#pragma once
#include <string>
#include <vector>

class Interpolator
{
public:
	Interpolator();
	void setOldPoints(std::vector<std::vector<double>>);
	void setNewPoints(std::vector<std::vector<double>>);
	void setOldData(std::vector<double>); 
	std::vector<double> getInterpolatedData();


private:
	std::vector<std::vector<double>> old_points;
	std::vector<std::vector<double>> new_points;
	std::vector<double> old_data;
};