// Created by: Peter KURNEV
// Copyright (c) 1999-2014 OPEN CASCADE SAS
//
// This file is part of Open CASCADE Technology software library.
//
// This library is free software; you can redistribute it and/or modify it under
// the terms of the GNU Lesser General Public License version 2.1 as published
// by the Free Software Foundation, with special exception defined in the file
// OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT
// distribution for complete text of the license and disclaimer of any warranty.
//
// Alternatively, this file may be used under the terms of Open CASCADE
// commercial license or contractual agreement.

#ifndef _BOPAlgo_ShellSplitter_HeaderFile
#define _BOPAlgo_ShellSplitter_HeaderFile

#include <Standard.hxx>
#include <Standard_DefineAlloc.hxx>
#include <Standard_Handle.hxx>

#include <BOPTools_ListOfConnexityBlock.hxx>
#include <BOPAlgo_Algo.hxx>
#include <BOPTools_ConnexityBlock.hxx>
#include <NCollection_BaseAllocator.hxx>
#include <TopTools_ListOfShape.hxx>
class TopoDS_Shape;



//! The class provides the splitting of the set of connected faces
//! on separate loops
class BOPAlgo_ShellSplitter  : public BOPAlgo_Algo
{
public:

  DEFINE_STANDARD_ALLOC

  
  //! empty constructor
  Standard_EXPORT BOPAlgo_ShellSplitter();
Standard_EXPORT virtual ~BOPAlgo_ShellSplitter();
  
  //! constructor
  Standard_EXPORT BOPAlgo_ShellSplitter(const Handle(NCollection_BaseAllocator)& theAllocator);
  
  //! adds a face <theS> to process
  Standard_EXPORT void AddStartElement (const TopoDS_Shape& theS);
  
  //! return the faces to process
  Standard_EXPORT const TopTools_ListOfShape& StartElements() const;
  
  //! performs the algorithm
  Standard_EXPORT virtual void Perform(const Message_ProgressRange& theRange = Message_ProgressRange()) Standard_OVERRIDE;
  
  //! returns the loops
  Standard_EXPORT const TopTools_ListOfShape& Shells() const;
  
  Standard_EXPORT static void SplitBlock (BOPTools_ConnexityBlock& theCB);


protected:

  Standard_EXPORT void MakeShells(const Message_ProgressRange& theRange);


  TopTools_ListOfShape myStartShapes;
  TopTools_ListOfShape myShells;
  BOPTools_ListOfConnexityBlock myLCB;

private:

};

#endif // _BOPAlgo_ShellSplitter_HeaderFile
