// Created on: 1996-12-25 // Created by: Alexander BRIVIN // Copyright (c) 1996-1999 Matra Datavision // Copyright (c) 1999-2014 OPEN CASCADE SAS // // This file is part of Open CASCADE Technology software library. // // This library is free software; you can redistribute it and/or modify it under // the terms of the GNU Lesser General Public License version 2.1 as published // by the Free Software Foundation, with special exception defined in the file // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT // distribution for complete text of the license and disclaimer of any warranty. // // Alternatively, this file may be used under the terms of Open CASCADE // commercial license or contractual agreement. #ifndef _Vrml_Cube_HeaderFile #define _Vrml_Cube_HeaderFile #include #include #include #include #include //! defines a Cube node of VRML specifying geometry shapes. //! This node represents a cuboid aligned with the coordinate axes. //! By default , the cube is centred at (0,0,0) and measures 2 units //! in each dimension, from -1 to +1. //! A cube's width is its extent along its object-space X axis, its height is //! its extent along the object-space Y axis, and its depth is its extent along its //! object-space Z axis. class Vrml_Cube { public: DEFINE_STANDARD_ALLOC Standard_EXPORT Vrml_Cube(const Standard_Real aWidth = 2, const Standard_Real aHeight = 2, const Standard_Real aDepth = 2); Standard_EXPORT void SetWidth (const Standard_Real aWidth); Standard_EXPORT Standard_Real Width() const; Standard_EXPORT void SetHeight (const Standard_Real aHeight); Standard_EXPORT Standard_Real Height() const; Standard_EXPORT void SetDepth (const Standard_Real aDepth); Standard_EXPORT Standard_Real Depth() const; Standard_EXPORT Standard_OStream& Print (Standard_OStream& anOStream) const; protected: private: Standard_Real myWidth; Standard_Real myHeight; Standard_Real myDepth; }; #endif // _Vrml_Cube_HeaderFile