androidx.compose.ui.graphics.BrushKt$ShaderBrush$1 -> br:
# {"id":"sourceFile","fileName":"Brush.kt"}
    android.graphics.Shader $shader -> c
    3:6:void <init>(android.graphics.Shader):818:818 -> <init>
    1:3:android.graphics.Shader createShader-uvyYCjk(long):821:821 -> b
