//Maya ASCII 2011 scene //Name: fireworkSimpleMod2.ma //Last modified: Thu, Aug 19, 2010 05:57:20 PM //Codeset: 1252 requires maya "2011"; currentUnit -l centimeter -a degree -t film; fileInfo "application" "maya"; fileInfo "product" "Maya 2011"; fileInfo "version" "2011"; fileInfo "cutIdentifier" "201007310527-779257"; fileInfo "osv" "Microsoft Windows XP Professional Service Pack 3 (Build 2600)\n"; createNode transform -s -n "persp"; setAttr ".t" -type "double3" 14.090514608058848 -27.240130733274022 57.951135607149553 ; setAttr ".r" -type "double3" 16.461647270397656 13.40000000000024 0 ; createNode camera -s -n "perspShape" -p "persp"; setAttr -k off ".v"; setAttr ".fl" 34.999999999999993; setAttr ".coi" 62.586803559471235; setAttr ".imn" -type "string" "persp"; setAttr ".den" -type "string" "persp_depth"; setAttr ".man" -type "string" "persp_mask"; setAttr ".hc" -type "string" "viewSet -p %camera"; createNode transform -s -n "top"; setAttr ".v" no; setAttr ".t" -type "double3" 0 100.1 0 ; setAttr ".r" -type "double3" -89.999999999999986 0 0 ; createNode camera -s -n "topShape" -p "top"; setAttr -k off ".v" no; setAttr ".rnd" no; setAttr ".coi" 100.1; setAttr ".ow" 30; setAttr ".imn" -type "string" "top"; setAttr ".den" -type "string" "top_depth"; setAttr ".man" -type "string" "top_mask"; setAttr ".hc" -type "string" "viewSet -t %camera"; setAttr ".o" yes; createNode transform -s -n "front"; setAttr ".v" no; setAttr ".t" -type "double3" 0 0 100.1 ; createNode camera -s -n "frontShape" -p "front"; setAttr -k off ".v" no; setAttr ".rnd" no; setAttr ".coi" 100.1; setAttr ".ow" 30; setAttr ".imn" -type "string" "front"; setAttr ".den" -type "string" "front_depth"; setAttr ".man" -type "string" "front_mask"; setAttr ".hc" -type "string" "viewSet -f %camera"; setAttr ".o" yes; createNode transform -s -n "side"; setAttr ".v" no; setAttr ".t" -type "double3" 100.1 0 0 ; setAttr ".r" -type "double3" 0 89.999999999999986 0 ; createNode camera -s -n "sideShape" -p "side"; setAttr -k off ".v" no; setAttr ".rnd" no; setAttr ".coi" 100.1; setAttr ".ow" 30; setAttr ".imn" -type "string" "side"; setAttr ".den" -type "string" "side_depth"; setAttr ".man" -type "string" "side_mask"; setAttr ".hc" -type "string" "viewSet -s %camera"; setAttr ".o" yes; createNode pointEmitter -n "primaryEmitter"; setAttr ".sro" no; setAttr -l on ".urpp"; setAttr ".spd" 30; createNode transform -n "FireworksCTRL" -p "primaryEmitter"; addAttr -ci true -sn "detonationFrame" -ln "detonationFrame" -at "double"; setAttr -k on ".detonationFrame" 2; createNode locator -n "FireworksCTRLShape" -p "FireworksCTRL"; setAttr -k off ".v"; createNode transform -n "annotation1" -p "FireworksCTRL"; createNode annotationShape -n "annotationShape1" -p "annotation1"; setAttr -k off ".v"; setAttr ".txt" -type "string" "FireworksCTRL"; createNode transform -n "primaryNParticle"; createNode nParticle -n "primaryNParticleShape" -p "primaryNParticle"; addAttr -ci true -sn "lifespanPP" -ln "lifespanPP" -dt "doubleArray"; addAttr -ci true -h true -sn "lifespanPP0" -ln "lifespanPP0" -dt "doubleArray"; addAttr -ci true -sn "lifespan" -ln "lifespan" -at "double"; addAttr -ci true -sn "rgbPP" -ln "rgbPP" -dt "vectorArray"; addAttr -ci true -h true -sn "rgbPP0" -ln "rgbPP0" -dt "vectorArray"; addAttr -ci true -sn "opacityPP" -ln "opacityPP" -dt "doubleArray"; addAttr -ci true -h true -sn "opacityPP0" -ln "opacityPP0" -dt "doubleArray"; addAttr -ci true -sn "radiusPP" -ln "radiusPP" -dt "doubleArray"; addAttr -ci true -h true -sn "radiusPP0" -ln "radiusPP0" -dt "doubleArray"; addAttr -is true -ci true -sn "betterIllumination" -ln "betterIllumination" -min 0 -max 1 -at "bool"; addAttr -is true -ci true -sn "surfaceShading" -ln "surfaceShading" -min 0 -max 1 -at "float"; addAttr -ci true -sn "incandescencePP" -ln "incandescencePP" -dt "vectorArray"; addAttr -ci true -h true -sn "incandescencePP0" -ln "incandescencePP0" -dt "vectorArray"; setAttr -k off ".v"; setAttr ".gf" -type "Int32Array" 0 ; setAttr ".pos0" -type "vectorArray" 0 ; setAttr ".vel0" -type "vectorArray" 0 ; setAttr ".acc0" -type "vectorArray" 0 ; setAttr ".mas0" -type "doubleArray" 0 ; setAttr ".id0" -type "doubleArray" 0 ; setAttr ".bt0" -type "doubleArray" 0 ; setAttr ".ag0" -type "doubleArray" 0 ; setAttr ".lfm" 2; setAttr ".lfr" 2; setAttr ".irbx" -type "string" ""; setAttr ".irax" -type "string" ""; setAttr ".icx" -type "string" ""; setAttr ".cts" 1; setAttr ".chw" 100; setAttr ".prt" 8; setAttr ".cofl" 1; setAttr ".pmss" 3.2330000400543213; setAttr ".scld" no; setAttr -s 2 ".fsc[0:1]" 0 1 1 1 0 1; setAttr -s 2 ".pfdo[0:1]" 0 1 1 1 0 1; setAttr ".drg" 0.15488216280937195; setAttr ".vssc[0]" 0 1 1; setAttr ".stns[0]" 0 1 1; setAttr ".ra" 0.30000001192092896; setAttr ".rdc[0]" 0 1 1; setAttr ".rci" 1; setAttr -s 2 ".mssc[0:1]" 0.5826087 1 1 1 0.1 1; setAttr ".msli" 2; setAttr ".pfsc[0]" 0 1 1; setAttr ".frsc[0]" 0 1 1; setAttr ".stsc[0]" 0 1 1; setAttr ".clsc[0]" 0 1 1; setAttr ".bosc[0]" 0 1 1; setAttr ".op" 0.85858585845415636; setAttr -s 4 ".opc[0:3]" 0 1 1 0.73913044 1 1 1 0.25999999 1 0.94782609 0.69999999 1; setAttr ".oci" 2; setAttr ".cl[0].clp" 0.12173912674188614; setAttr ".cl[0].clc" -type "float3" 0.156 0.154284 0.154284 ; setAttr ".cl[0].cli" 1; setAttr ".coi" 1; setAttr -s 3 ".inca"; setAttr ".inca[0].incap" 0; setAttr ".inca[0].incac" -type "float3" 10 2.6783335 0.45000017 ; setAttr ".inca[0].incai" 1; setAttr ".inca[1].incap" 1; setAttr ".inca[1].incac" -type "float3" 1.24 0.33211336 0.055800021 ; setAttr ".inca[1].incai" 1; setAttr ".inca[2].incap" 0.6608695387840271; setAttr ".inca[2].incac" -type "float3" 20 3.128 1.6 ; setAttr ".inca[2].incai" 1; setAttr ".ini" 2; setAttr ".lifespanPP0" -type "doubleArray" 0 ; setAttr -k on ".lifespan" 2; setAttr ".rgbPP0" -type "vectorArray" 0 ; setAttr ".opacityPP0" -type "doubleArray" 0 ; setAttr ".radiusPP0" -type "doubleArray" 0 ; setAttr -k on ".betterIllumination"; setAttr -k on ".surfaceShading"; setAttr ".incandescencePP0" -type "vectorArray" 0 ; createNode pointEmitter -n "trailsEmitter" -p "primaryNParticle"; setAttr ".sro" no; setAttr -l on ".urpp"; setAttr ".spd" 0.47138047492388724; setAttr ".srnd" 0.37037037381971327; createNode transform -n "trailsNParticle"; createNode nParticle -n "trailsNParticleShape" -p "trailsNParticle"; addAttr -ci true -sn "lifespanPP" -ln "lifespanPP" -dt "doubleArray"; addAttr -ci true -h true -sn "lifespanPP0" -ln "lifespanPP0" -dt "doubleArray"; addAttr -ci true -sn "lifespan" -ln "lifespan" -at "double"; addAttr -ci true -sn "rgbPP" -ln "rgbPP" -dt "vectorArray"; addAttr -ci true -h true -sn "rgbPP0" -ln "rgbPP0" -dt "vectorArray"; addAttr -ci true -sn "opacityPP" -ln "opacityPP" -dt "doubleArray"; addAttr -ci true -h true -sn "opacityPP0" -ln "opacityPP0" -dt "doubleArray"; addAttr -ci true -sn "radiusPP" -ln "radiusPP" -dt "doubleArray"; addAttr -ci true -h true -sn "radiusPP0" -ln "radiusPP0" -dt "doubleArray"; addAttr -is true -ci true -sn "betterIllumination" -ln "betterIllumination" -min 0 -max 1 -at "bool"; addAttr -is true -ci true -sn "surfaceShading" -ln "surfaceShading" -min 0 -max 1 -at "float"; addAttr -ci true -sn "incandescencePP" -ln "incandescencePP" -dt "vectorArray"; addAttr -ci true -h true -sn "incandescencePP0" -ln "incandescencePP0" -dt "vectorArray"; setAttr -k off ".v"; setAttr ".gf" -type "Int32Array" 0 ; setAttr ".pos0" -type "vectorArray" 0 ; setAttr ".vel0" -type "vectorArray" 0 ; setAttr ".acc0" -type "vectorArray" 0 ; setAttr ".mas0" -type "doubleArray" 0 ; setAttr ".id0" -type "doubleArray" 0 ; setAttr ".bt0" -type "doubleArray" 0 ; setAttr ".ag0" -type "doubleArray" 0 ; setAttr ".lfm" 2; setAttr ".lfr" 0.7; setAttr ".irbx" -type "string" ""; setAttr ".irax" -type "string" ""; setAttr ".icx" -type "string" ""; setAttr ".cts" 1; setAttr ".chw" 100; setAttr ".prt" 8; setAttr ".cofl" 1; setAttr ".cold" no; setAttr ".scld" no; setAttr -s 2 ".fsc[0:1]" 0 1 1 1 0 1; setAttr -s 2 ".pfdo[0:1]" 0 1 1 1 0 1; setAttr ".igsg" yes; setAttr ".vssc[0]" 0 1 1; setAttr ".stns[0]" 0 1 1; setAttr ".ra" 0.94276094436645508; setAttr -s 3 ".rdc[0:2]" 0 0.25999999 1 1 1 1 0.26956522 0.51999998 1; setAttr ".rci" 1; setAttr ".mssc[0]" 0 1 1; setAttr ".pfsc[0]" 0 1 1; setAttr ".frsc[0]" 0 1 1; setAttr ".stsc[0]" 0 1 1; setAttr ".clsc[0]" 0 1 1; setAttr ".bosc[0]" 0 1 1; setAttr ".op" 0.067340067713223525; setAttr -s 4 ".opc[0:3]" 0 1 1 1 0.02 1 0.17391305 0.44 1 0.54782599 0.2 1; setAttr ".oci" 1; setAttr ".cl[2].clp" 0.0086956517770886421; setAttr ".cl[2].clc" -type "float3" 0.101 0.092657402 0.089082003 ; setAttr ".cl[2].cli" 1; setAttr ".coi" 1; setAttr -s 4 ".inca"; setAttr ".inca[0].incap" 0.13913042843341827; setAttr ".inca[0].incac" -type "float3" 1 0.039000001 0.056000002 ; setAttr ".inca[0].incai" 1; setAttr ".inca[1].incap" 0; setAttr ".inca[1].incac" -type "float3" 10 2.9200001 1.2 ; setAttr ".inca[1].incai" 1; setAttr ".inca[2].incap" 0.41739130020141602; setAttr ".inca[2].incac" -type "float3" 0.15099999 0.044091996 0.0084559992 ; setAttr ".inca[2].incai" 1; setAttr ".inca[3].incap" 1; setAttr ".inca[3].incac" -type "float3" 0.039000001 0.011388 0.0021839999 ; setAttr ".inca[3].incai" 1; setAttr ".ini" 2; setAttr ".lifespanPP0" -type "doubleArray" 0 ; setAttr -k on ".lifespan" 0.8; setAttr ".rgbPP0" -type "vectorArray" 0 ; setAttr ".opacityPP0" -type "doubleArray" 0 ; setAttr ".radiusPP0" -type "doubleArray" 0 ; setAttr -k on ".betterIllumination"; setAttr -k on ".surfaceShading"; setAttr ".incandescencePP0" -type "vectorArray" 0 ; createNode lightLinker -s -n "lightLinker1"; setAttr -s 3 ".lnk"; setAttr -s 3 ".slnk"; createNode displayLayerManager -n "layerManager"; createNode displayLayer -n "defaultLayer"; createNode renderLayerManager -n "renderLayerManager"; createNode renderLayer -n "defaultRenderLayer"; setAttr ".g" yes; createNode nucleus -n "FireworksSimpleNucleus"; setAttr -s 2 ".niao"; setAttr -s 2 ".nias"; setAttr -s 2 ".noao"; setAttr ".sstp" 1; setAttr ".mcit" 0; createNode shadingEngine -n "nParticleCloudSE"; setAttr ".ihi" 0; setAttr -s 2 ".dsm"; setAttr ".ro" yes; createNode materialInfo -n "materialInfo1"; createNode particleSamplerInfo -n "particleSamplerInfo1"; createNode blinn -n "npCloudBlinn"; createNode particleCloud -n "npCloudVolume"; setAttr ".gi" 0.371747225522995; setAttr ".rdns" 0.8401486873626709; createNode animCurveTU -n "emitter1_rate"; setAttr ".tan" 10; setAttr ".wgt" no; setAttr -s 2 ".ktv[0:1]" 1.92 5000 2.88 0; createNode imagePlane -n "imagePlane1"; setAttr ".t" 1; setAttr ".fc" 12; setAttr ".s" -type "double2" 1.4173200000000001 1.0629900633591451 ; setAttr ".c" -type "double3" 1.8554930823462756 -5.1451482582208108 0.9874048504893338 ; setAttr ".w" 10; setAttr ".h" 10; createNode ramp -n "ramp1"; setAttr -s 2 ".cel"; setAttr ".cel[2].ep" 0; setAttr ".cel[2].ec" -type "float3" 0.056122683 0.10530251 0.16960403 ; setAttr ".cel[3].ep" 0.4699999988079071; setAttr ".cel[3].ec" -type "float3" 0 0 0 ; createNode place2dTexture -n "place2dTexture1"; createNode script -n "sceneConfigurationScriptNode"; setAttr ".b" -type "string" "playbackOptions -min 1 -max 100 -ast 1 -aet 100 "; setAttr ".st" 6; createNode expression -n "expression1"; setAttr -k on ".nds"; setAttr ".ixp" -type "string" "float $detonateFrame = .I[0];\n\n.O[0] = 0;\nif( frame >= $detonateFrame && frame < $detonateFrame + 1) {\n\t.O[0] = 5000;\n}"; createNode container -n "FireworksSimpleAsset"; addAttr -ci true -h true -sn "aal" -ln "attributeAliasList" -dt "attributeAlias"; addAttr -ci true -sn "nts" -ln "notes" -dt "string"; setAttr ".isc" yes; setAttr -s 3 ".boc"; setAttr ".ctor" -type "string" ""; setAttr ".cdat" -type "string" "2010/08/18 16:53:35"; setAttr ".ctyp" -type "string" "effects"; setAttr ".aal" -type "attributeAlias" {"incandescence","borderConnections[0]","incandescence1" ,"borderConnections[1]","detonationFrame","borderConnections[2]","nucleusSolver","publishedNodeInfo[0]" } ; setAttr ".nts" -type "string" "nParticle effect - This is a fireworks effect with 3 cascading nParticles. It is a freestanding effect that does not need to be applied to an object in the scene: it can be placed as needed, by positioning the primary emitter."; createNode hyperLayout -n "hyperLayout1"; setAttr ".ihi" 0; setAttr -s 12 ".hyp"; select -ne :time1; setAttr ".o" 1; setAttr ".unw" 1; select -ne :renderPartition; setAttr -s 3 ".st"; select -ne :initialShadingGroup; setAttr ".ro" yes; select -ne :initialParticleSE; setAttr ".ro" yes; select -ne :defaultShaderList1; setAttr -s 4 ".s"; select -ne :defaultTextureList1; select -ne :postProcessList1; setAttr -s 2 ".p"; select -ne :defaultRenderUtilityList1; select -ne :renderGlobalsList1; select -ne :shaderGlow1; setAttr ".gi" 0.371747225522995; setAttr ".gs" 0.022031579166650772; setAttr ".gfw" 10; setAttr ".hi" 0.10000000149011612; setAttr ".hs" 0.30855017900466919; setAttr ".qual" 50; setAttr ".th" 0.42807018756866455; select -ne :defaultRenderGlobals; setAttr ".an" yes; setAttr ".fs" 0.96; setAttr ".ef" 96; setAttr ".ofc" 1; select -ne :defaultResolution; setAttr ".pa" 1; select -ne :hardwareRenderGlobals; setAttr ".ctrs" 256; setAttr ".btrs" 512; select -ne :defaultHardwareRenderGlobals; setAttr ".fn" -type "string" "im"; setAttr ".res" -type "string" "ntsc_4d 646 485 1.333"; connectAttr "imagePlane1.msg" ":perspShape.ip" -na; connectAttr ":time1.o" "primaryEmitter.ct"; connectAttr "primaryNParticleShape.ifl" "primaryEmitter.full[0]"; connectAttr "primaryNParticleShape.tss" "primaryEmitter.dt[0]"; connectAttr "primaryNParticleShape.inh" "primaryEmitter.inh[0]"; connectAttr "primaryNParticleShape.stt" "primaryEmitter.stt[0]"; connectAttr "primaryNParticleShape.sd[0]" "primaryEmitter.sd[0]"; connectAttr "expression1.out[0]" "primaryEmitter.rat"; connectAttr "FireworksCTRLShape.wm" "annotationShape1.dom" -na; connectAttr ":time1.o" "primaryNParticleShape.cti"; connectAttr "FireworksSimpleNucleus.noao[0]" "primaryNParticleShape.nxst"; connectAttr "FireworksSimpleNucleus.stf" "primaryNParticleShape.stf"; connectAttr "primaryEmitter.ot[0]" "primaryNParticleShape.npt[0]"; connectAttr "primaryNParticleShape.incr" "primaryNParticleShape.rgbPP"; connectAttr "primaryNParticleShape.inor" "primaryNParticleShape.opacityPP"; connectAttr "primaryNParticleShape.inrr" "primaryNParticleShape.radiusPP"; connectAttr "primaryNParticleShape.inmr" "primaryNParticleShape.mas"; connectAttr "primaryNParticleShape.inir" "primaryNParticleShape.incandescencePP" ; connectAttr ":time1.o" "trailsEmitter.ct"; connectAttr "primaryNParticleShape.cwcn" "trailsEmitter.ocd"; connectAttr "primaryNParticleShape.ctd" "trailsEmitter.t"; connectAttr "primaryNParticleShape.cwps" "trailsEmitter.opd"; connectAttr "primaryNParticleShape.cwvl" "trailsEmitter.ovd"; connectAttr "primaryNParticleShape.id" "trailsEmitter.paid"; connectAttr "trailsNParticleShape.ifl" "trailsEmitter.full[0]"; connectAttr "trailsNParticleShape.tss" "trailsEmitter.dt[0]"; connectAttr "trailsNParticleShape.inh" "trailsEmitter.inh[0]"; connectAttr "trailsNParticleShape.stt" "trailsEmitter.stt[0]"; connectAttr "trailsNParticleShape.sd[0]" "trailsEmitter.sd[0]"; connectAttr ":time1.o" "trailsNParticleShape.cti"; connectAttr "FireworksSimpleNucleus.noao[1]" "trailsNParticleShape.nxst"; connectAttr "FireworksSimpleNucleus.stf" "trailsNParticleShape.stf"; connectAttr "trailsEmitter.ot[0]" "trailsNParticleShape.npt[0]"; connectAttr "trailsNParticleShape.incr" "trailsNParticleShape.rgbPP"; connectAttr "trailsNParticleShape.inor" "trailsNParticleShape.opacityPP"; connectAttr "trailsNParticleShape.inrr" "trailsNParticleShape.radiusPP"; connectAttr "trailsNParticleShape.inir" "trailsNParticleShape.incandescencePP"; relationship "link" ":lightLinker1" ":initialShadingGroup.message" ":defaultLightSet.message"; relationship "link" ":lightLinker1" ":initialParticleSE.message" ":defaultLightSet.message"; relationship "link" ":lightLinker1" "nParticleCloudSE.message" ":defaultLightSet.message"; relationship "shadowLink" ":lightLinker1" ":initialShadingGroup.message" ":defaultLightSet.message"; relationship "shadowLink" ":lightLinker1" ":initialParticleSE.message" ":defaultLightSet.message"; relationship "shadowLink" ":lightLinker1" "nParticleCloudSE.message" ":defaultLightSet.message"; connectAttr "layerManager.dli[0]" "defaultLayer.id"; connectAttr "renderLayerManager.rlmi[0]" "defaultRenderLayer.rlid"; connectAttr ":time1.o" "FireworksSimpleNucleus.cti"; connectAttr "primaryNParticleShape.cust" "FireworksSimpleNucleus.niao[0]"; connectAttr "trailsNParticleShape.cust" "FireworksSimpleNucleus.niao[1]"; connectAttr "primaryNParticleShape.stst" "FireworksSimpleNucleus.nias[0]"; connectAttr "trailsNParticleShape.stst" "FireworksSimpleNucleus.nias[1]"; connectAttr "npCloudBlinn.oc" "nParticleCloudSE.ss"; connectAttr "npCloudVolume.oi" "nParticleCloudSE.vs"; connectAttr "primaryNParticleShape.iog" "nParticleCloudSE.dsm" -na; connectAttr "trailsNParticleShape.iog" "nParticleCloudSE.dsm" -na; connectAttr "nParticleCloudSE.msg" "materialInfo1.sg"; connectAttr "npCloudBlinn.msg" "materialInfo1.m"; connectAttr "particleSamplerInfo1.msg" "materialInfo1.t" -na; connectAttr "particleSamplerInfo1.oc" "npCloudBlinn.c"; connectAttr "particleSamplerInfo1.ot" "npCloudBlinn.it"; connectAttr "particleSamplerInfo1.oi" "npCloudBlinn.ic"; connectAttr "particleSamplerInfo1.ot" "npCloudVolume.t"; connectAttr "particleSamplerInfo1.oc" "npCloudVolume.c"; connectAttr "particleSamplerInfo1.oi" "npCloudVolume.i"; connectAttr "ramp1.oc" "imagePlane1.stx"; connectAttr "place2dTexture1.o" "ramp1.uv"; connectAttr "place2dTexture1.ofs" "ramp1.fs"; connectAttr "FireworksCTRL.detonationFrame" "expression1.in[0]"; connectAttr ":time1.o" "expression1.tim"; connectAttr "primaryEmitter.msg" "expression1.obm"; connectAttr "primaryNParticleShape.inca" "FireworksSimpleAsset.boc[0]"; connectAttr "trailsNParticleShape.inca" "FireworksSimpleAsset.boc[1]"; connectAttr "FireworksCTRL.detonationFrame" "FireworksSimpleAsset.boc[2]"; connectAttr "hyperLayout1.msg" "FireworksSimpleAsset.hl"; connectAttr "primaryEmitter.msg" "FireworksSimpleAsset.rt"; connectAttr "FireworksSimpleNucleus.msg" "FireworksSimpleAsset.pni[0].pnod"; connectAttr "trailsNParticle.msg" "hyperLayout1.hyp[0].dn"; connectAttr "primaryEmitter.msg" "hyperLayout1.hyp[1].dn"; connectAttr "FireworksCTRL.msg" "hyperLayout1.hyp[2].dn"; connectAttr "FireworksCTRLShape.msg" "hyperLayout1.hyp[3].dn"; connectAttr "annotation1.msg" "hyperLayout1.hyp[4].dn"; connectAttr "annotationShape1.msg" "hyperLayout1.hyp[5].dn"; connectAttr "primaryNParticle.msg" "hyperLayout1.hyp[6].dn"; connectAttr "primaryNParticleShape.msg" "hyperLayout1.hyp[7].dn"; connectAttr "trailsEmitter.msg" "hyperLayout1.hyp[8].dn"; connectAttr "trailsNParticleShape.msg" "hyperLayout1.hyp[9].dn"; connectAttr "expression1.msg" "hyperLayout1.hyp[10].dn"; connectAttr "FireworksSimpleNucleus.msg" "hyperLayout1.hyp[11].dn"; connectAttr "nParticleCloudSE.pa" ":renderPartition.st" -na; connectAttr "npCloudBlinn.msg" ":defaultShaderList1.s" -na; connectAttr "npCloudVolume.msg" ":defaultShaderList1.s" -na; connectAttr "ramp1.msg" ":defaultTextureList1.tx" -na; connectAttr "place2dTexture1.msg" ":defaultRenderUtilityList1.u" -na; // End of fireworkSimpleMod2.ma