//Maya ASCII 2011 scene //Name: FireSmoke.ma //Last modified: Fri, Jul 30, 2010 04:21:43 PM //Codeset: 1252 requires maya "2011"; requires "stereoCamera" "10.0"; currentUnit -l centimeter -a degree -t film; fileInfo "application" "maya"; fileInfo "product" "Maya 2011"; fileInfo "version" "2011"; fileInfo "cutIdentifier" "201007280519-779045"; fileInfo "osv" "Microsoft Windows XP Professional Service Pack 3 (Build 2600)\n"; createNode transform -s -n "persp"; setAttr ".v" no; setAttr ".t" -type "double3" 3.6122069214924966 0.300450595535382 40.764682217459921 ; setAttr ".r" -type "double3" 7.7341410010263276 5.3587761528766285 1.5711626419602306e-005 ; setAttr ".rp" -type "double3" 0 0 -3.5527136788005009e-015 ; setAttr ".rpt" -type "double3" 9.3442437917815436e-016 -1.4100700534794486e-015 1.5486849077938454e-015 ; createNode camera -s -n "perspShape" -p "persp"; setAttr -k off ".v" no; setAttr ".ovr" 1.3; setAttr ".fl" 34.999999999999979; setAttr ".coi" 41.612557773036485; setAttr ".imn" -type "string" "persp"; setAttr ".den" -type "string" "persp_depth"; setAttr ".man" -type "string" "persp_mask"; setAttr ".hc" -type "string" "viewSet -p %camera"; setAttr ".dfg" yes; createNode transform -s -n "top"; setAttr ".v" no; setAttr ".t" -type "double3" 0 100.1 0 ; setAttr ".r" -type "double3" -89.999999999999986 0 0 ; createNode camera -s -n "topShape" -p "top"; setAttr -k off ".v" no; setAttr ".rnd" no; setAttr ".coi" 100.1; setAttr ".ow" 30; setAttr ".imn" -type "string" "top"; setAttr ".den" -type "string" "top_depth"; setAttr ".man" -type "string" "top_mask"; setAttr ".hc" -type "string" "viewSet -t %camera"; setAttr ".o" yes; createNode transform -s -n "front"; setAttr ".v" no; setAttr ".t" -type "double3" 0 0 100.1 ; createNode camera -s -n "frontShape" -p "front"; setAttr -k off ".v" no; setAttr ".rnd" no; setAttr ".coi" 100.1; setAttr ".ow" 30; setAttr ".imn" -type "string" "front"; setAttr ".den" -type "string" "front_depth"; setAttr ".man" -type "string" "front_mask"; setAttr ".hc" -type "string" "viewSet -f %camera"; setAttr ".o" yes; createNode transform -s -n "side"; setAttr ".v" no; setAttr ".t" -type "double3" 100.1 0 0 ; setAttr ".r" -type "double3" 0 89.999999999999986 0 ; createNode camera -s -n "sideShape" -p "side"; setAttr -k off ".v" no; setAttr ".rnd" no; setAttr ".coi" 100.1; setAttr ".ow" 30; setAttr ".imn" -type "string" "side"; setAttr ".den" -type "string" "side_depth"; setAttr ".man" -type "string" "side_mask"; setAttr ".hc" -type "string" "viewSet -s %camera"; setAttr ".o" yes; createNode transform -n "directionalLight1"; setAttr ".t" -type "double3" 0 4.8540845389651555 0 ; setAttr ".r" -type "double3" -36.00108520893302 0.67247829463941844 20.918776687613448 ; createNode directionalLight -n "directionalLightShape1" -p "directionalLight1"; setAttr -k off ".v"; setAttr ".urs" yes; createNode transform -n "pointLight1"; setAttr ".t" -type "double3" 19.135462518964232 5.9611224761645705 -11.638653764130797 ; createNode pointLight -n "pointLightShape1" -p "pointLight1"; setAttr -k off ".v"; setAttr ".cl" -type "float3" 0.34 0.505 1 ; setAttr ".urs" yes; setAttr ".us" no; createNode transform -n "Flame"; createNode fluidShape -n "FlameShape" -p "Flame"; addAttr -ci true -sn "lastResizeFrame" -ln "lastResizeFrame" -dv -1000 -at "long"; addAttr -ci true -sn "startTranslate" -ln "startTranslate" -at "double3" -nc 3; addAttr -ci true -sn "startTranslateX" -ln "startTranslateX" -at "double" -p "startTranslate"; addAttr -ci true -sn "startTranslateY" -ln "startTranslateY" -at "double" -p "startTranslate"; addAttr -ci true -sn "startTranslateZ" -ln "startTranslateZ" -at "double" -p "startTranslate"; addAttr -ci true -sn "startResolution" -ln "startResolution" -at "long3" -nc 3; addAttr -ci true -sn "startResolutionX" -ln "startResolutionX" -at "long" -p "startResolution"; addAttr -ci true -sn "startResolutionY" -ln "startResolutionY" -at "long" -p "startResolution"; addAttr -ci true -sn "startResolutionZ" -ln "startResolutionZ" -at "long" -p "startResolution"; addAttr -ci true -sn "startDimensions" -ln "startDimensions" -at "double3" -nc 3; addAttr -ci true -sn "startDimensionsX" -ln "startDimensionsX" -at "double" -p "startDimensions"; addAttr -ci true -sn "startDimensionsY" -ln "startDimensionsY" -at "double" -p "startDimensions"; addAttr -ci true -sn "startDimensionsZ" -ln "startDimensionsZ" -at "double" -p "startDimensions"; addAttr -ci true -sn "resizeDensityThreshold" -ln "resizeDensityThreshold" -dv 0.0001 -min 0 -max 10 -smx 0.1 -at "double"; setAttr -k off ".v"; setAttr ".rt" 1; setAttr ".iss" yes; setAttr ".covm[0]" 0 1 1; setAttr ".cdvm[0]" 0 1 1; setAttr ".dw" 10; setAttr ".dh" 10; setAttr ".dd" 10; setAttr ".aure" yes; setAttr ".aurt" 9.9999999747524271e-007; setAttr ".hds" 3; setAttr ".bndy" 2; setAttr ".dsb" 0; setAttr ".tmet" 2; setAttr ".tmsc" 4; setAttr ".tdf" 0; setAttr ".ttb" 0.45977011322975159; setAttr ".buo" 40; setAttr ".ss" yes; setAttr ".qua" 0.20000000298023224; setAttr ".rin" 3; setAttr ".cl[1].clp" 1; setAttr ".cl[1].clc" -type "float3" 0.33500001 0.29830635 0.29346001 ; setAttr ".cl[1].cli" 1; setAttr ".cib" 0.6974790096282959; setAttr -s 10 ".opa[0:9]" 0 0 1 1 0.039999999 1 0.080385849 0.71304345 1 0.15594855 0.67826086 1 0.46086955 1 1 0.040192924 0.19130434 1 0.067524098 0.47826099 1 0.093247585 0.90434784 1 0.27826086 0.68000001 1 0.10932476 0.93043476 1; setAttr ".shp" 1; setAttr -s 7 ".i"; setAttr ".i[0].ip" 0.20869565010070801; setAttr ".i[0].ic" -type "float3" 0 0 0 ; setAttr ".i[0].ii" 3; setAttr ".i[1].ip" 0.94257426261901855; setAttr ".i[1].ic" -type "float3" 11.22 3.4024646 0.79661977 ; setAttr ".i[1].ii" 1; setAttr ".i[2].ip" 0.86930692195892334; setAttr ".i[2].ic" -type "float3" 0.71200001 0.07471253 0.029192006 ; setAttr ".i[2].ii" 1; setAttr ".i[3].ip" 0.9297029972076416; setAttr ".i[3].ic" -type "float3" 4.0085878 1.070383 0.25785199 ; setAttr ".i[3].ii" 1; setAttr ".i[4].ip" 0.6608695387840271; setAttr ".i[4].ic" -type "float3" 0.115 0.032286257 0.0047150012 ; setAttr ".i[4].ii" 1; setAttr ".i[5].ip" 0.99900990724563599; setAttr ".i[5].ic" -type "float3" 4.7529998 2.1772697 0.3374629 ; setAttr ".i[5].ii" 1; setAttr ".i[6].ip" 0.89999997615814209; setAttr ".i[6].ic" -type "float3" 1.23497 0.173429 0.050633799 ; setAttr ".i[6].ii" 1; setAttr ".iib" 0.62999999523162842; setAttr ".env[0].envp" 0; setAttr ".env[0].envc" -type "float3" 0 0 0 ; setAttr ".env[0].envi" 1; setAttr ".dos" 0; setAttr ".ctl" 0.019999999552965164; setAttr ".lastResizeFrame" 1; setAttr ".startTranslate" -type "double3" -2.8301976178623951 7.9702329697206675 0.17382037939628958 ; setAttr ".startResolution" -type "long3" 40 40 40 ; setAttr ".startDimensions" -type "double3" 10 10 10 ; createNode transform -n "SingleFlameCTRL"; addAttr -ci true -sn "startFrame" -ln "startFrame" -at "double"; addAttr -ci true -sn "endFrame" -ln "endFrame" -at "double"; addAttr -ci true -sn "resolution" -ln "resolution" -min 10 -max 100 -at "double"; addAttr -ci true -sn "emissionTurbulence" -ln "emissionTurbulence" -min 0 -at "double"; addAttr -ci true -sn "flameDensity" -ln "flameDensity" -min 0 -at "double"; addAttr -ci true -sn "tempFade" -ln "tempFade" -min 0 -at "double"; addAttr -ci true -sn "densityFade" -ln "densityFade" -min 0 -at "double"; addAttr -ci true -sn "totalTurbulence" -ln "totalTurbulence" -min 0 -at "double"; addAttr -ci true -sn "transparency" -ln "transparency" -min 0 -max 10 -at "double"; addAttr -ci true -sn "flameSpeed" -ln "flameSpeed" -min 0 -at "double"; addAttr -ci true -sn "smokeCapacity" -ln "smokeCapacity" -max 10 -at "double"; addAttr -ci true -sn "turbulenceSpeed" -ln "turbulenceSpeed" -min 0 -at "double"; setAttr -k off ".v"; setAttr ".t" -type "double3" 0 0.375 0 ; setAttr -k off ".tx"; setAttr -k off ".ty"; setAttr -k off ".tz"; setAttr -k off ".rx"; setAttr -k off ".ry"; setAttr -k off ".rz"; setAttr -k off ".sx"; setAttr -k off ".sy"; setAttr -k off ".sz"; setAttr -k on ".startFrame" 1; setAttr -k on ".endFrame" 500; setAttr -k on ".resolution" 40; setAttr -k on ".emissionTurbulence" 3; setAttr -k on ".flameDensity" 5; setAttr -k on ".tempFade" 1; setAttr -k on ".densityFade"; setAttr -k on ".totalTurbulence" 3; setAttr -k on ".transparency" 3.3999999999999995; setAttr -k on ".flameSpeed" 1; setAttr -k on ".smokeCapacity" -2.8; setAttr -k on ".turbulenceSpeed" 0.5; createNode locator -n "SingleFlameCTRLShape" -p "SingleFlameCTRL"; setAttr -k off ".v"; createNode transform -n "annotation1" -p "SingleFlameCTRL"; setAttr ".t" -type "double3" 5.75 5.375 5.75 ; createNode annotationShape -n "annotationShape1" -p "annotation1"; setAttr -k off ".v"; setAttr ".txt" -type "string" "SingleFlameCTRL"; createNode fluidEmitter -n "flameEmitter"; setAttr ".emt" 4; setAttr -k off ".rat"; setAttr -k off ".sro"; setAttr -l on -k off ".urpp"; setAttr -k off ".npuv"; setAttr ".max" 1; setAttr -k off ".dx"; setAttr -k off ".dy"; setAttr -k off ".dz"; setAttr -k off ".spr"; setAttr -k off ".spd"; setAttr -k off ".srnd"; setAttr -k off ".tspd"; setAttr -k off ".nspd"; setAttr ".vol" 4; setAttr -k off ".afc"; setAttr -k off ".afa"; setAttr -k off ".alx"; setAttr -k off ".arx"; setAttr -k off ".rnd"; setAttr -k off ".drs"; setAttr -k off ".ssz"; setAttr -k off ".dss"; setAttr ".tf" -type "double3" 0.1 0.1 0.1 ; setAttr ".dtr" 0.5; setAttr ".ffe" 1; createNode container -n "FireSmokeAsset"; addAttr -ci true -h true -sn "aal" -ln "attributeAliasList" -dt "attributeAlias"; addAttr -ci true -sn "nts" -ln "notes" -dt "string"; setAttr ".isc" yes; setAttr -s 14 ".boc"; setAttr ".ctor" -type "string" ""; setAttr ".cdat" -type "string" "2010/07/05 06:46:57"; setAttr ".ctyp" -type "string" "effects"; setAttr ".aal" -type "attributeAlias" {"startFrame","borderConnections[0]","smokeCapacity" ,"borderConnections[10]","turbulenceSpeed","borderConnections[11]","incandescence" ,"borderConnections[12]","opacity","borderConnections[13]","endFrame","borderConnections[1]" ,"resolution","borderConnections[2]","emissionTurbulence","borderConnections[3]","flameDensity" ,"borderConnections[4]","tempFade","borderConnections[5]","densityFade","borderConnections[6]" ,"totalTurbulence","borderConnections[7]","transparency","borderConnections[8]","flameSpeed" ,"borderConnections[9]","child","canBeChild[0]"} ; setAttr ".nts" -type "string" "Fluid effect- This effect creates the fire and smoke from a single fluid. Applying the effect to an object in the scene parents the emitter to the selected object. "; createNode lightLinker -s -n "lightLinker1"; setAttr -s 5 ".lnk"; setAttr -s 5 ".slnk"; createNode displayLayerManager -n "layerManager"; createNode displayLayer -n "defaultLayer"; createNode renderLayerManager -n "renderLayerManager"; createNode renderLayer -n "defaultRenderLayer"; setAttr ".g" yes; createNode polySphere -n "polySphere1"; createNode nucleus -n "nucleus1"; setAttr ".grty" 37.254901885986328; setAttr ".nupl" yes; setAttr ".npor" -type "float3" 0 -1.5 0 ; setAttr ".npfr" 0.49673202633857727; setAttr ".sstp" 20; setAttr ".mcit" 20; createNode shadingEngine -n "nParticleBallsSE"; setAttr ".ihi" 0; setAttr ".ro" yes; createNode materialInfo -n "materialInfo1"; createNode particleSamplerInfo -n "particleSamplerInfo1"; createNode blinn -n "npBallsBlinn"; createNode particleCloud -n "npBallsVolume"; createNode animCurveTU -n "emitter1_rate"; setAttr ".tan" 10; setAttr ".wgt" no; setAttr -s 2 ".ktv[0:1]" 2 100000 3 0; createNode blinn -n "blinn1"; setAttr ".dc" 1; setAttr ".tcf" 0; setAttr ".trsd" 3.2442748546600342; setAttr ".gi" 0.74809157848358154; setAttr ".sc" -type "float3" 1 1 1 ; setAttr ".rfl" 0.8320610523223877; setAttr ".ec" 0.32057863473892212; setAttr ".sro" 0.39694657921791077; createNode shadingEngine -n "blinn1SG"; setAttr ".ihi" 0; setAttr ".ro" yes; createNode materialInfo -n "materialInfo2"; createNode cloth -n "cloth1"; createNode place2dTexture -n "place2dTexture1"; setAttr ".re" -type "float2" 4 4 ; createNode script -n "sceneConfigurationScriptNode"; setAttr ".b" -type "string" "playbackOptions -min 1 -max 200 -ast 1 -aet 50000 "; setAttr ".st" 6; createNode file -n "file1"; setAttr ".ftn" -type "string" "C:/Users/brinsmd/Documents/circles.jpg"; createNode place2dTexture -n "place2dTexture2"; createNode ramp -n "ramp1"; addAttr -ci true -sn "resolution" -ln "resolution" -dv 32 -at "long"; setAttr ".t" 7; setAttr -s 4 ".cel"; setAttr ".cel[0].ep" 0; setAttr ".cel[0].ec" -type "float3" 1 0 0 ; setAttr ".cel[1].ep" 0.38499999046325684; setAttr ".cel[1].ec" -type "float3" 0 1 0 ; setAttr ".cel[2].ep" 1; setAttr ".cel[2].ec" -type "float3" 0 0 1 ; setAttr ".cel[3].ep" 0.73000001907348633; setAttr ".cel[3].ec" -type "float3" 0.9267031 1 0 ; setAttr ".resolution" 256; createNode place2dTexture -n "place2dTexture3"; setAttr ".mu" yes; setAttr ".mv" yes; setAttr ".s" yes; setAttr ".re" -type "float2" 6 4 ; createNode fractal -n "fractal1"; setAttr ".ail" yes; setAttr ".a" 0.85000002384185791; setAttr ".ra" 0.68124997615814209; createNode place2dTexture -n "place2dTexture4"; setAttr ".re" -type "float2" 0.1 0.02 ; createNode bump2d -n "bump2d1"; setAttr ".bd" 1.5957447290420532; setAttr ".vc1" -type "float3" 0 0.00062000001 0 ; setAttr ".vc2" -type "float3" 9.9999997e-006 9.9999997e-006 0 ; createNode fractal -n "fractal2"; setAttr ".ail" yes; setAttr ".ag" 0.69999998807907104; setAttr ".ao" -0.30000001192092896; setAttr ".ra" 0.47499999403953552; createNode place2dTexture -n "place2dTexture5"; createNode displacementShader -n "displacementShader1"; createNode remapValue -n "remapValue1"; setAttr ".imn" -0.30000001192092896; setAttr ".imx" 0.66049385070800781; setAttr -s 2 ".vl[0:1]" 0 0 1 1 1 1; setAttr -s 4 ".cl"; setAttr ".cl[0].clp" 0.78260868787765503; setAttr ".cl[0].cli" 3; setAttr ".cl[1].clc" -type "float3" 10 1.8910003 0.82000017 ; setAttr ".cl[1].cli" 3; setAttr ".cl[2].clp" 0.086956523358821869; setAttr ".cl[2].clc" -type "float3" 2.708334 0.512146 0.222083 ; setAttr ".cl[2].cli" 3; setAttr ".cl[3].clp" 0.29565218091011047; setAttr ".cl[3].clc" -type "float3" 0.41666701 0.0787917 0.034166601 ; setAttr ".cl[3].cli" 3; createNode fractal -n "fractal3"; setAttr ".cg" -type "float3" 0.31645569 0.31645569 0.31645569 ; setAttr ".ag" 0.89999997615814209; setAttr ".a" 0.4375; setAttr ".ra" 0.73124998807907104; createNode place2dTexture -n "place2dTexture6"; setAttr ".re" -type "float2" 2 2 ; setAttr ".of" -type "float2" 0.1 0.30000001 ; createNode shadingEngine -n "fluidShape1SG"; setAttr ".ihi" 0; setAttr ".ro" yes; createNode materialInfo -n "materialInfo3"; createNode hyperLayout -n "hyperLayout1"; setAttr ".ihi" 0; setAttr -s 8 ".hyp"; createNode expression -n "expression2"; setAttr -k on ".nds"; setAttr -s 11 ".in"; setAttr -s 11 ".in"; setAttr -s 11 ".out"; setAttr ".ixp" -type "string" "// Start End Setup\n.O[0] = .I[0];\nif (frame >= .I[0] && frame <= .I[1] )\n{\n.O[1] = .I[2];\n.O[2] = .I[2];\n}\nelse \n{\n.O[1] = 0;\n.O[2] = 0;\n}\n\n\n// Total Resolution\n\n.O[3] = .I[3];\n\n\n// Emission Turbulence\n\n.O[4] = .I[4];\n\n\n// Height adjusted by Temp Dissipation\n\n.O[5] = .I[5];\n\n\n// Density Fade\n\n.O[6] = .I[6];\n\n// Swirl\n\n.O[7] = .I[7];\n\n\n// Flame Speeder\n\n.O[8] = .I[8];\n\n\n//Smoke vs flame adjustment\n\n.O[9] = .I[9] * .1;\n\n\n// Emission Turbulence Speed\n\n.O[10] = .I[10];"; createNode animCurveUU -n "FlameShape_transparencyR"; setAttr ".tan" 10; setAttr ".wgt" no; setAttr -s 2 ".ktv[0:1]" 0 0 10 1; createNode animCurveUU -n "FlameShape_transparencyG"; setAttr ".tan" 10; setAttr ".wgt" no; setAttr -s 2 ".ktv[0:1]" 0 0 10 1; createNode animCurveUU -n "FlameShape_transparencyB"; setAttr ".tan" 10; setAttr ".wgt" no; setAttr -s 2 ".ktv[0:1]" 0 0 10 1; select -ne :time1; setAttr -av -k on ".cch"; setAttr -k on ".ihi" 0; setAttr -k on ".nds"; setAttr -cb on ".bnm"; setAttr -k on ".o" 1; setAttr ".unw" 1; select -ne :renderPartition; setAttr -k on ".cch"; setAttr -k on ".ihi"; setAttr -k on ".nds"; setAttr -cb on ".bnm"; setAttr -s 5 ".st"; setAttr -k on ".an"; setAttr -k on ".pt"; select -ne :initialShadingGroup; setAttr -k on ".cch"; setAttr -k on ".ihi"; setAttr -av -k on ".nds"; setAttr -cb on ".bnm"; setAttr -k on ".mwc"; setAttr -k on ".an"; setAttr -k on ".il"; setAttr -k on ".vo"; setAttr -k on ".eo"; setAttr -k on ".fo"; setAttr -k on ".epo"; setAttr ".ro" yes; select -ne :initialParticleSE; setAttr -k on ".cch"; setAttr -k on ".ihi"; setAttr -k on ".nds"; setAttr -cb on ".bnm"; setAttr -k on ".mwc"; setAttr -k on ".an"; setAttr -k on ".il"; setAttr -k on ".vo"; setAttr -k on ".eo"; setAttr -k on ".fo"; setAttr -k on ".epo"; setAttr ".ro" yes; select -ne :defaultShaderList1; setAttr -k on ".cch"; setAttr -k on ".ihi"; setAttr -k on ".nds"; setAttr -cb on ".bnm"; setAttr -s 7 ".s"; select -ne :defaultTextureList1; setAttr -s 6 ".tx"; select -ne :lightList1; setAttr -s 2 ".l"; select -ne :lambert1; setAttr ".c" -type "float3" 0.19379845 0.19379845 0.19379845 ; select -ne :postProcessList1; setAttr -k on ".cch"; setAttr -k on ".ihi"; setAttr -k on ".nds"; setAttr -cb on ".bnm"; setAttr -s 2 ".p"; select -ne :defaultRenderUtilityList1; setAttr -s 8 ".u"; select -ne :renderGlobalsList1; setAttr -k on ".cch"; setAttr -k on ".ihi"; setAttr -k on ".nds"; setAttr -cb on ".bnm"; select -ne :shaderGlow1; setAttr ".gi" 0.029999999329447746; setAttr ".gs" 0.11538930982351303; setAttr ".hi" 0.070000000298023224; setAttr ".hs" 0.27480915188789368; setAttr ".qual" 20; setAttr ".th" 0.70229005813598633; setAttr ".ae" no; select -ne :defaultRenderGlobals; setAttr ".an" yes; setAttr ".ef" 200; setAttr ".ep" 3; setAttr ".pff" yes; select -ne :defaultResolution; setAttr ".pa" 1; select -ne :defaultLightSet; setAttr -k on ".cch"; setAttr -k on ".ihi"; setAttr -k on ".nds"; setAttr -k on ".bnm"; setAttr -s 2 ".dsm"; setAttr -k on ".mwc"; setAttr -k on ".an"; setAttr -k on ".il"; setAttr -k on ".vo"; setAttr -k on ".eo"; setAttr -k on ".fo"; setAttr -k on ".epo"; setAttr -k on ".ro" yes; select -ne :hardwareRenderGlobals; setAttr -k on ".cch"; setAttr -cb on ".ihi"; setAttr -k on ".nds"; setAttr -cb on ".bnm"; setAttr ".ctrs" 256; setAttr ".btrs" 512; setAttr -k off -cb on ".ehql"; setAttr -k off -cb on ".eams"; setAttr -k off -cb on ".eeaa"; setAttr -k off -cb on ".engm"; setAttr -k off -cb on ".mes"; setAttr -k off -cb on ".emb"; setAttr -k off -cb on ".mbbf"; setAttr -k off -cb on ".mbs"; setAttr -k off -cb on ".trm"; setAttr -k off -cb on ".tshc"; setAttr -k off -cb on ".clmt"; setAttr -k off -cb on ".tcov"; setAttr -k off -cb on ".lith"; setAttr -k off -cb on ".sobc"; setAttr -k off -cb on ".cuth"; setAttr -k off -cb on ".hgcd"; setAttr -k off -cb on ".hgci"; setAttr -k off -cb on ".mgcs"; setAttr -k off -cb on ".twa"; setAttr -k off -cb on ".twz"; setAttr -k on ".hwcc"; setAttr -k on ".hwdp"; setAttr -k on ".hwql"; select -ne :defaultHardwareRenderGlobals; setAttr -k on ".cch"; setAttr -cb on ".ihi"; setAttr -k on ".nds"; setAttr -cb on ".bnm"; setAttr -k on ".rp"; setAttr -k on ".cai"; setAttr -k on ".coi"; setAttr -cb on ".bc"; setAttr -av -k on ".bcb"; setAttr -av -k on ".bcg"; setAttr -av -k on ".bcr"; setAttr -k on ".ei"; setAttr -k on ".ex"; setAttr -av -k on ".es"; setAttr -av -k on ".ef"; setAttr -k on ".bf"; setAttr -k on ".fii"; setAttr -av -k on ".sf"; setAttr -k on ".gr"; setAttr -k on ".li"; setAttr -k on ".ls"; setAttr -k on ".mb"; setAttr -k on ".ti"; setAttr -k on ".txt"; setAttr -k on ".mpr"; setAttr -k on ".wzd"; setAttr -k on ".fn" -type "string" "im"; setAttr -k on ".if"; setAttr -k on ".res" -type "string" "ntsc_4d 646 485 1.333"; setAttr -k on ".as"; setAttr -k on ".ds"; setAttr -k on ".lm"; setAttr -k on ".fir"; setAttr -k on ".aap"; setAttr -k on ".gh"; setAttr -cb on ".sd"; connectAttr ":time1.o" "FlameShape.cti"; connectAttr "flameEmitter.ef" "FlameShape.eml[0].emfr"; connectAttr "flameEmitter.efc" "FlameShape.fce[2]"; connectAttr "expression2.out[3]" "FlameShape.bres"; connectAttr "expression2.out[5]" "FlameShape.tds"; connectAttr "expression2.out[6]" "FlameShape.dds"; connectAttr "expression2.out[7]" "FlameShape.vsw"; connectAttr "FlameShape_transparencyR.o" "FlameShape.tr"; connectAttr "FlameShape_transparencyG.o" "FlameShape.tg"; connectAttr "FlameShape_transparencyB.o" "FlameShape.tb"; connectAttr "expression2.out[8]" "FlameShape.vsy"; connectAttr "expression2.out[9]" "FlameShape.oib"; connectAttr "expression2.out[0]" "FlameShape.stf"; connectAttr "SingleFlameCTRLShape.wm" "annotationShape1.dom" -na; connectAttr ":time1.o" "flameEmitter.ct"; connectAttr "FlameShape.ifl" "flameEmitter.full[0]"; connectAttr "FlameShape.ots" "flameEmitter.dt[0]"; connectAttr "FlameShape.inh" "flameEmitter.inh[0]"; connectAttr "FlameShape.sti" "flameEmitter.stt[0]"; connectAttr "FlameShape.sd[2]" "flameEmitter.sd[0]"; connectAttr "expression2.out[1]" "flameEmitter.fde"; connectAttr "expression2.out[2]" "flameEmitter.fhe"; connectAttr "expression2.out[4]" "flameEmitter.trb"; connectAttr "expression2.out[10]" "flameEmitter.trs"; connectAttr "hyperLayout1.msg" "FireSmokeAsset.hl"; connectAttr "flameEmitter.msg" "FireSmokeAsset.cbc[0]"; connectAttr "SingleFlameCTRL.startFrame" "FireSmokeAsset.boc[0]"; connectAttr "SingleFlameCTRL.endFrame" "FireSmokeAsset.boc[1]"; connectAttr "SingleFlameCTRL.resolution" "FireSmokeAsset.boc[2]"; connectAttr "SingleFlameCTRL.emissionTurbulence" "FireSmokeAsset.boc[3]"; connectAttr "SingleFlameCTRL.flameDensity" "FireSmokeAsset.boc[4]"; connectAttr "SingleFlameCTRL.tempFade" "FireSmokeAsset.boc[5]"; connectAttr "SingleFlameCTRL.densityFade" "FireSmokeAsset.boc[6]"; connectAttr "SingleFlameCTRL.totalTurbulence" "FireSmokeAsset.boc[7]"; connectAttr "SingleFlameCTRL.transparency" "FireSmokeAsset.boc[8]"; connectAttr "SingleFlameCTRL.flameSpeed" "FireSmokeAsset.boc[9]"; connectAttr "SingleFlameCTRL.smokeCapacity" "FireSmokeAsset.boc[10]"; connectAttr "SingleFlameCTRL.turbulenceSpeed" "FireSmokeAsset.boc[11]"; connectAttr "FlameShape.i" "FireSmokeAsset.boc[12]"; connectAttr "FlameShape.opa" "FireSmokeAsset.boc[13]"; relationship "link" ":lightLinker1" "nParticleBallsSE.message" ":defaultLightSet.message"; relationship "link" ":lightLinker1" "blinn1SG.message" ":defaultLightSet.message"; relationship "link" ":lightLinker1" "fluidShape1SG.message" ":defaultLightSet.message"; relationship "link" ":lightLinker1" ":initialShadingGroup.message" ":defaultLightSet.message"; relationship "link" ":lightLinker1" ":initialParticleSE.message" ":defaultLightSet.message"; relationship "shadowLink" ":lightLinker1" "nParticleBallsSE.message" ":defaultLightSet.message"; relationship "shadowLink" ":lightLinker1" "blinn1SG.message" ":defaultLightSet.message"; relationship "shadowLink" ":lightLinker1" "fluidShape1SG.message" ":defaultLightSet.message"; relationship "shadowLink" ":lightLinker1" ":initialShadingGroup.message" ":defaultLightSet.message"; relationship "shadowLink" ":lightLinker1" ":initialParticleSE.message" ":defaultLightSet.message"; connectAttr "layerManager.dli[0]" "defaultLayer.id"; connectAttr "renderLayerManager.rlmi[0]" "defaultRenderLayer.rlid"; connectAttr ":time1.o" "nucleus1.cti"; connectAttr "npBallsBlinn.oc" "nParticleBallsSE.ss"; connectAttr "npBallsVolume.oi" "nParticleBallsSE.vs"; connectAttr "nParticleBallsSE.msg" "materialInfo1.sg"; connectAttr "npBallsBlinn.msg" "materialInfo1.m"; connectAttr "particleSamplerInfo1.msg" "materialInfo1.t" -na; connectAttr "particleSamplerInfo1.oc" "npBallsBlinn.c"; connectAttr "particleSamplerInfo1.ot" "npBallsBlinn.it"; connectAttr "particleSamplerInfo1.oi" "npBallsBlinn.ic"; connectAttr "particleSamplerInfo1.ot" "npBallsVolume.t"; connectAttr "particleSamplerInfo1.oc" "npBallsVolume.c"; connectAttr "particleSamplerInfo1.oi" "npBallsVolume.i"; connectAttr "fractal3.oc" "blinn1.c"; connectAttr "remapValue1.oc" "blinn1.ic"; connectAttr "blinn1.oc" "blinn1SG.ss"; connectAttr "displacementShader1.d" "blinn1SG.ds"; connectAttr "blinn1SG.msg" "materialInfo2.sg"; connectAttr "blinn1.msg" "materialInfo2.m"; connectAttr "fractal3.msg" "materialInfo2.t" -na; connectAttr "place2dTexture1.o" "cloth1.uv"; connectAttr "place2dTexture1.ofs" "cloth1.fs"; connectAttr "place2dTexture2.c" "file1.c"; connectAttr "place2dTexture2.tf" "file1.tf"; connectAttr "place2dTexture2.rf" "file1.rf"; connectAttr "place2dTexture2.mu" "file1.mu"; connectAttr "place2dTexture2.mv" "file1.mv"; connectAttr "place2dTexture2.s" "file1.s"; connectAttr "place2dTexture2.wu" "file1.wu"; connectAttr "place2dTexture2.wv" "file1.wv"; connectAttr "place2dTexture2.re" "file1.re"; connectAttr "place2dTexture2.of" "file1.of"; connectAttr "place2dTexture2.r" "file1.ro"; connectAttr "place2dTexture2.n" "file1.n"; connectAttr "place2dTexture2.vt1" "file1.vt1"; connectAttr "place2dTexture2.vt2" "file1.vt2"; connectAttr "place2dTexture2.vt3" "file1.vt3"; connectAttr "place2dTexture2.vc1" "file1.vc1"; connectAttr "place2dTexture2.o" "file1.uv"; connectAttr "place2dTexture2.ofs" "file1.fs"; connectAttr "place2dTexture3.o" "ramp1.uv"; connectAttr "place2dTexture3.ofs" "ramp1.fs"; connectAttr "place2dTexture4.o" "fractal1.uv"; connectAttr "place2dTexture4.ofs" "fractal1.fs"; connectAttr "fractal1.oa" "bump2d1.bv"; connectAttr "place2dTexture5.o" "fractal2.uv"; connectAttr "place2dTexture5.ofs" "fractal2.fs"; connectAttr "fractal2.oa" "displacementShader1.d"; connectAttr "fractal2.oa" "remapValue1.i"; connectAttr "place2dTexture6.o" "fractal3.uv"; connectAttr "place2dTexture6.ofs" "fractal3.fs"; connectAttr "FlameShape.ocl" "fluidShape1SG.vs"; connectAttr "FlameShape.iog" "fluidShape1SG.dsm" -na; connectAttr "fluidShape1SG.msg" "materialInfo3.sg"; connectAttr "Flame.msg" "hyperLayout1.hyp[0].dn"; connectAttr "FlameShape.msg" "hyperLayout1.hyp[1].dn"; connectAttr "fluidShape1SG.msg" "hyperLayout1.hyp[3].dn"; connectAttr "SingleFlameCTRL.msg" "hyperLayout1.hyp[4].dn"; connectAttr "SingleFlameCTRLShape.msg" "hyperLayout1.hyp[5].dn"; connectAttr "annotation1.msg" "hyperLayout1.hyp[6].dn"; connectAttr "annotationShape1.msg" "hyperLayout1.hyp[7].dn"; connectAttr "flameEmitter.msg" "hyperLayout1.hyp[8].dn"; connectAttr ":time1.o" "expression2.tim"; connectAttr "SingleFlameCTRL.startFrame" "expression2.in[0]"; connectAttr "SingleFlameCTRL.endFrame" "expression2.in[1]"; connectAttr "SingleFlameCTRL.flameDensity" "expression2.in[2]"; connectAttr "SingleFlameCTRL.resolution" "expression2.in[3]"; connectAttr "SingleFlameCTRL.emissionTurbulence" "expression2.in[4]"; connectAttr "SingleFlameCTRL.tempFade" "expression2.in[5]"; connectAttr "SingleFlameCTRL.densityFade" "expression2.in[6]"; connectAttr "SingleFlameCTRL.totalTurbulence" "expression2.in[7]"; connectAttr "SingleFlameCTRL.flameSpeed" "expression2.in[8]"; connectAttr "SingleFlameCTRL.smokeCapacity" "expression2.in[9]"; connectAttr "SingleFlameCTRL.turbulenceSpeed" "expression2.in[10]"; connectAttr "SingleFlameCTRL.msg" "expression2.obm"; connectAttr "SingleFlameCTRL.transparency" "FlameShape_transparencyR.i"; connectAttr "SingleFlameCTRL.transparency" "FlameShape_transparencyG.i"; connectAttr "SingleFlameCTRL.transparency" "FlameShape_transparencyB.i"; connectAttr "nParticleBallsSE.pa" ":renderPartition.st" -na; connectAttr "blinn1SG.pa" ":renderPartition.st" -na; connectAttr "fluidShape1SG.pa" ":renderPartition.st" -na; connectAttr "npBallsBlinn.msg" ":defaultShaderList1.s" -na; connectAttr "npBallsVolume.msg" ":defaultShaderList1.s" -na; connectAttr "blinn1.msg" ":defaultShaderList1.s" -na; connectAttr "displacementShader1.msg" ":defaultShaderList1.s" -na; connectAttr "FlameShape.msg" ":defaultShaderList1.s" -na; connectAttr "cloth1.msg" ":defaultTextureList1.tx" -na; connectAttr "file1.msg" ":defaultTextureList1.tx" -na; connectAttr "ramp1.msg" ":defaultTextureList1.tx" -na; connectAttr "fractal1.msg" ":defaultTextureList1.tx" -na; connectAttr "fractal2.msg" ":defaultTextureList1.tx" -na; connectAttr "fractal3.msg" ":defaultTextureList1.tx" -na; connectAttr "directionalLightShape1.ltd" ":lightList1.l" -na; connectAttr "pointLightShape1.ltd" ":lightList1.l" -na; connectAttr "place2dTexture1.msg" ":defaultRenderUtilityList1.u" -na; connectAttr "place2dTexture2.msg" ":defaultRenderUtilityList1.u" -na; connectAttr "place2dTexture3.msg" ":defaultRenderUtilityList1.u" -na; connectAttr "place2dTexture4.msg" ":defaultRenderUtilityList1.u" -na; connectAttr "bump2d1.msg" ":defaultRenderUtilityList1.u" -na; connectAttr "place2dTexture5.msg" ":defaultRenderUtilityList1.u" -na; connectAttr "remapValue1.msg" ":defaultRenderUtilityList1.u" -na; connectAttr "place2dTexture6.msg" ":defaultRenderUtilityList1.u" -na; connectAttr "directionalLight1.iog" ":defaultLightSet.dsm" -na; connectAttr "pointLight1.iog" ":defaultLightSet.dsm" -na; // End of FireSmoke.ma