeNurbSphere1.os" "detachSurface1.is"; connectAttr "lambert4SG.msg" "materialInfo3.sg"; connectAttr "lambert4.oc" "lambert4SG.ss"; connectAttr "heaterShape.iog" "lambert4SG.dsm" -na; connectAttr "crater2.oc" "lambert4.ic"; connectAttr "crater1.oc" "lambert4.c"; connectAttr "bump3d2.o" "lambert4.n"; connectAttr "place3dTexture2.wim" "crater2.pm"; connectAttr "place3dTexture1.wim" "crater1.pm"; connectAttr "brownian1.oa" "bump3d2.bv"; connectAttr "place3dTexture3.wim" "brownian1.pm"; connectAttr "fluidShape1SG.msg" "materialInfo4.sg"; connectAttr "SmokeShape.ocl" "fluidShape1SG.vs"; connectAttr "SmokeShape.iog" "fluidShape1SG.dsm" -na; connectAttr ":defaultLightSet.msg" "lightLinker1.lnk[0].llnk"; connectAttr ":initialShadingGroup.msg" "lightLinker1.lnk[0].olnk"; connectAttr ":defaultLightSet.msg" "lightLinker1.lnk[1].llnk"; connectAttr ":initialParticleSE.msg" "lightLinker1.lnk[1].olnk"; connectAttr ":defaultLightSet.msg" "lightLinker1.lnk[4].llnk"; connectAttr "lambert4SG.msg" "lightLinker1.lnk[4].olnk"; connectAttr ":defaultLightSet.msg" "lightLinker1.lnk[5].llnk"; connectAttr "fluidShape1SG.msg" "lightLinker1.lnk[5].olnk"; connectAttr ":defaultLightSet.msg" "lightLinker1.lnk[6].llnk"; connectAttr "lambert2SG2.msg" "lightLinker1.lnk[6].olnk"; connectAttr "lambert4SG.pa" ":renderPartition.st" -na; connectAttr "fluidShape1SG.pa" ":renderPartition.st" -na; connectAttr "lambert2SG2.pa" ":renderPartition.st" -na; connectAttr "lambert4.msg" ":defaultShaderList1.s" -na; connectAttr "SmokeShape.msg" ":defaultShaderList1.s" -na; connectAttr "lambert6.msg" ":defaultShaderList1.s" -na; connectAttr "place2dTexture1.msg" ":defaultRenderUtilityList1.u" -na; connectAttr "place3dTexture1.msg" ":defaultRenderUtilityList1.u" -na; connectAttr "place3dTexture2.msg" ":defaultRenderUtilityList1.u" -na; connectAttr "place3dTexture3.msg" ":defaultRenderUtilityList1.u" -na; connectAttr "bump3d2.msg" ":defaultRenderUtilityList1.u" -na; connectAttr "lightLinker1.msg" ":lightList1.ln" -na; connectAttr "directionalLightShape1.ltd" ":lightList1.l" -na; connectAttr "ramp1.msg" ":defaultTextureList1.tx" -na; connectAttr "crater1.msg" ":defaultTextureList1.tx" -na; connectAttr "crater2.msg" ":defaultTextureList1.tx" -na; connectAttr "brownian1.msg" ":defaultTextureList1.tx" -na; connectAttr "directionalLight1.iog" ":defaultLightSet.dsm" -na; // End of Cigarette2D.ma