# {"id":"partitionSourceFiles","fileNameMappings":{"androidx.compose.animation.SplineBasedDecayKt":"SplineBasedDecay.kt"}}
androidx.compose.animation.AndroidFlingSpline -> lb:
# {"id":"sourceFile","fileName":"SplineBasedDecay.kt"}
    float[] SplinePositions -> a
    3:6:void <clinit>():75:75 -> <clinit>
    7:59:void <clinit>():76:76 -> <clinit>
    60:93:void androidx.compose.animation.SplineBasedDecayKt.computeSplineInfo(float[],float[],int):48:48 -> <clinit>
    60:93:void androidx.compose.animation.SplineBasedDecayKt.access$computeSplineInfo(float[],float[],int):1 -> <clinit>
    60:93:void <clinit>():81 -> <clinit>
    94:117:void androidx.compose.animation.SplineBasedDecayKt.computeSplineInfo(float[],float[],int):51:51 -> <clinit>
    94:117:void androidx.compose.animation.SplineBasedDecayKt.access$computeSplineInfo(float[],float[],int):1 -> <clinit>
    94:117:void <clinit>():81 -> <clinit>
    118:145:void androidx.compose.animation.SplineBasedDecayKt.computeSplineInfo(float[],float[],int):59:59 -> <clinit>
    118:145:void androidx.compose.animation.SplineBasedDecayKt.access$computeSplineInfo(float[],float[],int):1 -> <clinit>
    118:145:void <clinit>():81 -> <clinit>
    146:153:void androidx.compose.animation.SplineBasedDecayKt.computeSplineInfo(float[],float[],int):62:62 -> <clinit>
    146:153:void androidx.compose.animation.SplineBasedDecayKt.access$computeSplineInfo(float[],float[],int):1 -> <clinit>
    146:153:void <clinit>():81 -> <clinit>
    154:155:void androidx.compose.animation.SplineBasedDecayKt.computeSplineInfo(float[],float[],int):64:64 -> <clinit>
    154:155:void androidx.compose.animation.SplineBasedDecayKt.access$computeSplineInfo(float[],float[],int):1 -> <clinit>
    154:155:void <clinit>():81 -> <clinit>
    156:158:void androidx.compose.animation.SplineBasedDecayKt.computeSplineInfo(float[],float[],int):65:65 -> <clinit>
    156:158:void androidx.compose.animation.SplineBasedDecayKt.access$computeSplineInfo(float[],float[],int):1 -> <clinit>
    156:158:void <clinit>():81 -> <clinit>
    4:22:androidx.compose.animation.AndroidFlingSpline$FlingResult flingPosition(float):92:92 -> a
      # {"id":"com.android.tools.r8.residualsignature","signature":"(F)Lkb;"}
    23:26:androidx.compose.animation.AndroidFlingSpline$FlingResult flingPosition(float):99:99 -> a
    27:36:androidx.compose.animation.AndroidFlingSpline$FlingResult flingPosition(float):100:100 -> a
    37:42:androidx.compose.animation.AndroidFlingSpline$FlingResult flingPosition(float):104:104 -> a
