// Created on: 1995-05-23 // Created by: Robert COUBLANC // Copyright (c) 1995-1999 Matra Datavision // Copyright (c) 1999-2014 OPEN CASCADE SAS // // This file is part of Open CASCADE Technology software library. // // This library is free software; you can redistribute it and/or modify it under // the terms of the GNU Lesser General Public License version 2.1 as published // by the Free Software Foundation, with special exception defined in the file // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT // distribution for complete text of the license and disclaimer of any warranty. // // Alternatively, this file may be used under the terms of Open CASCADE // commercial license or contractual agreement. #ifndef _SelectMgr_EntityOwner_HeaderFile #define _SelectMgr_EntityOwner_HeaderFile #include #include #include #include class V3d_Viewer; //! A framework to define classes of owners of sensitive primitives. //! The owner is the link between application and selection data structures. //! For the application to make its own objects selectable, it must define owner classes inheriting this framework. class SelectMgr_EntityOwner : public Standard_Transient { DEFINE_STANDARD_RTTIEXT(SelectMgr_EntityOwner, Standard_Transient) public: //! Initializes the selection priority aPriority. Standard_EXPORT SelectMgr_EntityOwner(const Standard_Integer aPriority = 0); //! Constructs a framework with the selectable object //! anSO being attributed the selection priority aPriority. Standard_EXPORT SelectMgr_EntityOwner(const Handle(SelectMgr_SelectableObject)& aSO, const Standard_Integer aPriority = 0); //! Constructs a framework from existing one //! anSO being attributed the selection priority aPriority. Standard_EXPORT SelectMgr_EntityOwner(const Handle(SelectMgr_EntityOwner)& theOwner, const Standard_Integer aPriority = 0); //! Return selection priority (within range [0-9]) for results with the same depth; 0 by default. //! Example - selection of shapes: //! the owners are selectable objects (presentations) a user can give vertex priority [3], edges [2] faces [1] shape [0], //! so that if during selection one vertex one edge and one face are simultaneously detected, the vertex will only be hilighted. Standard_Integer Priority() const { return mypriority; } //! Sets the selectable priority of the owner within range [0-9]. void SetPriority (Standard_Integer thePriority) { mypriority = thePriority; } //! Returns true if there is a selectable object to serve as an owner. Standard_Boolean HasSelectable() const { return mySelectable != NULL; } //! Returns a selectable object detected in the working context. virtual Handle(SelectMgr_SelectableObject) Selectable() const { return mySelectable; } //! Sets the selectable object. virtual void SetSelectable (const Handle(SelectMgr_SelectableObject)& theSelObj) { mySelectable = theSelObj.get(); } //! Handle mouse button click event. //! Does nothing by default and returns FALSE. //! @param thePoint mouse cursor position //! @param theButton clicked button //! @param theModifiers key modifiers //! @param theIsDoubleClick flag indicating double mouse click //! @return TRUE if object handled click virtual Standard_Boolean HandleMouseClick (const Graphic3d_Vec2i& thePoint, Aspect_VKeyMouse theButton, Aspect_VKeyFlags theModifiers, bool theIsDoubleClick) { (void )thePoint; (void )theButton; (void )theModifiers; (void )theIsDoubleClick; return Standard_False; } //! Returns true if the presentation manager highlights selections corresponding to the selection mode. virtual Standard_Boolean IsHilighted (const Handle(PrsMgr_PresentationManager)& thePrsMgr, const Standard_Integer theMode = 0) const { return mySelectable != NULL && thePrsMgr->IsHighlighted (mySelectable, theMode); } //! Highlights selectable object's presentation with display mode in presentation manager with given highlight style. //! Also a check for auto-highlight is performed - if selectable object manages highlighting on its own, //! execution will be passed to SelectMgr_SelectableObject::HilightOwnerWithColor method. Standard_EXPORT virtual void HilightWithColor (const Handle(PrsMgr_PresentationManager)& thePrsMgr, const Handle(Prs3d_Drawer)& theStyle, const Standard_Integer theMode = 0); //! Removes highlighting from the owner of a detected selectable object in the presentation manager. //! This object could be the owner of a sensitive primitive. //! @param thePrsMgr presentation manager //! @param theMode obsolete argument for compatibility, should be ignored by implementations virtual void Unhilight (const Handle(PrsMgr_PresentationManager)& thePrsMgr, const Standard_Integer theMode = 0) { (void )theMode; if (mySelectable != NULL) { thePrsMgr->Unhighlight (mySelectable); } } //! Clears the owners matching the value of the selection //! mode aMode from the presentation manager object aPM. virtual void Clear (const Handle(PrsMgr_PresentationManager)& thePrsMgr, const Standard_Integer theMode = 0) /// TODO { (void )thePrsMgr; (void )theMode; } //! Returns TRUE if selectable has transformation. virtual Standard_Boolean HasLocation() const { return mySelectable != NULL && mySelectable->HasTransformation(); } //! Returns transformation of selectable. virtual TopLoc_Location Location() const { return mySelectable != NULL && mySelectable->HasTransformation() ? TopLoc_Location(mySelectable->Transformation()) : TopLoc_Location(); } //! Change owner location (callback for handling change of location of selectable object). virtual void SetLocation (const TopLoc_Location& theLocation) { (void )theLocation; } //! @return Standard_True if the owner is selected. Standard_Boolean IsSelected() const { return myIsSelected; } //! Set the state of the owner. //! @param theIsSelected [in] shows if owner is selected. void SetSelected (const Standard_Boolean theIsSelected) { myIsSelected = theIsSelected; } //! Returns selection state. Standard_DEPRECATED ("Deprecated method - IsSelected() should be used instead") Standard_Integer State() const { return myIsSelected ? 1 : 0; } //! Set the state of the owner. //! The method is deprecated. Use SetSelected() instead. void State (const Standard_Integer theStatus) { myIsSelected = (theStatus == 1); } //! if owner is not auto hilighted, for group contains many such owners will be called one method HilightSelected of SelectableObject virtual Standard_Boolean IsAutoHilight() const { return mySelectable == NULL || mySelectable->IsAutoHilight(); } //! if this method returns TRUE the owner will always call method Hilight for SelectableObject when the owner is detected. //! By default it always return FALSE. virtual Standard_Boolean IsForcedHilight() const { return Standard_False; } //! Set Z layer ID and update all presentations. virtual void SetZLayer (const Graphic3d_ZLayerId theLayerId) { (void )theLayerId; } //! Implements immediate application of location transformation of parent object to dynamic highlight structure virtual void UpdateHighlightTrsf (const Handle(V3d_Viewer)& theViewer, const Handle(PrsMgr_PresentationManager)& theManager, const Standard_Integer theDispMode) { if (mySelectable != NULL) { theManager->UpdateHighlightTrsf (theViewer, mySelectable, theDispMode); } } //! Returns true if pointer to selectable object of this owner is equal to the given one Standard_Boolean IsSameSelectable (const Handle(SelectMgr_SelectableObject)& theOther) const { return mySelectable == theOther.get(); } //! Returns TRUE if this owner points to a part of object and FALSE for entire object. Standard_Boolean ComesFromDecomposition() const { return myFromDecomposition; } //! Sets flag indicating this owner points to a part of object (TRUE) or to entire object (FALSE). void SetComesFromDecomposition (const Standard_Boolean theIsFromDecomposition) { myFromDecomposition = theIsFromDecomposition; } //! Dumps the content of me into the stream Standard_EXPORT virtual void DumpJson (Standard_OStream& theOStream, Standard_Integer theDepth = -1) const; public: //! Sets the selectable object. Standard_DEPRECATED ("Deprecated method - SetSelectable() should be used instead") void Set (const Handle(SelectMgr_SelectableObject)& theSelObj) { SetSelectable (theSelObj); } //! sets the selectable priority of the owner Standard_DEPRECATED ("Deprecated method - SetPriority() should be used instead") void Set (const Standard_Integer thePriority) { SetPriority (thePriority); } protected: SelectMgr_SelectableObject* mySelectable; //!< raw pointer to selectable object Standard_Integer mypriority; //!< selection priority (for result with the same depth) Standard_Boolean myIsSelected; //!< flag indicating selected state Standard_Boolean myFromDecomposition; //!< flag indicating this owner points to a part of object (TRUE) or to entire object (FALSE) }; DEFINE_STANDARD_HANDLE(SelectMgr_EntityOwner, Standard_Transient) // for porting old code typedef SelectMgr_EntityOwner SelectBasics_EntityOwner; #endif // _SelectMgr_EntityOwner_HeaderFile