// Copyright (c) 2019 OPEN CASCADE SAS // // This file is part of Open CASCADE Technology software library. // // This library is free software; you can redistribute it and/or modify it under // the terms of the GNU Lesser General Public License version 2.1 as published // by the Free Software Foundation, with special exception defined in the file // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT // distribution for complete text of the license and disclaimer of any warranty. // // Alternatively, this file may be used under the terms of Open CASCADE // commercial license or contractual agreement. #ifndef _OpenGl_GlCore45_Header #define _OpenGl_GlCore45_Header #include //! OpenGL 4.5 definition. struct OpenGl_GlCore45 : public OpenGl_GlCore44 { private: typedef OpenGl_GlCore44 theBaseClass_t; public: //! @name OpenGL 4.5 additives to 4.4 #if !defined(GL_ES_VERSION_2_0) using theBaseClass_t::glClipControl; using theBaseClass_t::glCreateTransformFeedbacks; using theBaseClass_t::glTransformFeedbackBufferBase; using theBaseClass_t::glTransformFeedbackBufferRange; using theBaseClass_t::glGetTransformFeedbackiv; using theBaseClass_t::glGetTransformFeedbacki_v; using theBaseClass_t::glGetTransformFeedbacki64_v; using theBaseClass_t::glCreateBuffers; using theBaseClass_t::glNamedBufferStorage; using theBaseClass_t::glNamedBufferData; using theBaseClass_t::glNamedBufferSubData; using theBaseClass_t::glCopyNamedBufferSubData; using theBaseClass_t::glClearNamedBufferData; using theBaseClass_t::glClearNamedBufferSubData; using theBaseClass_t::glMapNamedBuffer; using theBaseClass_t::glMapNamedBufferRange; using theBaseClass_t::glUnmapNamedBuffer; using theBaseClass_t::glFlushMappedNamedBufferRange; using theBaseClass_t::glGetNamedBufferParameteriv; using theBaseClass_t::glGetNamedBufferParameteri64v; using theBaseClass_t::glGetNamedBufferPointerv; using theBaseClass_t::glGetNamedBufferSubData; using theBaseClass_t::glCreateFramebuffers; using theBaseClass_t::glNamedFramebufferRenderbuffer; using theBaseClass_t::glNamedFramebufferParameteri; using theBaseClass_t::glNamedFramebufferTexture; using theBaseClass_t::glNamedFramebufferTextureLayer; using theBaseClass_t::glNamedFramebufferDrawBuffer; using theBaseClass_t::glNamedFramebufferDrawBuffers; using theBaseClass_t::glNamedFramebufferReadBuffer; using theBaseClass_t::glInvalidateNamedFramebufferData; using theBaseClass_t::glInvalidateNamedFramebufferSubData; using theBaseClass_t::glClearNamedFramebufferiv; using theBaseClass_t::glClearNamedFramebufferuiv; using theBaseClass_t::glClearNamedFramebufferfv; using theBaseClass_t::glClearNamedFramebufferfi; using theBaseClass_t::glBlitNamedFramebuffer; using theBaseClass_t::glCheckNamedFramebufferStatus; using theBaseClass_t::glGetNamedFramebufferParameteriv; using theBaseClass_t::glGetNamedFramebufferAttachmentParameteriv; using theBaseClass_t::glCreateRenderbuffers; using theBaseClass_t::glNamedRenderbufferStorage; using theBaseClass_t::glNamedRenderbufferStorageMultisample; using theBaseClass_t::glGetNamedRenderbufferParameteriv; using theBaseClass_t::glCreateTextures; using theBaseClass_t::glTextureBuffer; using theBaseClass_t::glTextureBufferRange; using theBaseClass_t::glTextureStorage1D; using theBaseClass_t::glTextureStorage2D; using theBaseClass_t::glTextureStorage3D; using theBaseClass_t::glTextureStorage2DMultisample; using theBaseClass_t::glTextureStorage3DMultisample; using theBaseClass_t::glTextureSubImage1D; using theBaseClass_t::glTextureSubImage2D; using theBaseClass_t::glTextureSubImage3D; using theBaseClass_t::glCompressedTextureSubImage1D; using theBaseClass_t::glCompressedTextureSubImage2D; using theBaseClass_t::glCompressedTextureSubImage3D; using theBaseClass_t::glCopyTextureSubImage1D; using theBaseClass_t::glCopyTextureSubImage2D; using theBaseClass_t::glCopyTextureSubImage3D; using theBaseClass_t::glTextureParameterf; using theBaseClass_t::glTextureParameterfv; using theBaseClass_t::glTextureParameteri; using theBaseClass_t::glTextureParameterIiv; using theBaseClass_t::glTextureParameterIuiv; using theBaseClass_t::glTextureParameteriv; using theBaseClass_t::glGenerateTextureMipmap; using theBaseClass_t::glBindTextureUnit; using theBaseClass_t::glGetTextureImage; using theBaseClass_t::glGetCompressedTextureImage; using theBaseClass_t::glGetTextureLevelParameterfv; using theBaseClass_t::glGetTextureLevelParameteriv; using theBaseClass_t::glGetTextureParameterfv; using theBaseClass_t::glGetTextureParameterIiv; using theBaseClass_t::glGetTextureParameterIuiv; using theBaseClass_t::glGetTextureParameteriv; using theBaseClass_t::glCreateVertexArrays; using theBaseClass_t::glDisableVertexArrayAttrib; using theBaseClass_t::glEnableVertexArrayAttrib; using theBaseClass_t::glVertexArrayElementBuffer; using theBaseClass_t::glVertexArrayVertexBuffer; using theBaseClass_t::glVertexArrayVertexBuffers; using theBaseClass_t::glVertexArrayAttribBinding; using theBaseClass_t::glVertexArrayAttribFormat; using theBaseClass_t::glVertexArrayAttribIFormat; using theBaseClass_t::glVertexArrayAttribLFormat; using theBaseClass_t::glVertexArrayBindingDivisor; using theBaseClass_t::glGetVertexArrayiv; using theBaseClass_t::glGetVertexArrayIndexediv; using theBaseClass_t::glGetVertexArrayIndexed64iv; using theBaseClass_t::glCreateSamplers; using theBaseClass_t::glCreateProgramPipelines; using theBaseClass_t::glCreateQueries; using theBaseClass_t::glGetQueryBufferObjecti64v; using theBaseClass_t::glGetQueryBufferObjectiv; using theBaseClass_t::glGetQueryBufferObjectui64v; using theBaseClass_t::glGetQueryBufferObjectuiv; using theBaseClass_t::glMemoryBarrierByRegion; using theBaseClass_t::glGetTextureSubImage; using theBaseClass_t::glGetCompressedTextureSubImage; using theBaseClass_t::glGetGraphicsResetStatus; using theBaseClass_t::glGetnCompressedTexImage; using theBaseClass_t::glGetnTexImage; using theBaseClass_t::glGetnUniformdv; using theBaseClass_t::glGetnUniformfv; using theBaseClass_t::glGetnUniformiv; using theBaseClass_t::glGetnUniformuiv; using theBaseClass_t::glReadnPixels; using theBaseClass_t::glTextureBarrier; #endif }; #endif // _OpenGl_GlCore45_Header