[MAIN] ResX = 0 // Controls horizontal resolution. ResY = 0 // Controls vertical resolution. FixHUD = 1 // Corrects HUD aspect ratio. FixFOV = 1 // Corrects FOV aspect ratio. Scaling = 1 // Adjusts FOV scaling to match the console version. Requires FixFOV to be enabled. (1 = Xbox 360 | 2 = PS2) HUDWidescreenMode = 1 // Moves HUD to the edge of the screen for 16:9. Install NFSMW HUD Adapter for other aspect ratios. FMVWidescreenMode = 1 // FMVs will appear in fullscreen for 16:9. (1 = Vanilla FMVs | 2 = HD FMVs) [MISC] ShadowsRes = 1024 // Controls the resolution of dynamic shadows and enables them for Intel GPUs. AutoScaleShadowsRes = 0 // Adjusts the specified ShadowsRes based on the user's aspect ratio to maintain quality. This may negatively affect performance. ShadowsFix = 1 // Dynamic shadows will no longer disappear when going into tunnels, under bridges, etc. ImproveShadowLOD = 0 // Increases the level of detail of dynamic shadows. ForceEnableMirror = 1 // Rearview mirror will be visible for all camera views. CustomUserFilesDirectoryInGameDir = 0 // User files will be stored in a specified directory (for example: "save"). Use 0 to disable. WriteSettingsToFile = 0 // All registry settings will be saved to "settings.ini" in your profile folder. You must input your CD key and langauge in "settings.ini" when this option is enabled. ImproveGamepadSupport = 0 // Replaces keyboard icons with gamepad icons and assigns front-end actions. Requires an XInput gamepad. (1 = Xbox Icons | 2 = PlayStation Icons | 3 = None) DisableMotionBlur = 0 // Allows users to disable motion blur without changing registry settings. ForceHighSpecAudio = 1 // Enables 44100Hz sample rate audio regardless of registry settings. LeftStickDeadzone = 10.0 // Controls the deadzone of the left analog stick.