// Copyright (c) 2015 OPEN CASCADE SAS // // This file is part of Open CASCADE Technology software library. // // This library is free software; you can redistribute it and/or modify it under // the terms of the GNU Lesser General Public License version 2.1 as published // by the Free Software Foundation, with special exception defined in the file // OCCT_LGPL_EXCEPTION.txt. Consult the file LICENSE_LGPL_21.txt included in OCCT // distribution for complete text of the license and disclaimer of any warranty. // // Alternatively, this file may be used under the terms of Open CASCADE // commercial license or contractual agreement. #ifndef _StdLPersistent_Variable_HeaderFile #define _StdLPersistent_Variable_HeaderFile #include #include #include class StdLPersistent_Variable : public StdObjMgt_Attribute { public: //! Empty constructor. StdLPersistent_Variable() : myIsConstant(Standard_False) { } //! Read persistent data from a file. inline void Read (StdObjMgt_ReadData& theReadData) { theReadData >> myIsConstant >> myUnit; } //! Write persistent data to a file. inline void Write (StdObjMgt_WriteData& theWriteData) const { theWriteData << myIsConstant << myUnit; } //! Gets persistent child objects inline void PChildren(StdObjMgt_Persistent::SequenceOfPersistent& theChildren) const { theChildren.Append(myUnit); } //! Returns persistent type name inline Standard_CString PName() const { return "PDataStd_Variable"; } //! Import transient attribute from the persistent data. void Import (const Handle(TDataStd_Variable)& theAttribute) const { theAttribute->Constant (myIsConstant); if (myUnit) theAttribute->Unit (myUnit->Value()->String()); } private: Standard_Boolean myIsConstant; Handle(StdLPersistent_HString::Ascii) myUnit; }; #endif