// Created on: 2014-03-17 // Created by: Kirill GAVRILOV // Copyright (c) 2014 OPEN CASCADE SAS // // This file is part of Open CASCADE Technology software library. // // This library is free software; you can redistribute it and/or modify it under // the terms of the GNU Lesser General Public License version 2.1 as published // by the Free Software Foundation, with special exception defined in the file // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT // distribution for complete text of the license and disclaimer of any warranty. // // Alternatively, this file may be used under the terms of Open CASCADE // commercial license or contractual agreement. #ifndef OpenGl_GlCore44_HeaderFile #define OpenGl_GlCore44_HeaderFile #include //! OpenGL 4.4 definition. struct OpenGl_GlCore44 : public OpenGl_GlCore43 { private: typedef OpenGl_GlCore43 theBaseClass_t; public: //! @name OpenGL 4.4 additives to 4.3 #if !defined(GL_ES_VERSION_2_0) using theBaseClass_t::glBufferStorage; using theBaseClass_t::glClearTexImage; using theBaseClass_t::glClearTexSubImage; using theBaseClass_t::glBindBuffersBase; using theBaseClass_t::glBindBuffersRange; using theBaseClass_t::glBindTextures; using theBaseClass_t::glBindSamplers; using theBaseClass_t::glBindImageTextures; using theBaseClass_t::glBindVertexBuffers; #endif }; #endif // _OpenGl_GlCore44_Header