//Maya ASCII 2011 scene //Name: TearsMod2.ma //Last modified: Fri, Jul 23, 2010 04:09:46 PM //Codeset: 1252 requires maya "2011"; requires "stereoCamera" "10.0"; currentUnit -l centimeter -a degree -t film; fileInfo "application" "maya"; fileInfo "product" "Maya 2011"; fileInfo "version" "2011"; fileInfo "cutIdentifier" "201007210520-778522"; fileInfo "osv" "Microsoft Windows XP Professional Service Pack 3 (Build 2600)\n"; createNode transform -s -n "persp"; setAttr ".v" no; setAttr ".t" -type "double3" -0.034361933490528962 -3.3761009458822029 16.27852919177257 ; setAttr ".r" -type "double3" -2.7383527295998533 2.5999999999999797 2.1629413896763761e-012 ; setAttr ".rp" -type "double3" 0 8.8817841970012523e-016 -3.5527136788005009e-015 ; setAttr ".rpt" -type "double3" -1.6290255925909595e-016 -1.7074536866709484e-016 -3.4679241166515249e-017 ; createNode camera -s -n "perspShape" -p "persp"; setAttr -k off ".v" no; setAttr ".fl" 34.999999999999979; setAttr ".coi" 10.303295533484981; setAttr ".imn" -type "string" "persp"; setAttr ".den" -type "string" "persp_depth"; setAttr ".man" -type "string" "persp_mask"; setAttr ".tp" -type "double3" -0.50121650467729317 -3.8683416979558682 5.9975932080358962 ; setAttr ".hc" -type "string" "viewSet -p %camera"; createNode transform -s -n "top"; setAttr ".v" no; setAttr ".t" -type "double3" 0 350.1 0 ; setAttr ".r" -type "double3" -89.999999999999986 0 0 ; createNode camera -s -n "topShape" -p "top"; setAttr -k off ".v" no; setAttr ".rnd" no; setAttr ".coi" 350.1; setAttr ".ow" 30; setAttr ".imn" -type "string" "top"; setAttr ".den" -type "string" "top_depth"; setAttr ".man" -type "string" "top_mask"; setAttr ".hc" -type "string" "viewSet -t %camera"; setAttr ".o" yes; createNode transform -s -n "front"; setAttr ".v" no; setAttr ".t" -type "double3" 0.079450231636494451 -17.717401654940602 350.1 ; createNode camera -s -n "frontShape" -p "front"; setAttr -k off ".v" no; setAttr ".rnd" no; setAttr ".coi" 350.1; setAttr ".ow" 116.55348981075272; setAttr ".imn" -type "string" "front"; setAttr ".den" -type "string" "front_depth"; setAttr ".man" -type "string" "front_mask"; setAttr ".hc" -type "string" "viewSet -f %camera"; setAttr ".o" yes; createNode transform -s -n "side"; setAttr ".v" no; setAttr ".t" -type "double3" 350.1 0 0 ; setAttr ".r" -type "double3" 0 89.999999999999986 0 ; createNode camera -s -n "sideShape" -p "side"; setAttr -k off ".v" no; setAttr ".rnd" no; setAttr ".coi" 350.1; setAttr ".ow" 30; setAttr ".imn" -type "string" "side"; setAttr ".den" -type "string" "side_depth"; setAttr ".man" -type "string" "side_mask"; setAttr ".hc" -type "string" "viewSet -s %camera"; setAttr ".o" yes; createNode transform -n "Trail1"; createNode nParticle -n "Trail1Shape" -p "Trail1"; addAttr -ci true -sn "lifespanPP" -ln "lifespanPP" -dt "doubleArray"; addAttr -ci true -h true -sn "lifespanPP0" -ln "lifespanPP0" -dt "doubleArray"; addAttr -ci true -sn "lifespan" -ln "lifespan" -at "double"; addAttr -ci true -sn "rgbPP" -ln "rgbPP" -dt "vectorArray"; addAttr -ci true -h true -sn "rgbPP0" -ln "rgbPP0" -dt "vectorArray"; addAttr -ci true -sn "opacityPP" -ln "opacityPP" -dt "doubleArray"; addAttr -ci true -h true -sn "opacityPP0" -ln "opacityPP0" -dt "doubleArray"; addAttr -ci true -sn "radiusPP" -ln "radiusPP" -dt "doubleArray"; addAttr -ci true -h true -sn "radiusPP0" -ln "radiusPP0" -dt "doubleArray"; setAttr -k off ".v"; setAttr ".gf" -type "Int32Array" 0 ; setAttr ".pos0" -type "vectorArray" 0 ; setAttr ".vel0" -type "vectorArray" 0 ; setAttr ".acc0" -type "vectorArray" 0 ; setAttr ".mas0" -type "doubleArray" 0 ; setAttr ".id0" -type "doubleArray" 0 ; setAttr ".bt0" -type "doubleArray" 0 ; setAttr ".ag0" -type "doubleArray" 0 ; setAttr ".lfm" 1; setAttr ".irbx" -type "string" ""; setAttr ".irax" -type "string" ""; setAttr ".icx" -type "string" ""; setAttr ".cts" 1; setAttr ".gw[0]" 0; setAttr ".chw" 400; setAttr ".prt" 7; setAttr ".cofl" 1; setAttr ".pmss" 0.85559999942779541; setAttr ".scld" no; setAttr ".cll" 4.1027998924255371; setAttr -s 2 ".fsc[0:1]" 0 1 1 1 0 1; setAttr ".pff" 1; setAttr ".pfma" 10; setAttr ".sfat" 35; setAttr ".pfdi" 0.5; setAttr -s 2 ".pfdo[0:1]" 0 1 1 1 0 1; setAttr ".igsw" yes; setAttr ".drg" 0.41023999452590942; setAttr ".esph" yes; setAttr ".incp" 0.0099999997764825821; setAttr ".visc" 1; setAttr ".vssc[0]" 0 1 1; setAttr ".stns[0]" 0 1 1; setAttr ".thr" 0.9914400000000001; setAttr -s 4 ".rdc[0:3]" 0 1 1 0.13913043 0.94 1 0.23478261 0.30000001 1 1 0 1; setAttr ".rci" 2; setAttr ".mssc[0]" 0 1 1; setAttr ".pfsc[0]" 0 1 1; setAttr ".frsc[0]" 0 1 1; setAttr ".stsc[0]" 0 1 1; setAttr ".clsc[0]" 0 1 1; setAttr ".bosc[0]" 0 1 1; setAttr ".op" 0.3; setAttr ".opc[0]" 0 1 1; setAttr ".oci" 1; setAttr ".cl[0].clp" 0; setAttr ".cl[0].clc" -type "float3" 0.5 0.69999999 1 ; setAttr ".cl[0].cli" 1; setAttr ".coi" 1; setAttr ".inca[0].incap" 0; setAttr ".inca[0].incac" -type "float3" 0 0 0 ; setAttr ".inca[0].incai" 1; setAttr ".brs" 7.0086; setAttr ".mts" 0.0854; setAttr ".lifespanPP0" -type "doubleArray" 0 ; setAttr -k on ".lifespan" 5; setAttr ".rgbPP0" -type "vectorArray" 0 ; setAttr ".opacityPP0" -type "doubleArray" 0 ; setAttr ".radiusPP0" -type "doubleArray" 0 ; createNode transform -n "first1Drop"; createNode nParticle -n "first1DropShape" -p "first1Drop"; addAttr -ci true -sn "lifespanPP" -ln "lifespanPP" -dt "doubleArray"; addAttr -ci true -h true -sn "lifespanPP0" -ln "lifespanPP0" -dt "doubleArray"; addAttr -ci true -sn "lifespan" -ln "lifespan" -at "double"; addAttr -ci true -sn "rgbPP" -ln "rgbPP" -dt "vectorArray"; addAttr -ci true -h true -sn "rgbPP0" -ln "rgbPP0" -dt "vectorArray"; addAttr -ci true -sn "opacityPP" -ln "opacityPP" -dt "doubleArray"; addAttr -ci true -h true -sn "opacityPP0" -ln "opacityPP0" -dt "doubleArray"; setAttr -k off ".v"; setAttr ".gf" -type "Int32Array" 0 ; setAttr ".pos0" -type "vectorArray" 0 ; setAttr ".vel0" -type "vectorArray" 0 ; setAttr ".acc0" -type "vectorArray" 0 ; setAttr ".mas0" -type "doubleArray" 0 ; setAttr ".id0" -type "doubleArray" 0 ; setAttr ".bt0" -type "doubleArray" 0 ; setAttr ".ag0" -type "doubleArray" 0 ; setAttr ".lfm" 1; setAttr ".irbx" -type "string" ""; setAttr ".irax" -type "string" ""; setAttr ".icx" -type "string" ""; setAttr ".cts" 1; setAttr ".chw" 400; setAttr ".prt" 7; setAttr ".fron" 0.11113999783992767; setAttr ".adng" 0.029999999329447746; setAttr ".cofl" 1; setAttr ".scld" no; setAttr ".cll" 1; setAttr -s 2 ".fsc[0:1]" 0 1 1 1 0 1; setAttr ".sfat" 1.795199990272522; setAttr -s 2 ".pfdo[0:1]" 0 1 1 1 0 1; setAttr ".igsw" yes; setAttr ".drg" 0; setAttr ".cwds" 0; setAttr ".scws" 0.0010400000028312206; setAttr ".esph" yes; setAttr ".incp" 0.0099999997764825821; setAttr ".visc" 0; setAttr ".vssc[0]" 0 1 1; setAttr ".stns[0]" 0 1 1; setAttr ".thr" 0.6; setAttr ".rdc[0]" 0 1 1; setAttr ".mssc[0]" 0 1 1; setAttr ".pfsc[0]" 0 1 1; setAttr ".frsc[0]" 0 1 1; setAttr ".stsc[0]" 0 1 1; setAttr ".clsc[0]" 0 1 1; setAttr ".bosc[0]" 0 1 1; setAttr ".op" 0.3; setAttr ".opc[0]" 0 1 1; setAttr ".oci" 1; setAttr ".cl[0].clp" 0; setAttr ".cl[0].clc" -type "float3" 0.5 0.69999999 1 ; setAttr ".cl[0].cli" 1; setAttr ".coi" 1; setAttr ".inca[0].incap" 0; setAttr ".inca[0].incac" -type "float3" 0 0 0 ; setAttr ".inca[0].incai" 1; setAttr ".lifespanPP0" -type "doubleArray" 0 ; setAttr -k on ".lifespan" 8; setAttr ".rgbPP0" -type "vectorArray" 0 ; setAttr ".opacityPP0" -type "doubleArray" 0 ; createNode pointEmitter -n "Trail1Emitter" -p "first1Drop"; setAttr ".rat" 64.104; setAttr ".sro" no; setAttr -l on ".urpp"; setAttr ".max" 0.02; setAttr ".min" 0.01; setAttr ".spd" 0; setAttr ".nspd" 0; createNode transform -n "Tear1Position"; createNode locator -n "Tear1PositionShape" -p "Tear1Position"; setAttr -k off ".v"; createNode transform -n "Tear1PositionParticle" -p "Tear1Position"; setAttr ".rp" -type "double3" 1.7652419805526733 -4.6124134063720703 9.1529485926606124 ; setAttr ".sp" -type "double3" 1.7652419805526733 -4.6124134063720703 9.1529485926606124 ; createNode nParticle -n "Tear1PositionParticleShape" -p "Tear1PositionParticle"; addAttr -ci true -sn "lifespanPP" -ln "lifespanPP" -dt "doubleArray"; addAttr -ci true -h true -sn "lifespanPP0" -ln "lifespanPP0" -dt "doubleArray"; addAttr -ci true -sn "lifespan" -ln "lifespan" -at "double"; addAttr -ci true -sn "rgbPP" -ln "rgbPP" -dt "vectorArray"; addAttr -ci true -h true -sn "rgbPP0" -ln "rgbPP0" -dt "vectorArray"; addAttr -ci true -sn "opacityPP" -ln "opacityPP" -dt "doubleArray"; addAttr -ci true -h true -sn "opacityPP0" -ln "opacityPP0" -dt "doubleArray"; setAttr -k off ".v"; setAttr ".gf" -type "Int32Array" 0 ; setAttr ".pos0" -type "vectorArray" 1 0 0 0 ; setAttr ".vel0" -type "vectorArray" 1 0 0 0 ; setAttr ".acc0" -type "vectorArray" 1 0 0 0 ; setAttr ".mas0" -type "doubleArray" 1 1 ; setAttr ".id0" -type "doubleArray" 1 0 ; setAttr ".nid" 1; setAttr ".nid0" 1; setAttr ".bt0" -type "doubleArray" 1 0.041666666666666664 ; setAttr ".ag0" -type "doubleArray" 1 0 ; setAttr ".irbx" -type "string" ""; setAttr ".irax" -type "string" ""; setAttr ".icx" -type "string" ""; setAttr ".dw" 0; setAttr ".con" 0; setAttr ".cts" 1; setAttr ".chw" 400; setAttr ".prt" 7; setAttr ".fron" 0; setAttr ".cofl" 1; setAttr ".pmss" 0.0012000000569969416; setAttr ".cold" no; setAttr ".scld" no; setAttr -s 2 ".fsc[0:1]" 0 1 1 1 0 1; setAttr -s 2 ".pfdo[0:1]" 0 1 1 1 0 1; setAttr ".igsg" yes; setAttr ".igsw" yes; setAttr ".drg" 0; setAttr ".esph" yes; setAttr ".vssc[0]" 0 1 1; setAttr ".stns[0]" 0 1 1; setAttr ".thr" 0.6; setAttr ".ra" 0.10000000149011612; setAttr ".rdc[0]" 0 1 1; setAttr ".mssc[0]" 0 1 1; setAttr ".pfsc[0]" 0 1 1; setAttr ".frsc[0]" 0 1 1; setAttr ".stsc[0]" 0 1 1; setAttr ".clsc[0]" 0 1 1; setAttr ".bosc[0]" 0 1 1; setAttr ".op" 0.3; setAttr ".opc[0]" 0 1 1; setAttr ".oci" 1; setAttr ".cl[0].clp" 0; setAttr ".cl[0].clc" -type "float3" 0.5 0.69999999 1 ; setAttr ".cl[0].cli" 1; setAttr ".coi" 1; setAttr ".inca[0].incap" 0; setAttr ".inca[0].incac" -type "float3" 0 0 0 ; setAttr ".inca[0].incai" 1; setAttr ".lifespanPP0" -type "doubleArray" 1 3.4028234600000001e+038 ; setAttr -k on ".lifespan" 1; setAttr ".rgbPP0" -type "vectorArray" 1 0.5 0.69999998807907104 1 ; setAttr ".opacityPP0" -type "doubleArray" 1 0.29999999999999999 ; createNode pointEmitter -n "Tear1Emitter" -p "Tear1PositionParticle"; setAttr ".sro" no; setAttr -l on ".urpp"; setAttr ".max" 0.05; setAttr ".min" 0.01; setAttr ".spr" 1; setAttr ".spd" 0; setAttr ".nspd" 0; setAttr ".rnd" 1; createNode transform -n "TearsControls"; addAttr -ci true -sn "Tears" -ln "Tears" -dv 5 -min 0 -at "double"; addAttr -ci true -sn "TearDropSize" -ln "TearDropSize" -dv 0.5 -min 0.1 -at "double"; addAttr -ci true -sn "TearDropSizeRandom" -ln "TearDropSizeRandom" -at "double"; addAttr -ci true -sn "TearsStart" -ln "TearsStart" -dv 1 -at "double"; addAttr -ci true -sn "TearsEnd" -ln "TearsEnd" -dv 24 -at "double"; addAttr -ci true -sn "TearTimeOffset" -ln "TearTimeOffset" -at "double"; setAttr -k off ".v"; setAttr -k off ".tx"; setAttr -k off ".ty"; setAttr -k off ".tz"; setAttr -k off ".rx"; setAttr -k off ".ry"; setAttr -k off ".rz"; setAttr -k off ".sx"; setAttr -k off ".sy"; setAttr -k off ".sz"; setAttr -k on ".Tears" 0.75; setAttr -k on ".TearDropSize" 0.35; setAttr -k on ".TearDropSizeRandom" 0.1; setAttr -k on ".TearsStart" 10; setAttr -k on ".TearsEnd"; setAttr -k on ".TearTimeOffset" 25; createNode locator -n "TearsControlsShape" -p "TearsControls"; setAttr -k off ".v"; createNode transform -n "annotation1" -p "TearsControls"; setAttr ".t" -type "double3" 5.9579051790838875 2.9233891214841181 4.4719845118072605 ; createNode annotationShape -n "annotationShape1" -p "annotation1"; setAttr -k off ".v"; setAttr ".txt" -type "string" "Tears"; createNode container -n "TearsAsset"; addAttr -ci true -h true -sn "aal" -ln "attributeAliasList" -dt "attributeAlias"; addAttr -ci true -sn "nts" -ln "notes" -dt "string"; setAttr ".isc" yes; setAttr -s 6 ".boc"; setAttr ".ctor" -type "string" ""; setAttr ".cdat" -type "string" "2010/07/19 09:25:36"; setAttr ".ctyp" -type "string" "effects"; setAttr ".aal" -type "attributeAlias" {"Tears","borderConnections[0]","TearDropSize" ,"borderConnections[1]","TearDropSizeRandom","borderConnections[2]","TearsStart","borderConnections[3]" ,"TearsEnd","borderConnections[4]","TearTimeOffset","borderConnections[5]","child" ,"canBeChild[0]","nucleusSolver","publishedNodeInfo[0]"} ; setAttr ".nts" -type "string" "nParticle effect - applying this effect parents the initial tear particle to the selected object - you can then select the locator and place the tear in the appropriate location on the surface. The tear trail collisions are set up so that the tear frails will sink partway into any collision objects."; createNode lightLinker -s -n "lightLinker1"; setAttr -s 8 ".lnk"; setAttr -s 8 ".slnk"; createNode displayLayerManager -n "layerManager"; createNode displayLayer -n "defaultLayer"; createNode renderLayerManager -n "renderLayerManager"; createNode renderLayer -n "defaultRenderLayer"; setAttr ".g" yes; createNode materialInfo -n "materialInfo2"; createNode shadingEngine -n "lambert2SG"; setAttr ".ihi" 0; setAttr ".ro" yes; createNode lambert -n "headStandinSkin"; setAttr ".dc" 0.68374001979827881; setAttr ".c" -type "float3" 0.91600001 0.81163889 0.78592801 ; setAttr ".ambc" -type "float3" 0.39315999 0.34748277 0.33733124 ; createNode nucleus -n "TearsNucleus"; setAttr -s 3 ".niao"; setAttr -s 3 ".nias"; setAttr -s 3 ".noao"; setAttr ".clra" 2.2000000476837158; setAttr ".sstp" 4; setAttr ".mcit" 9; createNode shadingEngine -n "nParticleWaterSE"; setAttr ".ihi" 0; setAttr ".ro" yes; createNode materialInfo -n "materialInfo3"; createNode script -n "sceneConfigurationScriptNode"; setAttr ".b" -type "string" "playbackOptions -min 1 -max 400 -ast 1 -aet 400 "; setAttr ".st" 6; createNode blinn -n "tears"; setAttr ".c" -type "float3" 0.21548791 0.21548791 0.21548791 ; setAttr ".it" -type "float3" 0.91583121 0.91583121 0.91583121 ; setAttr ".sc" -type "float3" 1 1 1 ; setAttr ".rfl" 0.15488214790821075; setAttr ".ec" 0.020199999213218689; setAttr ".sro" 0.93939393758773804; createNode shadingEngine -n "blinn1SG"; setAttr ".ihi" 0; setAttr -s 2 ".dsm"; setAttr ".ro" yes; createNode materialInfo -n "materialInfo5"; createNode materialInfo -n "tears1:materialInfo2"; createNode shadingEngine -n "tears1:lambert2SG"; setAttr ".ihi" 0; setAttr ".ro" yes; createNode lambert -n "tears1:headStandinSkin"; setAttr ".dc" 0.68374001979827881; setAttr ".c" -type "float3" 0.91600001 0.81163889 0.78592801 ; setAttr ".ambc" -type "float3" 0.39315999 0.34748277 0.33733124 ; createNode nucleus -n "tears1:nucleus1"; setAttr ".clra" 2.2000000476837158; setAttr ".sstp" 4; setAttr ".mcit" 9; createNode shadingEngine -n "tears1:nParticleWaterSE"; setAttr ".ihi" 0; setAttr ".ro" yes; createNode materialInfo -n "tears1:materialInfo3"; createNode blinn -n "tears1:tears"; setAttr ".c" -type "float3" 0.21548791 0.21548791 0.21548791 ; setAttr ".it" -type "float3" 0.91583121 0.91583121 0.91583121 ; setAttr ".sc" -type "float3" 1 1 1 ; setAttr ".rfl" 0.15488214790821075; setAttr ".ec" 0.020199999213218689; setAttr ".sro" 0.93939393758773804; createNode shadingEngine -n "tears1:blinn1SG"; setAttr ".ihi" 0; setAttr ".ro" yes; createNode materialInfo -n "tears1:materialInfo5"; createNode hyperLayout -n "hyperLayout1"; setAttr ".ihi" 0; setAttr -s 26 ".hyp"; createNode condition -n "condEndGTStart"; setAttr ".op" 3; setAttr ".cf" -type "float3" 0 1 1 ; createNode condition -n "condition2"; setAttr ".op" 5; setAttr ".cf" -type "float3" 0 1 1 ; createNode timeToUnitConversion -n "timeToUnitConversion1"; setAttr ".cf" 0.004; createNode fractal -n "fractal1"; createNode place2dTexture -n "place2dTexture1"; createNode plusMinusAverage -n "timeOffset"; setAttr ".i2[0]" -type "float2" 1 0; createNode timeToUnitConversion -n "timeToUnitConversion2"; setAttr ".cf" 0.004; createNode timeToUnitConversion -n "timeToUnitConversion3"; setAttr ".cf" 0.004; createNode plusMinusAverage -n "plusMinusAverage1"; setAttr ".op" 105; createNode timeToUnitConversion -n "timeToUnitConversion4"; setAttr ".cf" 0.004; select -ne :time1; setAttr -av -k on ".cch"; setAttr -k on ".ihi"; setAttr -k on ".nds"; setAttr -cb on ".bnm"; setAttr -k on ".o" 1; setAttr ".unw" 1; select -ne :renderPartition; setAttr -k on ".cch"; setAttr -k on ".ihi"; setAttr -k on ".nds"; setAttr -cb on ".bnm"; setAttr -s 8 ".st"; setAttr -k on ".an"; setAttr -k on ".pt"; select -ne :initialShadingGroup; setAttr -k on ".cch"; setAttr -k on ".ihi"; setAttr -av -k on ".nds"; setAttr -cb on ".bnm"; setAttr -k on ".mwc"; setAttr -k on ".an"; setAttr -k on ".il"; setAttr -k on ".vo"; setAttr -k on ".eo"; setAttr -k on ".fo"; setAttr -k on ".epo"; setAttr ".ro" yes; select -ne :initialParticleSE; setAttr -k on ".cch"; setAttr -k on ".ihi"; setAttr -k on ".nds"; setAttr -cb on ".bnm"; setAttr -k on ".mwc"; setAttr -k on ".an"; setAttr -k on ".il"; setAttr -k on ".vo"; setAttr -k on ".eo"; setAttr -k on ".fo"; setAttr -k on ".epo"; setAttr ".ro" yes; select -ne :defaultShaderList1; setAttr -k on ".cch"; setAttr -k on ".ihi"; setAttr -k on ".nds"; setAttr -cb on ".bnm"; setAttr -s 6 ".s"; select -ne :defaultTextureList1; select -ne :postProcessList1; setAttr -k on ".cch"; setAttr -k on ".ihi"; setAttr -k on ".nds"; setAttr -cb on ".bnm"; setAttr -s 2 ".p"; select -ne :defaultRenderUtilityList1; setAttr -s 5 ".u"; select -ne :renderGlobalsList1; setAttr -k on ".cch"; setAttr -k on ".ihi"; setAttr -k on ".nds"; setAttr -cb on ".bnm"; select -ne :defaultRenderGlobals; select -ne :defaultResolution; setAttr ".pa" 1; select -ne :defaultLightSet; setAttr -k on ".cch"; setAttr -k on ".ihi"; setAttr -k on ".nds"; setAttr -k on ".bnm"; setAttr -k on ".mwc"; setAttr -k on ".an"; setAttr -k on ".il"; setAttr -k on ".vo"; setAttr -k on ".eo"; setAttr -k on ".fo"; setAttr -k on ".epo"; setAttr -k on ".ro" yes; select -ne :hardwareRenderGlobals; setAttr -k on ".cch"; setAttr -cb on ".ihi"; setAttr -k on ".nds"; setAttr -cb on ".bnm"; setAttr ".ctrs" 256; setAttr ".btrs" 512; setAttr -k off -cb on ".ehql"; setAttr -k off -cb on ".eams"; setAttr -k off -cb on ".eeaa"; setAttr -k off -cb on ".engm"; setAttr -k off -cb on ".mes"; setAttr -k off -cb on ".emb"; setAttr -k off -cb on ".mbbf"; setAttr -k off -cb on ".mbs"; setAttr -k off -cb on ".trm"; setAttr -k off -cb on ".tshc"; setAttr -k off -cb on ".clmt"; setAttr -k off -cb on ".tcov"; setAttr -k off -cb on ".lith"; setAttr -k off -cb on ".sobc"; setAttr -k off -cb on ".cuth"; setAttr -k off -cb on ".hgcd"; setAttr -k off -cb on ".hgci"; setAttr -k off -cb on ".mgcs"; setAttr -k off -cb on ".twa"; setAttr -k off -cb on ".twz"; setAttr -k on ".hwcc"; setAttr -k on ".hwdp"; setAttr -k on ".hwql"; select -ne :defaultHardwareRenderGlobals; setAttr -k on ".cch"; setAttr -cb on ".ihi"; setAttr -k on ".nds"; setAttr -cb on ".bnm"; setAttr -k on ".rp"; setAttr -k on ".cai"; setAttr -k on ".coi"; setAttr -cb on ".bc"; setAttr -av -k on ".bcb"; setAttr -av -k on ".bcg"; setAttr -av -k on ".bcr"; setAttr -k on ".ei"; setAttr -k on ".ex"; setAttr -av -k on ".es"; setAttr -av -k on ".ef"; setAttr -k on ".bf"; setAttr -k on ".fii"; setAttr -av -k on ".sf"; setAttr -k on ".gr"; setAttr -k on ".li"; setAttr -k on ".ls"; setAttr -k on ".mb"; setAttr -k on ".ti"; setAttr -k on ".txt"; setAttr -k on ".mpr"; setAttr -k on ".wzd"; setAttr -k on ".fn" -type "string" "im"; setAttr -k on ".if"; setAttr -k on ".res" -type "string" "ntsc_4d 646 485 1.333"; setAttr -k on ".as"; setAttr -k on ".ds"; setAttr -k on ".lm"; setAttr -k on ".fir"; setAttr -k on ".aap"; setAttr -k on ".gh"; setAttr -cb on ".sd"; connectAttr ":time1.o" "Trail1Shape.cti"; connectAttr "TearsNucleus.noao[2]" "Trail1Shape.nxst"; connectAttr "TearsNucleus.stf" "Trail1Shape.stf"; connectAttr "Trail1Emitter.ot[0]" "Trail1Shape.npt[0]"; connectAttr "Trail1Shape.incr" "Trail1Shape.rgbPP"; connectAttr "Trail1Shape.inor" "Trail1Shape.opacityPP"; connectAttr "Trail1Shape.inrr" "Trail1Shape.radiusPP"; connectAttr "TearsControls.TearDropSize" "Trail1Shape.ra"; connectAttr "TearsControls.TearDropSizeRandom" "Trail1Shape.rsr"; connectAttr ":time1.o" "first1DropShape.cti"; connectAttr "TearsNucleus.noao[1]" "first1DropShape.nxst"; connectAttr "TearsNucleus.stf" "first1DropShape.stf"; connectAttr "Tear1Emitter.ot[0]" "first1DropShape.npt[0]"; connectAttr "first1DropShape.incr" "first1DropShape.rgbPP"; connectAttr "first1DropShape.inor" "first1DropShape.opacityPP"; connectAttr "TearsControls.TearDropSize" "first1DropShape.ra"; connectAttr ":time1.o" "Trail1Emitter.ct"; connectAttr "first1DropShape.cwcn" "Trail1Emitter.ocd"; connectAttr "first1DropShape.cwps" "Trail1Emitter.opd"; connectAttr "first1DropShape.cwvl" "Trail1Emitter.ovd"; connectAttr "first1DropShape.id" "Trail1Emitter.paid"; connectAttr "Trail1Shape.ifl" "Trail1Emitter.full[0]"; connectAttr "Trail1Shape.tss" "Trail1Emitter.dt[0]"; connectAttr "Trail1Shape.inh" "Trail1Emitter.inh[0]"; connectAttr "Trail1Shape.stt" "Trail1Emitter.stt[0]"; connectAttr "Trail1Shape.sd[0]" "Trail1Emitter.sd[0]"; connectAttr ":time1.o" "Tear1PositionParticleShape.cti"; connectAttr "TearsNucleus.noao[0]" "Tear1PositionParticleShape.nxst"; connectAttr "TearsNucleus.stf" "Tear1PositionParticleShape.stf"; connectAttr "Tear1PositionParticleShape.incr" "Tear1PositionParticleShape.rgbPP" ; connectAttr "Tear1PositionParticleShape.inor" "Tear1PositionParticleShape.opacityPP" ; connectAttr "TearsControls.TearDropSizeRandom" "Tear1PositionParticleShape.rsr"; connectAttr ":time1.o" "Tear1Emitter.ct"; connectAttr "Tear1PositionParticleShape.cwcn" "Tear1Emitter.ocd"; connectAttr "Tear1PositionParticleShape.cwps" "Tear1Emitter.opd"; connectAttr "Tear1PositionParticleShape.cwvl" "Tear1Emitter.ovd"; connectAttr "Tear1PositionParticleShape.id" "Tear1Emitter.paid"; connectAttr "first1DropShape.ifl" "Tear1Emitter.full[0]"; connectAttr "first1DropShape.tss" "Tear1Emitter.dt[0]"; connectAttr "first1DropShape.inh" "Tear1Emitter.inh[0]"; connectAttr "first1DropShape.stt" "Tear1Emitter.stt[0]"; connectAttr "first1DropShape.sd[0]" "Tear1Emitter.sd[0]"; connectAttr "condition2.ocr" "Tear1Emitter.rat"; connectAttr "TearsControlsShape.wm" "annotationShape1.dom" -na; connectAttr "hyperLayout1.msg" "TearsAsset.hl"; connectAttr "TearsControls.Tears" "TearsAsset.boc[0]"; connectAttr "TearsControls.TearDropSize" "TearsAsset.boc[1]"; connectAttr "TearsControls.TearDropSizeRandom" "TearsAsset.boc[2]"; connectAttr "TearsControls.TearsStart" "TearsAsset.boc[3]"; connectAttr "TearsControls.TearsEnd" "TearsAsset.boc[4]"; connectAttr "TearsControls.TearTimeOffset" "TearsAsset.boc[5]"; connectAttr "Tear1Position.msg" "TearsAsset.cbc[0]"; connectAttr "TearsNucleus.msg" "TearsAsset.pni[0].pnod"; relationship "link" ":lightLinker1" ":initialShadingGroup.message" ":defaultLightSet.message"; relationship "link" ":lightLinker1" ":initialParticleSE.message" ":defaultLightSet.message"; relationship "link" ":lightLinker1" "lambert2SG.message" ":defaultLightSet.message"; relationship "link" ":lightLinker1" "nParticleWaterSE.message" ":defaultLightSet.message"; relationship "link" ":lightLinker1" "blinn1SG.message" ":defaultLightSet.message"; relationship "link" ":lightLinker1" "tears1:lambert2SG.message" ":defaultLightSet.message"; relationship "link" ":lightLinker1" "tears1:nParticleWaterSE.message" ":defaultLightSet.message"; relationship "link" ":lightLinker1" "tears1:blinn1SG.message" ":defaultLightSet.message"; relationship "shadowLink" ":lightLinker1" ":initialShadingGroup.message" ":defaultLightSet.message"; relationship "shadowLink" ":lightLinker1" ":initialParticleSE.message" ":defaultLightSet.message"; relationship "shadowLink" ":lightLinker1" "blinn1SG.message" ":defaultLightSet.message"; relationship "shadowLink" ":lightLinker1" "lambert2SG.message" ":defaultLightSet.message"; relationship "shadowLink" ":lightLinker1" "nParticleWaterSE.message" ":defaultLightSet.message"; relationship "shadowLink" ":lightLinker1" "tears1:blinn1SG.message" ":defaultLightSet.message"; relationship "shadowLink" ":lightLinker1" "tears1:lambert2SG.message" ":defaultLightSet.message"; relationship "shadowLink" ":lightLinker1" "tears1:nParticleWaterSE.message" ":defaultLightSet.message"; connectAttr "layerManager.dli[0]" "defaultLayer.id"; connectAttr "renderLayerManager.rlmi[0]" "defaultRenderLayer.rlid"; connectAttr "lambert2SG.msg" "materialInfo2.sg"; connectAttr "headStandinSkin.msg" "materialInfo2.m"; connectAttr "headStandinSkin.oc" "lambert2SG.ss"; connectAttr ":time1.o" "TearsNucleus.cti"; connectAttr "Tear1PositionParticleShape.cust" "TearsNucleus.niao[0]"; connectAttr "first1DropShape.cust" "TearsNucleus.niao[1]"; connectAttr "Trail1Shape.cust" "TearsNucleus.niao[2]"; connectAttr "Tear1PositionParticleShape.stst" "TearsNucleus.nias[0]"; connectAttr "first1DropShape.stst" "TearsNucleus.nias[1]"; connectAttr "Trail1Shape.stst" "TearsNucleus.nias[2]"; connectAttr "Tear1PositionParticleShape.iog" "nParticleWaterSE.dsm" -na; connectAttr "nParticleWaterSE.msg" "materialInfo3.sg"; connectAttr "tears.oc" "blinn1SG.ss"; connectAttr "first1DropShape.iog" "blinn1SG.dsm" -na; connectAttr "Trail1Shape.iog" "blinn1SG.dsm" -na; connectAttr "blinn1SG.msg" "materialInfo5.sg"; connectAttr "tears.msg" "materialInfo5.m"; connectAttr "tears1:lambert2SG.msg" "tears1:materialInfo2.sg"; connectAttr "tears1:headStandinSkin.msg" "tears1:materialInfo2.m"; connectAttr "tears1:headStandinSkin.oc" "tears1:lambert2SG.ss"; connectAttr ":time1.o" "tears1:nucleus1.cti"; connectAttr "tears1:nParticleWaterSE.msg" "tears1:materialInfo3.sg"; connectAttr "tears1:tears.oc" "tears1:blinn1SG.ss"; connectAttr "tears1:blinn1SG.msg" "tears1:materialInfo5.sg"; connectAttr "tears1:tears.msg" "tears1:materialInfo5.m"; connectAttr "TearsControls.msg" "hyperLayout1.hyp[0].dn"; connectAttr "Tear1Position.msg" "hyperLayout1.hyp[1].dn"; connectAttr "Tear1PositionParticle.msg" "hyperLayout1.hyp[3].dn"; connectAttr "first1Drop.msg" "hyperLayout1.hyp[5].dn"; connectAttr "Trail1.msg" "hyperLayout1.hyp[7].dn"; connectAttr "Trail1Shape.msg" "hyperLayout1.hyp[10].dn"; connectAttr "first1DropShape.msg" "hyperLayout1.hyp[13].dn"; connectAttr "Trail1Emitter.msg" "hyperLayout1.hyp[14].dn"; connectAttr "Tear1PositionParticleShape.msg" "hyperLayout1.hyp[18].dn"; connectAttr "Tear1Emitter.msg" "hyperLayout1.hyp[19].dn"; connectAttr "Tear1PositionShape.msg" "hyperLayout1.hyp[22].dn"; connectAttr "TearsNucleus.msg" "hyperLayout1.hyp[23].dn"; connectAttr "TearsControlsShape.msg" "hyperLayout1.hyp[24].dn"; connectAttr "annotation1.msg" "hyperLayout1.hyp[25].dn"; connectAttr "annotationShape1.msg" "hyperLayout1.hyp[26].dn"; connectAttr "condEndGTStart.msg" "hyperLayout1.hyp[27].dn"; connectAttr "timeToUnitConversion1.msg" "hyperLayout1.hyp[28].dn"; connectAttr "condition2.msg" "hyperLayout1.hyp[29].dn"; connectAttr "timeOffset.msg" "hyperLayout1.hyp[30].dn"; connectAttr "TearsControls.TearsEnd" "condEndGTStart.ft"; connectAttr "TearsControls.TearsStart" "condEndGTStart.st"; connectAttr "TearsControls.Tears" "condEndGTStart.ctr"; connectAttr "condEndGTStart.oc" "condition2.ct"; connectAttr "TearsControls.TearsEnd" "condition2.ft"; connectAttr "timeToUnitConversion1.o" "condition2.st"; connectAttr ":time1.o" "timeToUnitConversion1.i"; connectAttr "place2dTexture1.o" "fractal1.uv"; connectAttr "place2dTexture1.ofs" "fractal1.fs"; connectAttr "TearsControls.TearTimeOffset" "timeOffset.i1[0]"; connectAttr "timeToUnitConversion3.o" "timeOffset.i2[0].i2x"; connectAttr ":time1.o" "timeToUnitConversion2.i"; connectAttr ":time1.o" "timeToUnitConversion3.i"; connectAttr "timeToUnitConversion4.o" "plusMinusAverage1.i1[0]"; connectAttr ":time1.o" "timeToUnitConversion4.i"; connectAttr "lambert2SG.pa" ":renderPartition.st" -na; connectAttr "nParticleWaterSE.pa" ":renderPartition.st" -na; connectAttr "blinn1SG.pa" ":renderPartition.st" -na; connectAttr "tears1:lambert2SG.pa" ":renderPartition.st" -na; connectAttr "tears1:nParticleWaterSE.pa" ":renderPartition.st" -na; connectAttr "tears1:blinn1SG.pa" ":renderPartition.st" -na; connectAttr "headStandinSkin.msg" ":defaultShaderList1.s" -na; connectAttr "tears.msg" ":defaultShaderList1.s" -na; connectAttr "tears1:headStandinSkin.msg" ":defaultShaderList1.s" -na; connectAttr "tears1:tears.msg" ":defaultShaderList1.s" -na; connectAttr "fractal1.msg" ":defaultTextureList1.tx" -na; connectAttr "condEndGTStart.msg" ":defaultRenderUtilityList1.u" -na; connectAttr "condition2.msg" ":defaultRenderUtilityList1.u" -na; connectAttr "place2dTexture1.msg" ":defaultRenderUtilityList1.u" -na; connectAttr "timeOffset.msg" ":defaultRenderUtilityList1.u" -na; connectAttr "plusMinusAverage1.msg" ":defaultRenderUtilityList1.u" -na; // End of TearsMod2.ma