// Created by: Kirill GAVRILOV // Copyright (c) 2019 OPEN CASCADE SAS // // This file is part of Open CASCADE Technology software library. // // This library is free software; you can redistribute it and/or modify it under // the terms of the GNU Lesser General Public License version 2.1 as published // by the Free Software Foundation, with special exception defined in the file // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT // distribution for complete text of the license and disclaimer of any warranty. // // Alternatively, this file may be used under the terms of Open CASCADE // commercial license or contractual agreement. #ifndef _Media_BufferPool_HeaderFile #define _Media_BufferPool_HeaderFile #include #include struct AVBufferPool; struct AVBufferRef; //! AVBufferPool wrapper. class Media_BufferPool : public Standard_Transient { DEFINE_STANDARD_RTTIEXT(Media_BufferPool, Standard_Transient) public: //! Empty constructor Standard_EXPORT Media_BufferPool(); //! Destructor Standard_EXPORT ~Media_BufferPool(); //! Release the pool (reference-counted buffer will be released when needed). Standard_EXPORT void Release(); //! (Re-)initialize the pool. Standard_EXPORT bool Init (int theBufferSize); //! Return buffer size within the pool. int BufferSize() const { return myBufferSize; } //! Get new buffer from the pool. Standard_EXPORT AVBufferRef* GetBuffer(); private: // prevent copies Media_BufferPool (const Media_BufferPool& theCopy); Media_BufferPool& operator=(const Media_BufferPool& theCopy); protected: AVBufferPool* myPool; int myBufferSize; }; #endif // _Media_BufferPool_HeaderFile