# {"id":"partitionSourceFiles","fileNameMappings":{"androidx.compose.ui.graphics.AndroidPaint":"AndroidPaint.android.kt","androidx.compose.ui.graphics.Color$Companion":"Color.kt","androidx.compose.ui.graphics.Brush":"Brush.kt","androidx.compose.ui.graphics.Color":"Color.kt"}}
androidx.compose.ui.graphics.ShaderBrush -> pl2:
# {"id":"sourceFile","fileName":"Brush.kt"}
    androidx.compose.ui.graphics.TransformShader internalTransformShader -> a
      # {"id":"com.android.tools.r8.residualsignature","signature":"Lwb1;"}
    long createdSize -> b
    1:8:void androidx.compose.ui.graphics.Brush.<init>():34:34 -> <init>
    1:8:void androidx.compose.ui.graphics.Brush.<init>(kotlin.jvm.internal.DefaultConstructorMarker):0 -> <init>
    1:8:void <init>():828 -> <init>
    9:11:void <init>():832:832 -> <init>
    1:9:void applyTo-Pq9zytI(long,androidx.compose.ui.graphics.Paint,float):847:847 -> a
      # {"id":"com.android.tools.r8.residualsignature","signature":"(FJLac;)V"}
    10:17:void applyTo-Pq9zytI(long,androidx.compose.ui.graphics.Paint,float):848:848 -> a
    18:23:void applyTo-Pq9zytI(long,androidx.compose.ui.graphics.Paint,float):849:849 -> a
    24:30:void applyTo-Pq9zytI(long,androidx.compose.ui.graphics.Paint,float):851:851 -> a
    31:34:void applyTo-Pq9zytI(long,androidx.compose.ui.graphics.Paint,float):852:852 -> a
    35:43:androidx.compose.ui.graphics.TransformShader obtainTransformShader():844:844 -> a
    35:43:void applyTo-Pq9zytI(long,androidx.compose.ui.graphics.Paint,float):855 -> a
    44:46:void androidx.compose.ui.graphics.TransformShader.<init>():201:201 -> a
    44:46:androidx.compose.ui.graphics.TransformShader obtainTransformShader():844 -> a
    44:46:void applyTo-Pq9zytI(long,androidx.compose.ui.graphics.Paint,float):855 -> a
    47:48:androidx.compose.ui.graphics.TransformShader obtainTransformShader():844:844 -> a
    47:48:void applyTo-Pq9zytI(long,androidx.compose.ui.graphics.Paint,float):855 -> a
    49:52:void applyTo-Pq9zytI(long,androidx.compose.ui.graphics.Paint,float):859:859 -> a
    53:54:void androidx.compose.ui.graphics.TransformShader.setShader(android.graphics.Shader):225:225 -> a
    53:54:void applyTo-Pq9zytI(long,androidx.compose.ui.graphics.Paint,float):859 -> a
    55:56:void applyTo-Pq9zytI(long,androidx.compose.ui.graphics.Paint,float):861:861 -> a
    57:58:void applyTo-Pq9zytI(long,androidx.compose.ui.graphics.Paint,float):862:862 -> a
    59:66:long androidx.compose.ui.graphics.AndroidPaint_androidKt.getNativeColor(android.graphics.Paint):191:191 -> a
    59:66:long androidx.compose.ui.graphics.AndroidPaint.getColor-0d7_KjU():86 -> a
    59:66:void applyTo-Pq9zytI(long,androidx.compose.ui.graphics.Paint,float):865 -> a
    67:68:long androidx.compose.ui.graphics.Color.access$getBlack$cp():113:113 -> a
    67:68:long androidx.compose.ui.graphics.Color$Companion.getBlack-0d7_KjU():260 -> a
    67:68:void applyTo-Pq9zytI(long,androidx.compose.ui.graphics.Paint,float):865 -> a
    69:77:void applyTo-Pq9zytI(long,androidx.compose.ui.graphics.Paint,float):865:865 -> a
    78:83:android.graphics.Shader androidx.compose.ui.graphics.AndroidPaint.getShader():138:138 -> a
    78:83:void applyTo-Pq9zytI(long,androidx.compose.ui.graphics.Paint,float):868 -> a
    84:89:android.graphics.Shader androidx.compose.ui.graphics.TransformShader.getShader():219:219 -> a
    84:89:void applyTo-Pq9zytI(long,androidx.compose.ui.graphics.Paint,float):868 -> a
    90:97:void applyTo-Pq9zytI(long,androidx.compose.ui.graphics.Paint,float):868:868 -> a
    98:102:android.graphics.Shader androidx.compose.ui.graphics.TransformShader.getShader():219:219 -> a
    98:102:void applyTo-Pq9zytI(long,androidx.compose.ui.graphics.Paint,float):868 -> a
    103:105:void applyTo-Pq9zytI(long,androidx.compose.ui.graphics.Paint,float):868:868 -> a
    106:118:float androidx.compose.ui.graphics.AndroidPaint_androidKt.getNativeAlpha(android.graphics.Paint):179:179 -> a
    106:118:float androidx.compose.ui.graphics.AndroidPaint.getAlpha():74 -> a
    106:118:void applyTo-Pq9zytI(long,androidx.compose.ui.graphics.Paint,float):869 -> a
    119:122:void applyTo-Pq9zytI(long,androidx.compose.ui.graphics.Paint,float):869:869 -> a
    android.graphics.Shader createShader-uvyYCjk(long) -> b
